Player Matchup

Gilgamesh
Gilgamesh
GulpGlarp
Gilgamesh
Level 28
God Stats
11W - 8L
1,548 SR
Queue Stats
187W - 178L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
baaygle
Nu Wa
Level 45
God Stats
18W - 23L
1,238 SR
Queue Stats
217W - 248L
1,559 Elo+
Party 2
Tsukuyomi
Tsukuyomi
shiddnfarded
Tsukuyomi
Level 28
God Stats
4W - 2L
1,510 SR
Queue Stats
25W - 21L
1,482 Elo+
Party 2
Team Averages
Level 34
1,432 SR
1,486 Elo+

VS

Team Averages
Level 22
1,382 SR
1,339 Elo+
Hel
Hel
Dandle89
Hel
Level 28
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 1
Izanami
Izanami
KonradKlearly
Izanami
Level 8
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Discordia
Discordia
MattiePP
Discordia
Level 29
God Stats
0W - 2L
1,685 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GulpGlarp
Gilgamesh
14
7 / 0 / 7
10,402
743
10,775
7,230
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
baaygle
Nu Wa
13
3 / 0 / 11
9,681
692
7,721
7,932
2,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
shiddnfarded
Tsukuyomi
13
6 / 2 / 8
9,944
710
6,124
9,093
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,850
561
2,309
6,857
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
10
1 / 6 / 1
8,074
577
3,577
9,911
2,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
MattiePP
Discordia
11
1 / 5 / 1
8,571
612
8,890
9,701
2,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
2
2
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Gilgamesh
GulpGlarp
Gilgamesh
7
0
7
10.5
L
Izanami
1
6
1
0.25
L
Discordia
MattiePP
Discordia
1
5
1
0.3
W
Nu Wa
baaygle
Nu Wa
3
0
11
8.5
W
Tsukuyomi
shiddnfarded
Tsukuyomi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,620
Damage
14,776
24,255
Taken
26,469
9,664
Mitigated
7,422
4,588
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,309
51
3,478
1,502
6,857
2,870
118
1,333
5,442
11,892
0
W
Gilgamesh
GulpGlarp
Gilgamesh
10,775
2,372
0
1,278
7,230
3,621
657
3,434
3,796
0
48,574
L
Izanami
3,577
1,606
0
317
9,911
2,314
314
2,449
7,206
0
23,993
L
Discordia
MattiePP
Discordia
8,890
715
0
631
9,701
2,238
304
3,359
6,084
38,251
0
W
Nu Wa
baaygle
Nu Wa
7,721
2,814
183
2,336
7,932
2,320
622
4,255
3,677
28,723
0
W
Tsukuyomi
shiddnfarded
Tsukuyomi
6,124
809
0
791
9,093
3,723
1,036
4,102
4,991
0
23,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,027
Gold Earned
24,495
129
Minions Killed
130
0
Camps Cleared
0
800,950
Distance Traveled
702,900
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,850
561
16
1
0
239,938
0
W
Gilgamesh
10,402
743
60
4
0
286,822
1
L
Izanami
8,074
577
45
3
0
229,004
0
L
Discordia
8,571
612
69
5
0
233,958
1
W
Nu Wa
9,681
692
45
3
0
250,163
1
W
Tsukuyomi
9,944
710
24
2
0
263,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role