Player Matchup

Sobek
Sobek
AdeptClimber06
Sobek
Level 29
God Stats
5W - 3L
1,637 SR
Queue Stats
113W - 111L
1,520 Elo+
Solo
Hou Yi
Hou Yi
PolarSweetQueen
Hou Yi
Level 29
God Stats
14W - 6L
1,686 SR
Queue Stats
70W - 59L
1,495 Elo+
Solo
Danzaburou
Danzaburou
Stove6362
Danzaburou
Level 29
God Stats
13W - 18L
1,488 SR
Queue Stats
218W - 230L
1,500 Elo+
Party 2
Tiamat
Tiamat
TvSnova6ix
Tiamat
Level 11
God Stats
0W - 2L
1,254 SR
Queue Stats
12W - 3L
1,700 Elo+
Party 2
King Arthur
King Arthur
useonce666
King Arthur
Level 26
God Stats
16W - 13L
1,413 SR
Queue Stats
76W - 86L
1,468 Elo+
Solo
Team Averages
Level 25
1,496 SR
1,537 Elo+

VS

Team Averages
Level 17
1,601 SR
1,377 Elo+
Danzaburou
Danzaburou
DogWaiter
Danzaburou
Level 23
God Stats
2W - 0L
1,728 SR
Queue Stats
11W - 11L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
H2oMcLovin
Gilgamesh
Level 22
God Stats
8W - 2L
1,754 SR
Queue Stats
99W - 87L
1,437 Elo+
Party 3
Horus
Horus
SaturoGojo
Horus
Level 17
God Stats
6W - 4L
1,275 SR
Queue Stats
82W - 84L
1,403 Elo+
Party 3
Kukulkan
Kukulkan
Slavquesadilla0
Kukulkan
Level 4
God Stats
9W - 9L
1,500 SR
Queue Stats
144W - 168L
1,153 Elo+
Solo
Kuzenbo
Kuzenbo
Tueday
Kuzenbo
Level 20
God Stats
4W - 1L
1,745 SR
Queue Stats
9W - 5L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
9,209
439
9,903
22,433
23,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 8 / 1
8,886
423
9,312
17,814
6,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Stove6362
Danzaburou
15
2 / 3 / 3
9,533
454
4,688
12,750
5,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
TvSnova6ix
Tiamat
17
5 / 5 / 4
10,721
511
13,106
15,845
10,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
useonce666
King Arthur
17
0 / 4 / 3
10,157
484
13,703
24,498
17,198
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DogWaiter
Danzaburou
18
5 / 5 / 5
11,544
550
10,604
16,926
6,002
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
H2oMcLovin
Gilgamesh
18
9 / 1 / 6
11,852
564
14,180
18,239
8,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
16
2 / 2 / 7
10,393
495
13,040
19,794
14,402
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
20
9 / 1 / 5
12,478
594
17,286
7,781
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Tueday
Kuzenbo
15
3 / 4 / 15
9,719
463
9,873
13,475
14,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
13
Kills
28
28
Deaths
13
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Danzaburou
DogWaiter
Danzaburou
5
5
5
1.5
W
Gilgamesh
H2oMcLovin
Gilgamesh
9
1
6
12
L
3
8
1
0.44
W
Horus
2
2
7
2.75
W
Kukulkan
9
1
5
11.5
L
Danzaburou
Stove6362
Danzaburou
2
3
3
1.17
W
Kuzenbo
Tueday
Kuzenbo
3
4
15
2.63
L
Tiamat
TvSnova6ix
Tiamat
5
5
4
1.4
L
King Arthur
useonce666
King Arthur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,712
Damage
64,983
93,340
Taken
76,215
62,708
Mitigated
47,151
27,669
Healing
24,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,903
1,561
81
6,253
22,433
23,494
51
6,736
15,697
35,060
0
W
Danzaburou
DogWaiter
Danzaburou
10,604
6,367
0
7,229
16,926
6,002
2,596
6,456
10,470
0
76,242
W
Gilgamesh
H2oMcLovin
Gilgamesh
14,180
4,120
0
7,335
18,239
8,797
74
6,012
12,227
0
77,892
L
9,312
5,213
455
5,774
17,814
6,293
529
5,607
12,207
0
58,325
W
Horus
13,040
6,184
595
6,653
19,794
14,402
136
3,449
16,345
0
46,472
W
Kukulkan
17,286
1,753
0
2,426
7,781
3,215
2,680
1,949
5,832
91,250
0
L
Danzaburou
Stove6362
Danzaburou
4,688
1,498
0
2,284
12,750
5,054
0
7,772
4,978
0
51,534
W
Kuzenbo
Tueday
Kuzenbo
9,873
3,285
0
282
13,475
14,735
612
5,143
8,332
19,655
0
L
Tiamat
TvSnova6ix
Tiamat
13,106
2,147
0
5,053
15,845
10,669
554
4,213
11,632
73,987
0
L
King Arthur
useonce666
King Arthur
13,703
1,631
0
7,769
24,498
17,198
114
2,831
21,667
0
71,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,506
Gold Earned
55,986
488
Minions Killed
508
0
Camps Cleared
0
1,834,926
Distance Traveled
1,991,929
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,209
439
33
2
0
393,206
3
W
Danzaburou
11,544
550
126
6
0
338,945
1
W
Gilgamesh
11,852
564
114
5
0
471,320
8
L
Hou Yi
8,886
423
99
5
0
317,590
1
W
Horus
10,393
495
84
4
0
347,588
1
W
Kukulkan
12,478
594
166
8
0
416,420
1
L
Danzaburou
9,533
454
95
5
0
378,280
0
W
Kuzenbo
9,719
463
18
1
0
417,656
2
L
Tiamat
10,721
511
132
6
0
356,233
3
L
King Arthur
10,157
484
129
6
0
389,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role