Player Matchup

Geb
Geb
Azraeliz
Geb
Level 89
God Stats
8W - 7L
1,375 SR
Queue Stats
503W - 354L
1,618 Elo+
Party 3
Athena
Athena
Hayden Spicer
Athena
Level 64
God Stats
14W - 16L
1,550 SR
Queue Stats
162W - 154L
1,569 Elo+
Party 1
Anubis
Anubis
Hellooomotto
Anubis
Level 61
God Stats
2W - 0L
1,860 SR
Queue Stats
225W - 166L
1,624 Elo+
Party 3
Artemis
Artemis
brewskisalotta
Artemis
Level 16
God Stats
14W - 19L
1,413 SR
Queue Stats
187W - 150L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
xKillingKate
Guan Yu
Level 7
God Stats
2W - 0L
1,761 SR
Queue Stats
9W - 4L
1,691 Elo+
Party 3
Team Averages
Level 47
1,592 SR
1,580 Elo+

VS

Team Averages
Level 63
1,544 SR
1,475 Elo+
Gilgamesh
Gilgamesh
CheesyNachos1023
Gilgamesh
Level 74
God Stats
4W - 2L
1,500 SR
Queue Stats
149W - 133L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
Dynamite_Dude27
Aphrodite
Level 49
God Stats
1W - 2L
1,671 SR
Queue Stats
63W - 76L
1,447 Elo+
Solo
Olorun
Olorun
Furtivenote3
Olorun
Level 32
God Stats
1W - 2L
1,516 SR
Queue Stats
97W - 91L
1,434 Elo+
Solo
Nike
Nike
StingleKY
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 83L
1,456 Elo+
Party 2
Hachiman
Hachiman
molohonhome
Hachiman
Level 129
God Stats
6W - 4L
1,534 SR
Queue Stats
169W - 149L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 15
11,764
511
7,412
21,982
19,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 1 / 9
12,069
525
17,147
15,364
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
20
13 / 0 / 11
13,487
586
20,989
15,251
8,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 0 / 5
11,043
480
5,424
7,210
2,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
xKillingKate
Guan Yu
19
6 / 0 / 10
12,443
541
11,298
20,078
20,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
2 / 4 / 0
10,052
437
7,206
13,808
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Dynamite_Dude27
Aphrodite
15
1 / 7 / 2
10,069
438
7,606
22,505
10,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
14
0 / 13 / 1
9,502
413
7,536
20,889
6,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
0 / 5 / 1
9,143
398
4,593
15,867
8,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
molohonhome
Hachiman
15
1 / 3 / 3
9,609
418
15,635
13,610
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
32
Kills
4
4
Deaths
32
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
L
Gilgamesh
2
4
0
0.5
L
Aphrodite
Dynamite_Dude27
Aphrodite
1
7
2
0.29
L
Olorun
0
13
1
0.04
W
10
1
9
14.5
W
Anubis
13
0
11
18.5
L
Nike
0
5
1
0.1
W
2
0
5
4.5
L
Hachiman
molohonhome
Hachiman
1
3
3
0.83
W
Guan Yu
xKillingKate
Guan Yu
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,270
Damage
42,576
79,885
Taken
86,679
57,703
Mitigated
36,262
29,619
Healing
24,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,412
866
0
1,585
21,982
19,692
396
4,368
17,539
44,701
0
L
Gilgamesh
7,206
648
0
2,399
13,808
6,781
0
5,972
7,561
0
83,764
L
Aphrodite
Dynamite_Dude27
Aphrodite
7,606
1,042
3,262
12,533
22,505
10,731
216
10,048
12,379
63,129
0
L
Olorun
7,536
4,431
0
2,071
20,889
6,070
198
15,336
4,959
54,722
0
W
17,147
4,644
0
2,870
15,364
6,453
1,035
4,277
11,032
66,267
0
W
Anubis
20,989
543
0
10,492
15,251
8,198
3,760
3,821
11,430
101,659
0
L
Nike
4,593
345
0
2,580
15,867
8,876
0
7,088
8,685
0
44,777
W
5,424
1,793
0
2,343
7,210
2,809
2,639
992
6,218
0
58,029
L
Hachiman
molohonhome
Hachiman
15,635
8,457
0
1,608
13,610
3,804
751
7,065
6,195
0
58,456
W
Guan Yu
xKillingKate
Guan Yu
11,298
1,440
4,140
8,189
20,078
20,551
2,146
1,684
17,994
14,145
70,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,806
Gold Earned
48,375
571
Minions Killed
512
0
Camps Cleared
0
2,287,371
Distance Traveled
2,029,005
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,764
511
46
2
0
451,212
0
L
Gilgamesh
10,052
437
123
5
0
479,069
4
L
Aphrodite
10,069
438
100
4
0
367,302
5
L
Olorun
9,502
413
99
4
0
309,109
3
W
Athena
12,069
525
101
4
0
482,007
5
W
Anubis
13,487
586
176
8
0
441,074
6
L
Nike
9,143
398
96
4
0
450,847
2
W
Artemis
11,043
480
111
5
0
431,340
0
L
Hachiman
9,609
418
94
4
0
422,678
0
W
Guan Yu
12,443
541
137
6
0
481,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role