Player Matchup

Tiamat
Tiamat
Doomn
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HLucifer
Ra
Level 152
God Stats
3W - 0L
1,892 SR
Queue Stats
318W - 270L
1,539 Elo+
Solo
Osiris
Osiris
SmôOkê
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Tomorrøwland
Ullr
Level 80
God Stats
1W - 2L
1,262 SR
Queue Stats
103W - 130L
1,489 Elo+
Solo
Arachne
Arachne
lLua
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 138
1,531 SR
1,506 Elo+

VS

Team Averages
Level 132
1,543 SR
1,538 Elo+
Da Ji
Da Ji
AFGEMANO
Da Ji
Level 158
God Stats
1W - 2L
1,774 SR
Queue Stats
78W - 105L
1,416 Elo+
Solo
The Morrigan
The Morrigan
DaylonX
The Morrigan
Level 157
God Stats
2W - 4L
1,465 SR
Queue Stats
85W - 50L
1,646 Elo+
Party 1
Eset
Eset
IBrokenDreamI
Eset
Level 158
God Stats
4W - 5L
1,475 SR
Queue Stats
272W - 165L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
Zenithi
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
tomvsitobb
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Doomn
Tiamat
18
12 / 2 / 17
11,589
966
19,285
12,191
9,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 2 / 22
10,902
909
9,773
8,104
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
SmôOkê
Osiris
14
1 / 4 / 18
9,024
752
5,833
20,311
25,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
11 / 1 / 22
11,640
970
17,024
10,576
5,432
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
lLua
Arachne
17
8 / 4 / 22
10,749
896
8,372
13,754
6,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AFGEMANO
Da Ji
15
4 / 9 / 5
9,518
793
6,781
12,551
8,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
DaylonX
The Morrigan
16
3 / 6 / 6
9,547
796
15,142
9,475
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 7 / 7
8,940
745
14,476
12,264
5,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Zenithi
Gilgamesh
15
2 / 7 / 4
8,048
671
5,980
15,365
15,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 10 / 5
8,420
702
9,720
15,324
7,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
40
39
Kills
13
13
Deaths
39
101
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AFGEMANO
Da Ji
4
9
5
0.72
L
The Morrigan
DaylonX
The Morrigan
3
6
6
1
W
Tiamat
Doomn
Tiamat
12
2
17
10.25
W
7
2
22
9
L
2
7
7
0.79
W
Osiris
SmôOkê
Osiris
1
4
18
2.5
W
11
1
22
22
L
Gilgamesh
Zenithi
Gilgamesh
2
7
4
0.57
W
Arachne
lLua
Arachne
8
4
22
4.75
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,287
Damage
52,099
64,936
Taken
64,979
51,452
Mitigated
40,572
29,341
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AFGEMANO
Da Ji
6,781
1,396
982
565
12,551
8,287
0
4,876
7,464
344
14,569
L
The Morrigan
DaylonX
The Morrigan
15,142
1,919
1,251
2,511
9,475
3,879
0
4,078
5,219
38,424
1,900
W
Tiamat
Doomn
Tiamat
19,285
1,142
781
4,687
12,191
9,885
1,148
4,689
7,496
36,995
0
W
9,773
828
8,932
2,357
8,104
4,604
628
3,408
4,696
24,010
0
L
14,476
1,072
2,019
2,366
12,264
5,530
0
6,677
5,372
30,651
0
W
Osiris
SmôOkê
Osiris
5,833
1,049
1,190
2,514
20,311
25,371
192
8,931
11,380
0
10,818
W
17,024
9,954
502
2,111
10,576
5,432
2,070
4,819
5,757
0
37,762
L
Gilgamesh
Zenithi
Gilgamesh
5,980
736
328
1,557
15,365
15,733
0
7,610
7,333
0
15,356
W
Arachne
lLua
Arachne
8,372
5,998
1,649
4,618
13,754
6,160
1,285
6,380
7,374
0
15,293
L
9,720
3,878
0
1,340
15,324
7,143
0
5,081
9,938
0
14,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,904
Gold Earned
44,473
146
Minions Killed
136
0
Camps Cleared
0
1,145,399
Distance Traveled
951,028
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,518
793
15
1
0
199,378
4
L
The Morrigan
9,547
796
51
4
0
200,552
3
W
Tiamat
11,589
966
58
5
0
231,767
3
W
Ra
10,902
909
27
2
0
232,870
3
L
Eset
8,940
745
39
3
0
166,717
0
W
Osiris
9,024
752
7
1
0
216,513
1
W
Ullr
11,640
970
33
3
0
219,171
0
L
Gilgamesh
8,048
671
19
2
0
200,986
1
W
Arachne
10,749
896
21
2
0
245,078
1
L
Set
8,420
702
12
1
0
183,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role