Player Matchup

Artemis
Artemis
AbrahmEt
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,183 Elo+
Party 2
Ares
Ares
AyElVichoooo
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,183 Elo+
Party 2
Thor
Thor
pipebambino
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,183 Elo+
Party 2
Guan Yu
Guan Yu
shiineeeeee
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
shirohige240
Gilgamesh
Level 26
God Stats
48W - 46L
1,499 SR
Queue Stats
188W - 200L
1,379 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,286 Elo+

VS

Team Averages
Level 14
1,511 SR
1,373 Elo+
Jing Wei
Jing Wei
Gabdark777
Jing Wei
Level 15
God Stats
25W - 19L
1,566 SR
Queue Stats
392W - 471L
1,290 Elo+
Party 1
Bellona
Bellona
H3LLPatyR3d
Bellona
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
V1t1nDuBl4ck
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,306 Elo+
Solo
Scylla
Scylla
inkcente
Scylla
Level 25
God Stats
18W - 28L
1,490 SR
Queue Stats
470W - 622L
1,354 Elo+
Party 1
Chang'e
Chang'e
mariasinha
Chang'e
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AbrahmEt
Artemis
10
2 / 5 / 4
6,586
470
5,768
6,320
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 3 / 2
5,648
403
3,211
7,743
3,769
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 7 / 2
6,453
461
3,074
10,668
3,301
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
shiineeeeee
Guan Yu
12
6 / 5 / 0
7,570
541
5,412
8,980
6,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
shirohige240
Gilgamesh
10
1 / 6 / 0
6,624
473
4,625
12,262
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gabdark777
Jing Wei
12
4 / 4 / 1
7,476
534
5,420
8,166
2,398
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
H3LLPatyR3d
Bellona
12
5 / 3 / 3
7,442
532
7,215
10,192
7,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
8
0 / 2 / 4
6,076
434
1,159
5,936
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
inkcente
Scylla
11
4 / 4 / 6
7,227
516
5,033
6,842
1,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
mariasinha
Chang'e
15
12 / 1 / 2
9,731
695
13,419
8,677
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
13
Kills
25
26
Deaths
14
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
AbrahmEt
Artemis
2
5
4
0.8
L
2
3
2
1
W
Jing Wei
Gabdark777
Jing Wei
4
4
1
1.13
W
Bellona
H3LLPatyR3d
Bellona
5
3
3
2.17
W
Yemoja
0
2
4
1
W
Scylla
inkcente
Scylla
4
4
6
1.75
W
Chang'e
mariasinha
Chang'e
12
1
2
13
L
2
7
2
0.43
L
Guan Yu
shiineeeeee
Guan Yu
6
5
0
1.2
L
Gilgamesh
shirohige240
Gilgamesh
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,090
Damage
32,246
45,973
Taken
39,813
22,231
Mitigated
16,808
6,784
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AbrahmEt
Artemis
5,768
3,086
0
60
6,320
2,045
132
2,515
3,773
0
20,567
L
3,211
514
0
985
7,743
3,769
0
2,238
5,439
10,112
0
W
Jing Wei
Gabdark777
Jing Wei
5,420
4,464
0
0
8,166
2,398
938
341
7,575
0
35,778
W
Bellona
H3LLPatyR3d
Bellona
7,215
1,934
381
2,851
10,192
7,719
0
1,970
8,222
0
31,810
W
Yemoja
1,159
359
98
1,114
5,936
2,321
0
101
5,835
18,992
0
W
Scylla
inkcente
Scylla
5,033
1,743
0
1,176
6,842
1,435
529
799
5,968
26,999
0
W
Chang'e
mariasinha
Chang'e
13,419
2,308
468
5,795
8,677
2,935
0
0
8,652
53,444
0
L
3,074
1,235
0
2,622
10,668
3,301
306
3,347
7,143
0
26,253
L
Guan Yu
shiineeeeee
Guan Yu
5,412
1,046
150
1,584
8,980
6,597
0
2,321
6,633
0
27,108
L
Gilgamesh
shirohige240
Gilgamesh
4,625
1,337
0
1,383
12,262
6,519
330
8,462
3,374
0
29,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
37,952
202
Minions Killed
333
0
Camps Cleared
0
1,238,149
Distance Traveled
1,268,052
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,586
470
42
3
0
235,732
0
L
Ares
5,648
403
8
1
0
247,149
1
W
Jing Wei
7,476
534
73
5
0
282,849
0
W
Bellona
7,442
532
65
5
0
259,723
5
W
Yemoja
6,076
434
34
2
0
169,917
0
W
Scylla
7,227
516
47
3
0
264,898
3
W
Chang'e
9,731
695
114
8
0
290,665
1
L
Thor
6,453
461
53
4
0
252,321
2
L
Guan Yu
7,570
541
43
3
0
267,492
3
L
Gilgamesh
6,624
473
56
4
0
235,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role