Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FrontPrune
Scylla
Level 120
God Stats
2W - 0L
1,730 SR
Queue Stats
48W - 25L
1,667 Elo+
Party 1
Neith
Neith
PettyHyperion73
Neith
Level 148
God Stats
4W - 1L
1,754 SR
Queue Stats
36W - 19L
1,685 Elo+
Party 1
Ra
Ra
pigoo2013
Ra
Level 159
God Stats
2W - 0L
1,803 SR
Queue Stats
71W - 42L
1,726 Elo+
Party 1
Team Averages
Level 136
1,697 SR
1,644 Elo+

VS

Team Averages
Level 98
1,424 SR
1,462 Elo+
Gilgamesh
Gilgamesh
CtotheJ14435
Gilgamesh
Level 105
God Stats
1W - 14L
1,373 SR
Queue Stats
73W - 102L
1,323 Elo+
Solo
Bastet
Bastet
GodofGamers1
Bastet
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,546 Elo+
Solo
Cthulhu
Cthulhu
OVnightmare
Cthulhu
Level 149
God Stats
1W - 3L
1,521 SR
Queue Stats
35W - 57L
1,524 Elo+
Party 2
Anubis
Anubis
tbone9087
Anubis
Level 98
God Stats
0W - 1L
1,304 SR
Queue Stats
8W - 21L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 2 / 7
10,110
1,011
8,362
9,616
4,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
FrontPrune
Scylla
15
7 / 1 / 9
9,494
949
10,151
6,578
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 1 / 11
8,926
893
4,434
4,786
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 0 / 8
10,298
1,030
9,804
7,159
3,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CtotheJ14435
Gilgamesh
12
1 / 8 / 1
7,697
770
4,756
10,077
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
12
1 / 5 / 0
7,145
715
5,256
8,723
3,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
OVnightmare
Cthulhu
13
2 / 5 / 2
7,623
762
6,582
9,502
6,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
tbone9087
Anubis
13
0 / 7 / 3
7,579
758
4,290
10,611
5,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
25
Kills
4
4
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
2
7
5.25
L
Gilgamesh
CtotheJ14435
Gilgamesh
1
8
1
0.19
W
Scylla
FrontPrune
Scylla
7
1
9
11.5
L
Bastet
1
5
0
0.2
L
Cthulhu
OVnightmare
Cthulhu
2
5
2
0.6
W
2
1
11
7.5
W
9
0
8
13
L
Anubis
tbone9087
Anubis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,751
Damage
20,884
28,139
Taken
38,913
11,267
Mitigated
18,987
10,553
Healing
4,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,362
2,137
0
241
9,616
4,316
410
5,698
3,918
0
22,750
L
Gilgamesh
CtotheJ14435
Gilgamesh
4,756
889
0
109
10,077
4,471
0
5,516
4,509
0
22,502
W
Scylla
FrontPrune
Scylla
10,151
1,524
0
3,224
6,578
2,177
1,336
2,807
3,771
27,697
0
L
Bastet
5,256
1,789
0
0
8,723
3,074
0
3,619
4,956
0
15,982
L
Cthulhu
OVnightmare
Cthulhu
6,582
304
0
1,026
9,502
6,312
0
5,426
3,795
19,279
0
W
4,434
1,951
0
965
4,786
1,688
2,135
1,282
3,504
0
20,815
W
9,804
826
1,592
4,531
7,159
3,086
1,596
1,386
5,773
42,017
0
L
Anubis
tbone9087
Anubis
4,290
303
0
3,090
10,611
5,130
0
5,429
5,126
26,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
30,044
197
Minions Killed
148
14
Camps Cleared
6
775,055
Distance Traveled
611,353
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,110
1,011
34
3
4
178,336
1
L
Gilgamesh
7,697
770
27
3
3
128,147
1
W
Scylla
9,494
949
47
5
5
201,670
0
L
Bastet
7,145
715
21
2
1
191,030
2
L
Cthulhu
7,623
762
40
4
2
166,209
2
W
Neith
8,926
893
43
4
2
186,958
2
W
Ra
10,298
1,030
73
7
3
208,091
0
L
Anubis
7,579
758
60
6
0
125,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role