Player Matchup

Ravana
Ravana
Shayders
Ravana
Level 29
God Stats
4W - 5L
1,272 SR
Queue Stats
275W - 274L
1,486 Elo+
Party 3
Baron Samedi
Baron Samedi
TEXkstate19
Baron Samedi
Level 27
God Stats
8W - 4L
1,562 SR
Queue Stats
48W - 51L
1,520 Elo+
Party 4
Sun Wukong
Sun Wukong
TheGreatNorse
Sun Wukong
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
336W - 359L
1,482 Elo+
Party 3
Athena
Athena
bikinibottom6996
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xbalanque
Xbalanque
linguiniQC
Xbalanque
Level 41
God Stats
5W - 8L
1,352 SR
Queue Stats
177W - 210L
1,448 Elo+
Party 3
Team Averages
Level 47
1,437 SR
1,487 Elo+

VS

Team Averages
Level 49
1,689 SR
1,498 Elo+
Jing Wei
Jing Wei
Chara6756
Jing Wei
Level 44
God Stats
5W - 7L
1,809 SR
Queue Stats
263W - 260L
1,450 Elo+
Party 2
Bellona
Bellona
HQue
Bellona
Level 21
God Stats
5W - 3L
1,763 SR
Queue Stats
36W - 53L
1,361 Elo+
Party 2
Hades
Hades
Koyare
Hades
Level 107
God Stats
4W - 3L
1,586 SR
Queue Stats
150W - 127L
1,513 Elo+
Party 2
Pele
Pele
NuclearPizza7
Pele
Level 26
God Stats
2W - 1L
1,681 SR
Queue Stats
20W - 19L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
oCounteract
The Morrigan
Level 46
God Stats
3W - 1L
1,607 SR
Queue Stats
34W - 32L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Shayders
Ravana
19
10 / 4 / 5
11,886
626
12,795
11,228
8,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TEXkstate19
Baron Samedi
16
0 / 5 / 8
9,349
492
4,858
11,185
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheGreatNorse
Sun Wukong
19
8 / 2 / 6
11,556
608
13,408
16,296
11,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 5
9,264
488
7,852
19,155
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
linguiniQC
Xbalanque
16
2 / 2 / 7
9,947
524
7,798
12,882
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chara6756
Jing Wei
15
2 / 1 / 4
9,485
499
5,587
10,234
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
HQue
Bellona
13
0 / 6 / 5
8,124
428
7,068
13,584
10,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Koyare
Hades
13
2 / 6 / 3
8,771
462
9,927
21,033
16,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 5 / 5
9,731
512
12,352
13,367
6,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
oCounteract
The Morrigan
18
9 / 4 / 1
11,436
602
16,372
7,986
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
22
Kills
19
19
Deaths
22
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chara6756
Jing Wei
2
1
4
4
L
Bellona
HQue
Bellona
0
6
5
0.42
L
Hades
Koyare
Hades
2
6
3
0.58
L
6
5
5
1.7
W
Ravana
Shayders
Ravana
10
4
5
3.13
W
Baron Samedi
TEXkstate19
Baron Samedi
0
5
8
0.8
W
Sun Wukong
TheGreatNorse
Sun Wukong
8
2
6
5.5
W
2
6
5
0.75
W
Xbalanque
linguiniQC
Xbalanque
2
2
7
2.75
L
The Morrigan
oCounteract
The Morrigan
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,711
Damage
51,306
70,746
Taken
66,204
42,465
Mitigated
41,020
19,681
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chara6756
Jing Wei
5,587
4,042
0
3,985
10,234
3,791
286
1,980
8,214
0
56,629
L
Bellona
HQue
Bellona
7,068
4,024
0
1,320
13,584
10,440
0
1,058
12,526
0
42,387
L
Hades
Koyare
Hades
9,927
1,297
132
6,988
21,033
16,159
0
5,471
15,440
44,716
0
L
12,352
4,745
0
1,408
13,367
6,862
528
2,453
10,905
0
58,714
W
Ravana
Shayders
Ravana
12,795
5,671
0
3,365
11,228
8,238
1,865
3,933
7,295
0
79,339
W
Baron Samedi
TEXkstate19
Baron Samedi
4,858
750
884
3,154
11,185
4,566
614
5,925
5,260
56,890
0
W
Sun Wukong
TheGreatNorse
Sun Wukong
13,408
3,451
0
6,057
16,296
11,200
2,534
3,986
12,310
0
74,160
W
7,852
2,058
0
1,647
19,155
14,324
216
4,093
15,062
31,282
0
W
Xbalanque
linguiniQC
Xbalanque
7,798
3,981
333
4,241
12,882
4,137
2,180
4,847
8,035
0
52,913
L
The Morrigan
oCounteract
The Morrigan
16,372
3,794
0
1,686
7,986
3,768
936
1,451
6,321
82,656
6,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,002
Gold Earned
47,547
520
Minions Killed
517
0
Camps Cleared
0
1,739,572
Distance Traveled
1,646,496
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,485
499
95
5
0
338,816
7
L
Bellona
8,124
428
92
5
0
301,353
0
L
Hades
8,771
462
79
4
0
329,482
14
L
Pele
9,731
512
91
5
0
370,576
0
W
Ravana
11,886
626
142
7
0
396,069
3
W
Baron Samedi
9,349
492
99
5
0
295,191
6
W
Sun Wukong
11,556
608
134
7
0
358,510
1
W
Athena
9,264
488
38
2
0
385,999
4
W
Xbalanque
9,947
524
107
6
0
303,803
1
L
The Morrigan
11,436
602
160
8
0
306,269
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role