Player Matchup

Hun Batz
Hun Batz
Facuencio
Hun Batz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 141L
1,668 Elo+
Party 2
Anhur
Anhur
Galu10
Anhur
Level 62
God Stats
16W - 4L
1,770 SR
Queue Stats
454W - 254L
1,696 Elo+
Party 2
Nox
Nox
Melaray
Nox
Level 108
God Stats
3W - 1L
1,550 SR
Queue Stats
645W - 550L
1,701 Elo+
Party 2
King Arthur
King Arthur
ThoothyUndead99
King Arthur
Level 87
God Stats
27W - 27L
1,576 SR
Queue Stats
271W - 221L
1,661 Elo+
Party 2
Janus
Janus
pepo2612
Janus
Level 143
God Stats
51W - 38L
1,641 SR
Queue Stats
568W - 480L
1,675 Elo+
Party 2
Team Averages
Level 90
1,607 SR
1,680 Elo+

VS

Team Averages
Level 75
1,526 SR
1,477 Elo+
Apollo
Apollo
GhostGang97
Apollo
Level 65
God Stats
41W - 24L
1,559 SR
Queue Stats
456W - 397L
1,494 Elo+
Party 1
Ymir
Ymir
ItsKbronbeenme
Ymir
Level 49
God Stats
10W - 11L
1,461 SR
Queue Stats
144W - 150L
1,448 Elo+
Party 1
Nox
Nox
Na1th_an
Nox
Level 120
God Stats
8W - 9L
1,454 SR
Queue Stats
431W - 428L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
androide_kun
Guan Yu
Level 36
God Stats
17W - 8L
1,609 SR
Queue Stats
44W - 38L
1,535 Elo+
Solo
Medusa
Medusa
wachinw24
Medusa
Level 106
God Stats
10W - 13L
1,550 SR
Queue Stats
141W - 140L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Facuencio
Hun Batz
13
6 / 0 / 3
7,547
539
3,968
8,197
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Galu10
Anhur
14
6 / 2 / 4
8,234
588
10,187
8,389
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
11
1 / 4 / 10
7,187
513
3,650
6,898
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
ThoothyUndead99
King Arthur
14
0 / 0 / 4
7,966
569
7,346
10,670
4,646
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
pepo2612
Janus
15
7 / 0 / 5
9,066
648
7,701
3,829
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
3 / 2 / 1
7,497
536
5,065
7,094
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 3
5,919
423
3,015
10,714
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 6 / 0
5,672
405
1,018
7,313
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
androide_kun
Guan Yu
11
0 / 3 / 0
6,194
442
6,367
12,436
11,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
wachinw24
Medusa
10
2 / 5 / 2
6,476
463
4,386
7,962
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
20
Kills
6
6
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Facuencio
Hun Batz
6
0
3
7.5
W
Anhur
Galu10
Anhur
6
2
4
4
L
Apollo
3
2
1
1.75
L
1
4
3
0.63
W
Nox
1
4
10
1.5
L
0
6
0
0
W
King Arthur
ThoothyUndead99
King Arthur
0
0
4
2
L
Guan Yu
androide_kun
Guan Yu
0
3
0
0
W
Janus
pepo2612
Janus
7
0
5
9.5
L
Medusa
wachinw24
Medusa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,852
Damage
19,851
37,983
Taken
45,519
15,405
Mitigated
24,604
11,445
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Facuencio
Hun Batz
3,968
616
0
2,658
8,197
2,541
0
911
7,236
0
34,447
W
Anhur
Galu10
Anhur
10,187
6,623
0
2,689
8,389
2,554
404
1,150
7,239
0
55,264
L
Apollo
5,065
2,999
0
770
7,094
2,463
0
1,533
5,499
0
51,169
L
3,015
984
0
1,698
10,714
6,455
0
2,445
8,195
12,096
0
W
Nox
3,650
793
0
847
6,898
4,313
192
1,448
5,450
17,210
0
L
1,018
38
0
749
7,313
2,433
0
3,974
3,139
23,163
0
W
King Arthur
ThoothyUndead99
King Arthur
7,346
827
0
3,816
10,670
4,646
0
422
9,807
0
54,386
L
Guan Yu
androide_kun
Guan Yu
6,367
830
60
5,584
12,436
11,261
0
1,769
10,627
238
32,665
W
Janus
pepo2612
Janus
7,701
528
0
1,435
3,829
1,351
0
227
3,602
60,206
0
L
Medusa
wachinw24
Medusa
4,386
1,545
0
310
7,962
1,992
0
1,190
6,708
0
34,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,000
Gold Earned
31,758
429
Minions Killed
321
0
Camps Cleared
0
1,359,458
Distance Traveled
1,280,392
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,547
539
74
5
0
320,727
1
W
Anhur
8,234
588
93
7
0
239,150
1
L
Apollo
7,497
536
106
8
0
265,747
4
L
Ymir
5,919
423
18
1
0
252,112
1
W
Nox
7,187
513
25
2
0
249,774
0
L
Nox
5,672
405
54
4
0
255,878
0
W
King Arthur
7,966
569
110
8
0
255,717
2
L
Guan Yu
6,194
442
74
5
0
245,820
0
W
Janus
9,066
648
127
9
0
294,090
4
L
Medusa
6,476
463
69
5
0
260,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role