Player Matchup

Artemis
Artemis
BAKED AZ SHAGGY
Artemis
Level 102
God Stats
8W - 10L
1,539 SR
Queue Stats
519W - 551L
1,343 Elo+
Solo
Set
Set
Cogz
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 106L
1,444 Elo+
Solo
Awilix
Awilix
Icybar
Awilix
Level 47
God Stats
18W - 17L
1,497 SR
Queue Stats
77W - 75L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
atmebroyolo
Ao Kuang
Level 42
God Stats
3W - 8L
1,313 SR
Queue Stats
73W - 137L
1,295 Elo+
Party 1
Cthulhu
Cthulhu
overworldgame
Cthulhu
Level 47
God Stats
63W - 62L
1,557 SR
Queue Stats
281W - 323L
1,408 Elo+
Party 1
Team Averages
Level 65
1,481 SR
1,396 Elo+

VS

Team Averages
Level 54
1,490 SR
1,473 Elo+
Chang'e
Chang'e
BeanyBaby00
Chang'e
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,622 Elo+
Party 2
Thor
Thor
LAF Willow
Thor
Level 69
God Stats
1W - 0L
1,733 SR
Queue Stats
10W - 10L
1,452 Elo+
Party 2
Bellona
Bellona
Meyaut
Bellona
Level 4
God Stats
5W - 4L
1,495 SR
Queue Stats
5W - 5L
1,452 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jetray1976
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,279 SR
Queue Stats
8W - 2L
1,443 Elo+
Party 2
Bacchus
Bacchus
uhmMvster_J
Bacchus
Level 45
God Stats
7W - 7L
1,440 SR
Queue Stats
140W - 139L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 8
9,684
968
12,581
13,935
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
Cogz
Set
16
3 / 7 / 9
10,128
1,013
12,712
15,851
7,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Icybar
Awilix
16
7 / 7 / 7
11,041
1,104
13,174
18,424
7,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
atmebroyolo
Ao Kuang
15
4 / 12 / 9
9,799
980
7,754
20,415
7,679
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
17
1 / 6 / 15
10,007
1,001
11,634
23,092
23,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

51

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeanyBaby00
Chang'e
18
6 / 1 / 25
11,680
1,168
23,124
12,690
5,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 2 / 25
12,504
1,250
13,064
8,970
4,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Meyaut
Bellona
17
0 / 7 / 19
9,721
972
3,244
14,542
10,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
jetray1976
Ah Muzen Cab
18
16 / 4 / 15
13,209
1,321
33,043
13,201
5,872
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bacchus
uhmMvster_J
Bacchus
18
5 / 3 / 23
11,560
1,156
12,445
13,562
20,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
143
17
Kills
36
36
Deaths
17
48
Assists
107
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
W
Chang'e
BeanyBaby00
Chang'e
6
1
25
18.5
L
Set
Cogz
Set
3
7
9
1.07
L
Awilix
Icybar
Awilix
7
7
7
1.5
W
9
2
25
10.75
W
Bellona
Meyaut
Bellona
0
7
19
1.36
L
Ao Kuang
atmebroyolo
Ao Kuang
4
12
9
0.71
W
Ah Muzen Cab
jetray1976
Ah Muzen Cab
16
4
15
5.88
L
Cthulhu
1
6
15
1.42
W
Bacchus
uhmMvster_J
Bacchus
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,855
Damage
84,920
91,717
Taken
62,965
52,295
Mitigated
46,615
8,590
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,581
4,979
696
1,833
13,935
5,828
0
5,448
8,487
0
29,333
W
Chang'e
BeanyBaby00
Chang'e
23,124
2,118
6,072
5,376
12,690
5,689
0
4,782
7,908
45,449
0
L
Set
Cogz
Set
12,712
5,095
0
71
15,851
7,857
0
7,239
8,612
0
32,571
L
Awilix
Icybar
Awilix
13,174
6,294
0
234
18,424
7,590
0
6,275
12,149
0
23,037
W
13,064
2,447
0
0
8,970
4,012
0
3,175
5,795
0
28,206
W
Bellona
Meyaut
Bellona
3,244
1,531
0
0
14,542
10,953
0
4,516
10,026
0
14,832
L
Ao Kuang
atmebroyolo
Ao Kuang
7,754
3,010
0
1,458
20,415
7,679
0
8,098
12,317
16,159
0
W
Ah Muzen Cab
jetray1976
Ah Muzen Cab
33,043
23,307
0
2,037
13,201
5,872
0
3,779
9,422
0
58,349
L
Cthulhu
11,634
1,069
1,263
3,035
23,092
23,341
0
8,509
14,583
37,439
0
W
Bacchus
uhmMvster_J
Bacchus
12,445
1,422
0
878
13,562
20,089
0
3,136
10,426
19,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,659
Gold Earned
58,674
161
Minions Killed
198
6
Camps Cleared
3
861,142
Distance Traveled
838,822
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,684
968
39
4
0
156,645
0
W
Chang'e
11,680
1,168
50
5
0
196,185
0
L
Set
10,128
1,013
34
3
3
173,982
0
L
Awilix
11,041
1,104
23
2
1
197,747
0
W
Thor
12,504
1,250
40
4
0
189,317
0
W
Bellona
9,721
972
37
4
1
122,277
0
L
Ao Kuang
9,799
980
4
0
1
152,407
1
W
Ah Muzen Cab
13,209
1,321
49
5
2
166,482
0
L
Cthulhu
10,007
1,001
61
6
1
180,361
1
W
Bacchus
11,560
1,156
22
2
0
164,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role