Player Matchup

Odin
Odin
DefensiveWings
Odin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,320 Elo+
Party 2
Fenrir
Fenrir
Kaviir
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,263 Elo+
Party 2
Zeus
Zeus
Leongy
Zeus
Level 56
God Stats
31W - 55L
1,474 SR
Queue Stats
241W - 383L
1,336 Elo+
Solo
Team Averages
Level 44
1,491 SR
1,306 Elo+

VS

Team Averages
Level 24
1,553 SR
1,405 Elo+
Skadi
Skadi
Da Og Cypher
Skadi
Level 25
God Stats
9W - 13L
1,319 SR
Queue Stats
9W - 13L
1,226 Elo+
Solo
Bacchus
Bacchus
KrimTooGudd
Bacchus
Level 23
God Stats
2W - 2L
1,669 SR
Queue Stats
19W - 15L
1,423 Elo+
Party 1
Chaac
Chaac
X-0PPHUNT3R-X
Chaac
Level 23
God Stats
8W - 5L
1,671 SR
Queue Stats
18W - 17L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 12
12,792
640
9,954
17,207
15,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Kaviir
Fenrir
15
3 / 7 / 15
12,857
643
10,344
20,594
8,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Leongy
Zeus
19
15 / 1 / 6
15,847
792
22,981
13,372
5,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 7
11,580
579
8,314
10,884
3,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
KrimTooGudd
Bacchus
15
3 / 7 / 6
11,890
595
13,377
17,241
7,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 10 / 4
12,855
643
17,245
24,101
14,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
22
Kills
11
11
Deaths
22
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
W
4
3
12
3.33
W
Fenrir
Kaviir
Fenrir
3
7
15
1.5
L
Bacchus
KrimTooGudd
Bacchus
3
7
6
0.86
W
Zeus
Leongy
Zeus
15
1
6
18
L
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,279
Damage
38,936
51,173
Taken
52,226
29,287
Mitigated
25,337
17,458
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,314
3,206
0
1,200
10,884
3,711
884
3,775
6,934
0
33,608
W
9,954
1,770
0
3,354
17,207
15,238
252
5,717
11,490
0
41,423
W
Fenrir
Kaviir
Fenrir
10,344
2,325
0
5,704
20,594
8,563
0
5,810
14,784
0
23,255
L
Bacchus
KrimTooGudd
Bacchus
13,377
928
0
0
17,241
7,552
897
10,007
7,030
39,606
0
W
Zeus
Leongy
Zeus
22,981
4,122
314
8,086
13,372
5,486
1,135
2,382
10,990
79,537
0
L
17,245
3,609
0
5,001
24,101
14,074
0
9,246
14,491
0
61,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,496
Gold Earned
36,325
181
Minions Killed
162
0
Camps Cleared
0
1,006,335
Distance Traveled
940,833
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,580
579
42
2
0
270,419
2
W
Odin
12,792
640
52
3
0
380,673
4
W
Fenrir
12,857
643
23
1
0
346,205
0
L
Bacchus
11,890
595
47
2
0
343,059
0
W
Zeus
15,847
792
106
5
0
279,457
4
L
Chaac
12,855
643
73
4
0
327,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role