Player Matchup

Gilgamesh
Gilgamesh
TSF Nociive
Gilgamesh
Level 69
God Stats
3W - 7L
1,511 SR
Queue Stats
26W - 28L
1,357 Elo+
Party 1
Cupid
Cupid
TSF Pats
Cupid
Level 59
God Stats
4W - 8L
1,358 SR
Queue Stats
10W - 28L
1,304 Elo+
Party 1
Athena
Athena
TSF Vahlen
Athena
Level 73
God Stats
1W - 2L
1,305 SR
Queue Stats
90W - 100L
1,379 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TSF_Darkko
Tsukuyomi
Level 66
God Stats
3W - 6L
1,397 SR
Queue Stats
31W - 27L
1,417 Elo+
Party 1
Merlin
Merlin
TSF_Doko
Merlin
Level 63
God Stats
0W - 4L
1,290 SR
Queue Stats
11W - 19L
1,361 Elo+
Party 1
Team Averages
Level 66
1,372 SR
1,363 Elo+

VS

Team Averages
Level 112
1,522 SR
1,440 Elo+
Ravana
Ravana
A Buff Gnome
Ravana
Level 103
God Stats
3W - 2L
1,633 SR
Queue Stats
423W - 398L
1,476 Elo+
Solo
Fafnir
Fafnir
BeerdedNinja
Fafnir
Level 143
God Stats
8W - 1L
1,500 SR
Queue Stats
244W - 240L
1,412 Elo+
Solo
Olorun
Olorun
SACK ATTACK 101
Olorun
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 184L
1,458 Elo+
Solo
Chaac
Chaac
T0nyTw0Sh0t
Chaac
Level 120
God Stats
11W - 9L
1,457 SR
Queue Stats
357W - 324L
1,430 Elo+
Solo
Medusa
Medusa
xSlash5x
Medusa
Level 68
God Stats
155W - 126L
1,522 SR
Queue Stats
636W - 661L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TSF Nociive
Gilgamesh
20
5 / 4 / 6
13,622
487
26,696
30,541
34,284
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
TSF Pats
Cupid
18
2 / 14 / 0
12,209
436
10,624
23,160
8,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
TSF Vahlen
Athena
16
0 / 11 / 8
10,672
381
9,279
31,362
28,342
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
TSF_Darkko
Tsukuyomi
19
3 / 9 / 7
12,555
448
17,528
26,972
11,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
TSF_Doko
Merlin
19
4 / 8 / 5
13,510
483
23,221
20,685
9,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
13 / 4 / 14
15,197
543
24,801
21,627
18,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
19
3 / 3 / 18
14,165
506
12,856
30,705
44,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 3 / 16
14,840
530
17,006
23,909
12,239
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 3 / 10
15,411
550
23,805
30,870
34,763
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
xSlash5x
Medusa
20
18 / 1 / 6
18,736
669
23,571
19,059
9,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
109
14
Kills
45
46
Deaths
14
26
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ravana
13
4
14
5
W
Fafnir
3
3
18
4
W
4
3
16
4
W
7
3
10
4
L
Gilgamesh
TSF Nociive
Gilgamesh
5
4
6
2
L
Cupid
TSF Pats
Cupid
2
14
0
0.14
L
Athena
TSF Vahlen
Athena
0
11
8
0.36
L
Tsukuyomi
TSF_Darkko
Tsukuyomi
3
9
7
0.72
L
Merlin
TSF_Doko
Merlin
4
8
5
0.81
W
Medusa
xSlash5x
Medusa
18
1
6
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,348
Damage
102,039
132,720
Taken
126,170
92,019
Mitigated
119,696
22,258
Healing
53,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
24,801
5,740
0
6,591
21,627
18,852
296
5,817
15,596
0
97,968
W
Fafnir
12,856
4,250
0
6,975
30,705
44,518
249
6,680
23,797
51,255
0
W
17,006
10,761
1,389
13,431
23,909
12,239
2,823
9,496
13,767
104,577
0
W
23,805
2,383
0
15,706
30,870
34,763
112
5,092
25,495
1,249
98,747
L
Gilgamesh
TSF Nociive
Gilgamesh
26,696
7,017
0
4,782
30,541
34,284
293
4,567
25,141
0
78,421
L
Cupid
TSF Pats
Cupid
10,624
5,020
1,159
4,272
23,160
8,320
1,042
6,131
16,942
0
75,371
L
Athena
TSF Vahlen
Athena
9,279
2,411
386
1,404
31,362
28,342
664
9,613
21,749
42,086
0
L
Tsukuyomi
TSF_Darkko
Tsukuyomi
17,528
3,530
0
8,261
26,972
11,977
1,363
4,133
22,664
0
74,985
L
Merlin
TSF_Doko
Merlin
23,221
833
418
1,576
20,685
9,096
279
6,647
14,013
84,819
0
W
Medusa
xSlash5x
Medusa
23,571
11,892
0
9,600
19,059
9,324
6,820
3,968
15,015
0
193,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,568
Gold Earned
78,349
577
Minions Killed
758
0
Camps Cleared
0
2,445,758
Distance Traveled
2,525,918
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,197
543
113
4
0
568,903
4
W
Fafnir
14,165
506
59
2
0
428,907
3
W
Olorun
14,840
530
170
6
0
460,388
4
W
Chaac
15,411
550
170
6
0
531,089
2
L
Gilgamesh
13,622
487
131
5
0
531,902
4
L
Cupid
12,209
436
133
5
0
392,568
1
L
Athena
10,672
381
67
2
0
548,078
3
L
Tsukuyomi
12,555
448
112
4
0
496,993
4
L
Merlin
13,510
483
134
5
0
476,217
0
W
Medusa
18,736
669
246
9
0
536,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role