Player Matchup

Cerberus
Cerberus
Gold II
JairuhmeMG
Cerberus
Gold II
Level 123
God Stats
1W - 2L
1,584 SR
Queue Stats
137W - 152L
1,559 MMR
Solo
Awilix
Awilix
Gold III
LordofTurtle
Awilix
Gold III
Level 131
God Stats
0W - 2L
1,251 SR
Queue Stats
141W - 136L
1,558 MMR
Solo
Apollo
Apollo
Gold III
MFG Rain
Apollo
Gold III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,565 MMR
Solo
Chronos
Chronos
Gold II
Seahawker562
Chronos
Gold II
Level 159
God Stats
87W - 72L
1,678 SR
Queue Stats
980W - 994L
1,568 MMR
Solo
King Arthur
King Arthur
Bronze III
TANAN0
King Arthur
Bronze III
Level 128
God Stats
0W - 1L
1,677 SR
Queue Stats
21W - 19L
1,554 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,538 SR
1,561 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,567 SR
1,561 MMR
Neith
Neith
Gold V
Cthulhu4502
Neith
Gold V
Level 158
God Stats
1W - 0L
1,597 SR
Queue Stats
11W - 10L
1,571 MMR
Solo
Janus
Janus
Gold I
Drukbear
Janus
Gold I
Level 108
God Stats
2W - 0L
1,452 SR
Queue Stats
283W - 289L
1,572 MMR
Solo
Loki
Loki
Gold II
Lord Ainz5032
Loki
Gold II
Level 125
God Stats
11W - 6L
1,803 SR
Queue Stats
327W - 325L
1,547 MMR
Solo
Chaac
Chaac
Gold III
Rain7719
Chaac
Gold III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 78L
1,551 MMR
Solo
Ymir
Ymir
Gold III
dawnofrebirth
Ymir
Gold III
Level 146
God Stats
2W - 4L
1,481 SR
Queue Stats
84W - 67L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JairuhmeMG
Cerberus
20
5 / 7 / 11
15,272
477
22,673
36,528
54,937
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
20
8 / 8 / 8
15,280
478
18,065
26,443
16,185
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
MFG Rain
Apollo
20
3 / 9 / 11
16,837
526
16,963
34,913
16,744
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Seahawker562
Chronos
20
8 / 6 / 12
15,652
489
22,946
24,639
12,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TANAN0
King Arthur
20
5 / 8 / 6
15,405
481
31,108
31,961
48,183
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
HeraAthenaScyllaDanzaburouTsukuyomi

VS

Bans
SetCthulhuKumbhakarnaNemesisSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 17
18,360
574
29,539
25,397
11,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Drukbear
Janus
20
4 / 8 / 19
15,609
488
24,592
24,086
9,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
14 / 6 / 6
18,729
585
18,453
28,307
13,135
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Rain7719
Chaac
20
4 / 2 / 17
16,978
531
28,711
44,697
56,173
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 7 / 16
15,094
472
11,301
33,976
36,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
112
29
Kills
37
38
Deaths
29
48
Assists
75
Player
Kills
Deaths
Assists
KDA
W
12
6
17
3.42
W
Janus
Drukbear
Janus
4
8
19
1.69
L
Cerberus
JairuhmeMG
Cerberus
5
7
11
1.5
W
14
6
6
2.83
L
Awilix
8
8
8
1.5
L
Apollo
MFG Rain
Apollo
3
9
11
0.94
W
Chaac
Rain7719
Chaac
4
2
17
6.25
L
Chronos
Seahawker562
Chronos
8
6
12
2.33
L
King Arthur
TANAN0
King Arthur
5
8
6
1
W
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,755
Damage
112,596
154,484
Taken
156,463
148,908
Mitigated
128,126
32,718
Healing
57,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,539
12,488
0
7,734
25,397
11,954
9,132
6,751
18,646
0
148,174
W
Janus
Drukbear
Janus
24,592
2,244
291
3,679
24,086
9,955
0
10,955
13,131
117,940
0
L
Cerberus
JairuhmeMG
Cerberus
22,673
1,481
0
11,737
36,528
54,937
269
12,173
24,127
66,007
0
W
18,453
5,509
0
8,795
28,307
13,135
1,092
7,032
21,275
0
130,492
L
Awilix
18,065
6,375
0
2,659
26,443
16,185
16
5,353
21,090
0
104,612
L
Apollo
MFG Rain
Apollo
16,963
9,052
0
10,977
34,913
16,744
4,798
4,909
29,832
0
153,337
W
Chaac
Rain7719
Chaac
28,711
4,538
0
24,926
44,697
56,173
1,824
9,319
35,378
1,146
113,089
L
Chronos
Seahawker562
Chronos
22,946
6,019
0
6,595
24,639
12,859
6,082
7,599
16,960
130,440
0
L
King Arthur
TANAN0
King Arthur
31,108
3,180
0
750
31,961
48,183
111
6,125
25,599
263
108,223
W
11,301
1,194
2,724
9,052
33,976
36,909
483
14,921
19,055
39,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,446
Gold Earned
84,770
839
Minions Killed
735
0
Camps Cleared
0
2,752,359
Distance Traveled
2,852,474
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,360
574
204
6
0
501,862
3
W
Janus
15,609
488
127
4
0
540,123
7
L
Cerberus
15,272
477
94
3
0
541,696
5
W
Loki
18,729
585
163
5
0
660,733
6
L
Awilix
15,280
478
150
5
0
594,719
10
L
Apollo
16,837
526
220
7
0
510,434
2
W
Chaac
16,978
531
191
6
0
592,671
3
L
Chronos
15,652
489
210
7
0
553,891
6
L
King Arthur
15,405
481
165
5
0
551,619
7
W
Ymir
15,094
472
50
2
0
557,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role