Player Matchup

Skadi
Skadi
Silver II
Cakeaholic
Skadi
Silver II
Level 69
God Stats
18W - 11L
1,675 SR
Queue Stats
208W - 210L
1,019 MMR
Party 1
Chaac
Chaac
Silver II
Condignus
Chaac
Silver II
Level 120
God Stats
648W - 664L
1,532 SR
Queue Stats
691W - 719L
1,097 MMR
Solo
The Morrigan
The Morrigan
Silver V
Ekwidy
The Morrigan
Silver V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
Upproarr
Apollo
Silver I
Level 109
God Stats
15W - 17L
1,495 SR
Queue Stats
510W - 500L
1,172 MMR
Party 1
Athena
Athena
Silver IV
UrdnotFLEX
Athena
Silver IV
Level 86
God Stats
2W - 2L
1,467 SR
Queue Stats
49W - 71L
640 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,534 SR
1,086 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,481 SR
941 MMR
Sylvanus
Sylvanus
Silver IV
AtH2O
Sylvanus
Silver IV
Level 160
God Stats
30W - 41L
1,432 SR
Queue Stats
2,721W - 2,758L
781 MMR
Solo
Discordia
Discordia
Silver I
RecktalBear57
Discordia
Silver I
Level 125
God Stats
13W - 10L
1,567 SR
Queue Stats
119W - 121L
968 MMR
Party 2
Thanatos
Thanatos
Bronze III
TacoHead2
Thanatos
Bronze III
Level 87
God Stats
2W - 2L
1,549 SR
Queue Stats
7W - 7L
1,275 MMR
Party 2
Hachiman
Hachiman
Silver I
WhytErmit
Hachiman
Silver I
Level 106
God Stats
26W - 14L
1,557 SR
Queue Stats
236W - 242L
1,134 MMR
Solo
King Arthur
King Arthur
Silver IV
drip3210
King Arthur
Silver IV
Level 75
God Stats
6W - 7L
1,304 SR
Queue Stats
260W - 276L
547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
3 / 11 / 3
12,088
448
14,415
22,537
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Condignus
Chaac
20
3 / 5 / 3
12,838
475
12,539
25,159
18,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
Ekwidy
The Morrigan
18
5 / 5 / 3
12,426
460
12,784
16,040
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Upproarr
Apollo
20
1 / 7 / 3
12,861
476
7,975
20,105
6,791
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
UrdnotFLEX
Athena
18
1 / 6 / 6
12,006
445
10,669
28,898
29,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Bans
DanzaburouTsukuyomiScyllaYemojaSet

VS

Bans
CthulhuGuan YuTiamatNemesisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AtH2O
Sylvanus
20
1 / 1 / 21
14,475
536
8,202
21,913
25,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
RecktalBear57
Discordia
20
3 / 2 / 11
15,153
561
20,418
11,690
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
TacoHead2
Thanatos
20
19 / 3 / 6
18,215
675
23,975
25,952
12,343
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
WhytErmit
Hachiman
20
6 / 2 / 8
15,413
571
16,881
16,246
8,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
drip3210
King Arthur
20
5 / 5 / 7
14,978
555
13,941
29,114
24,299
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
13
Kills
34
34
Deaths
13
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AtH2O
Sylvanus
1
1
21
11.5
L
Skadi
3
11
3
0.41
L
Chaac
Condignus
Chaac
3
5
3
0.9
L
The Morrigan
Ekwidy
The Morrigan
5
5
3
1.3
W
Discordia
RecktalBear57
Discordia
3
2
11
4.25
W
Thanatos
TacoHead2
Thanatos
19
3
6
7.33
L
Apollo
Upproarr
Apollo
1
7
3
0.36
L
Athena
UrdnotFLEX
Athena
1
6
6
0.67
W
Hachiman
WhytErmit
Hachiman
6
2
8
5
W
King Arthur
drip3210
King Arthur
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,382
Damage
83,417
112,739
Taken
104,915
67,587
Mitigated
74,571
24,715
Healing
63,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AtH2O
Sylvanus
8,202
2,674
4,349
10,159
21,913
25,210
1,423
4,742
16,986
42,767
0
L
Skadi
14,415
3,933
0
4,286
22,537
6,132
0
4,855
17,568
0
99,926
L
Chaac
Condignus
Chaac
12,539
2,355
0
6,442
25,159
18,940
2,185
4,606
20,459
0
91,245
L
The Morrigan
Ekwidy
The Morrigan
12,784
2,050
0
2,948
16,040
6,256
0
5,611
9,893
71,294
1,362
W
Discordia
RecktalBear57
Discordia
20,418
490
600
3,085
11,690
4,424
2,451
2,845
8,677
99,852
0
W
Thanatos
TacoHead2
Thanatos
23,975
8,380
0
30,211
25,952
12,343
3,066
5,755
20,009
0
153,874
L
Apollo
Upproarr
Apollo
7,975
5,014
0
5,680
20,105
6,791
1,009
4,655
15,152
0
91,406
L
Athena
UrdnotFLEX
Athena
10,669
2,147
0
5,359
28,898
29,468
803
11,008
17,336
61,505
0
W
Hachiman
WhytErmit
Hachiman
16,881
10,395
0
4,972
16,246
8,295
5,402
4,051
12,055
0
109,338
W
King Arthur
drip3210
King Arthur
13,941
3,351
0
9,669
29,114
24,299
642
6,144
22,899
0
87,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,219
Gold Earned
78,234
708
Minions Killed
695
0
Camps Cleared
0
2,460,720
Distance Traveled
2,561,141
35
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,475
536
51
2
0
450,107
10
L
Skadi
12,088
448
131
5
0
506,343
3
L
Chaac
12,838
475
162
6
0
443,991
10
L
The Morrigan
12,426
460
128
5
0
526,788
4
W
Discordia
15,153
561
169
6
0
517,526
10
W
Thanatos
18,215
675
187
7
0
602,465
3
L
Apollo
12,861
476
188
7
0
469,675
7
L
Athena
12,006
445
99
4
0
513,923
11
W
Hachiman
15,413
571
158
6
0
489,999
10
W
King Arthur
14,978
555
130
5
0
501,044
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role