Player Matchup

Serqet
Serqet
Danielthedaniel
Serqet
Level 102
God Stats
3W - 0L
1,775 SR
Queue Stats
11W - 10L
1,590 Elo+
Solo
Xbalanque
Xbalanque
FilletWeld
Xbalanque
Level 157
God Stats
5W - 2L
1,715 SR
Queue Stats
136W - 114L
1,604 Elo+
Party 2
Zeus
Zeus
JHOKA21
Zeus
Level 126
God Stats
13W - 4L
1,533 SR
Queue Stats
112W - 88L
1,630 Elo+
Solo
Kumbhakarna
Kumbhakarna
Neighbrewhood
Kumbhakarna
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
397W - 356L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
iCounter
Gilgamesh
Level 152
God Stats
7W - 4L
1,823 SR
Queue Stats
205W - 170L
1,605 Elo+
Party 2
Team Averages
Level 131
1,669 SR
1,608 Elo+

VS

Team Averages
Level 129
1,499 SR
1,597 Elo+
Cerberus
Cerberus
Ant4ony
Cerberus
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 36L
1,728 Elo+
Party 1
Nemesis
Nemesis
RiasGremory7427
Nemesis
Level 160
God Stats
1W - 2L
1,535 SR
Queue Stats
192W - 179L
1,572 Elo+
Party 3
Gilgamesh
Gilgamesh
Turtlenator6
Gilgamesh
Level 125
God Stats
9W - 12L
1,722 SR
Queue Stats
152W - 153L
1,626 Elo+
Solo
Heimdallr
Heimdallr
xTheFlash2012
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
xqikzx97
Raijin
Level 148
God Stats
0W - 4L
1,236 SR
Queue Stats
149W - 145L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
7,948
611
6,578
7,229
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
FilletWeld
Xbalanque
12
0 / 2 / 3
6,652
512
5,921
8,960
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
JHOKA21
Zeus
13
4 / 1 / 2
7,618
586
6,490
3,807
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Neighbrewhood
Kumbhakarna
11
0 / 0 / 5
6,446
496
2,938
7,459
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
iCounter
Gilgamesh
13
0 / 2 / 1
6,870
528
2,712
12,333
6,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ant4ony
Cerberus
9
2 / 2 / 1
6,368
490
4,002
7,299
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 1
6,657
512
2,173
10,827
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Turtlenator6
Gilgamesh
14
2 / 1 / 0
8,089
622
7,426
8,330
3,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
xTheFlash2012
Heimdallr
11
0 / 3 / 2
7,016
540
3,973
8,950
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
xqikzx97
Raijin
12
0 / 2 / 1
7,205
554
3,021
5,749
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
5
5
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ant4ony
Cerberus
2
2
1
1.25
W
7
0
3
8.5
W
Xbalanque
FilletWeld
Xbalanque
0
2
3
0.75
W
Zeus
JHOKA21
Zeus
4
1
2
5
W
Kumbhakarna
Neighbrewhood
Kumbhakarna
0
0
5
2.5
L
1
3
1
0.5
L
Gilgamesh
Turtlenator6
Gilgamesh
2
1
0
2
W
Gilgamesh
iCounter
Gilgamesh
0
2
1
0.25
L
Heimdallr
xTheFlash2012
Heimdallr
0
3
2
0.33
L
Raijin
xqikzx97
Raijin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,639
Damage
20,595
39,788
Taken
41,155
15,630
Mitigated
15,266
17,776
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ant4ony
Cerberus
4,002
67
0
2,130
7,299
3,350
0
1,634
5,527
13,661
0
W
6,578
1,715
0
3,796
7,229
2,484
0
1,237
5,930
0
41,938
W
Xbalanque
FilletWeld
Xbalanque
5,921
1,557
0
4,221
8,960
2,668
858
1,600
7,360
0
52,370
W
Zeus
JHOKA21
Zeus
6,490
861
0
1,074
3,807
971
0
737
3,034
56,997
0
W
Kumbhakarna
Neighbrewhood
Kumbhakarna
2,938
282
0
2,757
7,459
2,611
0
3,279
4,108
13,107
0
L
2,173
772
0
5,309
10,827
3,312
0
3,232
7,354
0
38,021
L
Gilgamesh
Turtlenator6
Gilgamesh
7,426
1,589
0
2,411
8,330
3,736
626
35
7,970
639
55,175
W
Gilgamesh
iCounter
Gilgamesh
2,712
587
0
5,928
12,333
6,896
0
108
12,225
0
40,195
L
Heimdallr
xTheFlash2012
Heimdallr
3,973
1,400
0
2,120
8,950
3,096
0
1,936
7,014
0
43,871
L
Raijin
xqikzx97
Raijin
3,021
413
0
1,094
5,749
1,772
0
2,591
2,706
52,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
35,335
396
Minions Killed
429
0
Camps Cleared
0
1,383,777
Distance Traveled
1,269,030
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,368
490
16
1
0
281,853
4
W
Serqet
7,948
611
84
6
0
307,200
6
W
Xbalanque
6,652
512
98
8
0
277,106
5
W
Zeus
7,618
586
108
8
0
251,733
5
W
Kumbhakarna
6,446
496
19
1
0
280,507
5
L
Nemesis
6,657
512
80
6
0
272,499
3
L
Gilgamesh
8,089
622
114
9
0
233,664
5
W
Gilgamesh
6,870
528
87
7
0
267,231
4
L
Heimdallr
7,016
540
90
7
0
241,692
2
L
Raijin
7,205
554
129
10
0
239,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role