Player Matchup

Medusa
Medusa
CosmicSovereign
Medusa
Level 65
God Stats
1W - 3L
1,342 SR
Queue Stats
25W - 40L
1,358 Elo+
Party 1
Gilgamesh
Gilgamesh
JrJacques
Gilgamesh
Level 114
God Stats
14W - 7L
1,236 SR
Queue Stats
604W - 592L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
OwlFoxA13
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,352 Elo+
Party 1
Persephone
Persephone
Patocui
Persephone
Level 124
God Stats
13W - 9L
1,535 SR
Queue Stats
356W - 334L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
armandonm
Sun Wukong
Level 48
God Stats
13W - 11L
1,538 SR
Queue Stats
54W - 65L
1,450 Elo+
Party 2
Team Averages
Level 75
1,430 SR
1,442 Elo+

VS

Team Averages
Level 45
1,610 SR
1,522 Elo+
Heimdallr
Heimdallr
JudgePuppy_2663
Heimdallr
Level 14
God Stats
2W - 1L
1,809 SR
Queue Stats
6W - 9L
1,474 Elo+
Party 3
Sun Wukong
Sun Wukong
ObamaBeenStrapin
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,559 Elo+
Party 3
Gilgamesh
Gilgamesh
OssaamaBinBallin
Gilgamesh
Level 67
God Stats
4W - 5L
1,704 SR
Queue Stats
106W - 113L
1,545 Elo+
Party 3
Tiamat
Tiamat
ukillmeubiggay
Tiamat
Level 28
God Stats
7W - 10L
1,518 SR
Queue Stats
133W - 156L
1,523 Elo+
Party 3
Merlin
Merlin
yolo115zombies
Merlin
Level 102
God Stats
3W - 3L
1,518 SR
Queue Stats
41W - 47L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 5
9,931
584
15,103
11,837
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
JrJacques
Gilgamesh
17
10 / 3 / 4
11,343
667
12,590
12,735
7,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
OwlFoxA13
Sylvanus
15
2 / 3 / 11
8,856
521
6,559
11,789
9,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Patocui
Persephone
17
4 / 3 / 4
11,007
647
6,171
7,741
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
armandonm
Sun Wukong
17
4 / 2 / 4
10,620
625
7,216
13,695
11,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JudgePuppy_2663
Heimdallr
12
1 / 8 / 4
7,211
424
4,398
12,882
4,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ObamaBeenStrapin
Sun Wukong
12
0 / 4 / 2
7,446
438
3,043
10,768
6,693
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
15
8 / 5 / 3
9,493
558
10,060
15,646
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 4
8,164
480
8,134
12,880
14,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 7 / 1
9,582
564
9,110
10,132
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
28
Kills
15
15
Deaths
29
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
W
Gilgamesh
JrJacques
Gilgamesh
10
3
4
4
L
Heimdallr
JudgePuppy_2663
Heimdallr
1
8
4
0.38
L
Sun Wukong
ObamaBeenStrapin
Sun Wukong
0
4
2
0.25
L
Gilgamesh
8
5
3
1.9
W
Sylvanus
OwlFoxA13
Sylvanus
2
3
11
2.5
W
Persephone
Patocui
Persephone
4
3
4
2
W
Sun Wukong
armandonm
Sun Wukong
4
2
4
3
L
2
5
4
0.8
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,639
Damage
34,745
57,797
Taken
62,308
36,065
Mitigated
36,172
16,951
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,103
6,062
0
625
11,837
4,652
1,984
4,878
6,855
0
55,920
W
Gilgamesh
JrJacques
Gilgamesh
12,590
3,665
0
4,184
12,735
7,618
543
2,507
10,104
0
66,824
L
Heimdallr
JudgePuppy_2663
Heimdallr
4,398
2,556
0
2,070
12,882
4,599
0
1,452
11,430
0
23,464
L
Sun Wukong
ObamaBeenStrapin
Sun Wukong
3,043
1,134
0
2,316
10,768
6,693
886
290
10,478
0
30,781
L
Gilgamesh
10,060
3,514
0
1,911
15,646
6,426
0
3,683
11,963
0
47,162
W
Sylvanus
OwlFoxA13
Sylvanus
6,559
1,796
3,555
5,068
11,789
9,595
1,153
6,145
5,520
25,420
3,320
W
Persephone
Patocui
Persephone
6,171
126
0
1,876
7,741
2,862
1,859
1,670
5,912
74,723
0
W
Sun Wukong
armandonm
Sun Wukong
7,216
1,196
0
1,643
13,695
11,338
2,526
1,478
12,061
0
61,934
L
8,134
820
0
4,124
12,880
14,845
11
2,700
10,180
42,274
0
L
9,110
569
0
622
10,132
3,609
230
4,379
5,753
51,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,757
Gold Earned
41,896
530
Minions Killed
373
0
Camps Cleared
0
1,617,355
Distance Traveled
1,519,848
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,931
584
112
7
0
300,309
2
W
Gilgamesh
11,343
667
113
7
0
352,190
0
L
Heimdallr
7,211
424
52
3
0
249,525
1
L
Sun Wukong
7,446
438
67
4
0
295,556
5
L
Gilgamesh
9,493
558
80
5
0
350,859
1
W
Sylvanus
8,856
521
53
3
0
302,628
1
W
Persephone
11,007
647
126
7
0
344,759
2
W
Sun Wukong
10,620
625
126
7
0
317,469
2
L
Tiamat
8,164
480
68
4
0
316,932
3
L
Merlin
9,582
564
106
6
0
306,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role