Player Matchup

Discordia
Discordia
Jhonny_Phonny
Discordia
Level 56
God Stats
1W - 0L
1,712 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Neith
Neith
Lionforge
Neith
Level 108
God Stats
2W - 1L
1,626 SR
Queue Stats
3W - 6L
1,327 Elo+
Party 1
Chaac
Chaac
NonzeroSphinx5
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
beepbeep6
Ymir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 60
1,584 SR
1,457 Elo+

VS

Team Averages
Level 24
1,514 SR
1,500 Elo+
Neith
Neith
Schwifty1321
Neith
Level 15
God Stats
0W - 2L
1,498 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
echopeerce21
Ymir
Level 15
God Stats
0W - 1L
1,419 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
mutantorigami
Nu Wa
Level 17
God Stats
0W - 2L
1,640 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Horus
Horus
shinigami211
Horus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jhonny_Phonny
Discordia
16
4 / 3 / 4
9,681
745
11,873
8,205
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Lionforge
Neith
17
4 / 1 / 4
10,189
784
11,833
9,599
3,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 2 / 4
9,727
748
5,768
10,567
6,406
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
16
2 / 1 / 3
10,041
772
3,310
10,303
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,711
670
5,045
8,776
3,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 3 / 0
9,993
769
8,601
12,024
9,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 2
8,972
690
8,381
9,769
3,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 3 / 7
8,763
674
4,388
10,224
6,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
7
7
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
Jhonny_Phonny
Discordia
4
3
4
2
W
Neith
Lionforge
Neith
4
1
4
6
W
4
2
4
3
L
0
3
2
0.33
W
Ymir
2
1
3
3.5
L
6
3
0
2
L
1
5
2
0.4
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,784
Damage
26,415
38,674
Taken
40,793
21,579
Mitigated
23,658
7,335
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Jhonny_Phonny
Discordia
11,873
364
0
390
8,205
3,050
386
2,737
5,468
40,412
0
W
Neith
Lionforge
Neith
11,833
3,712
0
3,707
9,599
3,422
333
4,956
4,643
0
53,565
W
5,768
1,218
348
2,452
10,567
6,406
327
5,579
4,988
0
18,710
L
5,045
2,289
0
2,104
8,776
3,509
0
2,807
5,841
0
26,735
W
Ymir
3,310
297
0
438
10,303
8,701
194
4,200
6,103
22,313
0
L
8,601
1,714
534
267
12,024
9,544
44
3,068
8,905
27,981
0
L
8,381
1,826
0
2,036
9,769
3,656
975
2,661
6,798
32,459
0
L
4,388
2,963
1,250
2,889
10,224
6,949
206
6,269
3,685
0
11,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,638
Gold Earned
36,439
248
Minions Killed
183
11
Camps Cleared
5
908,114
Distance Traveled
855,518
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,681
745
70
5
2
233,813
0
W
Neith
10,189
784
94
7
5
222,449
2
W
Chaac
9,727
748
33
3
4
249,650
1
L
Neith
8,711
670
56
4
1
214,861
1
W
Ymir
10,041
772
51
4
0
202,202
1
L
Ymir
9,993
769
50
4
2
208,571
1
L
Nu Wa
8,972
690
60
5
1
182,682
1
L
Horus
8,763
674
17
1
1
249,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role