Player Matchup

Aphrodite
Aphrodite
Highlyrez
Aphrodite
Level 8
God Stats
3W - 2L
1,310 SR
Queue Stats
7W - 6L
1,409 Elo+
Party 1
Thanatos
Thanatos
JesseBaker
Thanatos
Level 8
God Stats
2W - 0L
1,790 SR
Queue Stats
8W - 7L
1,438 Elo+
Party 1
Izanami
Izanami
Soberphobik
Izanami
Level 11
God Stats
3W - 4L
1,531 SR
Queue Stats
13W - 11L
1,531 Elo+
Party 1
Bellona
Bellona
bobrozney
Bellona
Level 14
God Stats
4W - 3L
1,399 SR
Queue Stats
12W - 11L
1,511 Elo+
Party 1
Tiamat
Tiamat
lilpppapi
Tiamat
Level 15
God Stats
5W - 0L
1,667 SR
Queue Stats
92W - 60L
1,542 Elo+
Solo
Team Averages
Level 11
1,539 SR
1,486 Elo+

VS

Team Averages
Level 15
1,483 SR
1,428 Elo+
Horus
Horus
Ashtrooper
Horus
Level 15
God Stats
5W - 5L
1,558 SR
Queue Stats
97W - 83L
1,452 Elo+
Party 3
Olorun
Olorun
IAMTHEONE69
Olorun
Level 3
God Stats
1W - 2L
1,678 SR
Queue Stats
5W - 5L
1,638 Elo+
Party 2
Da Ji
Da Ji
Nopeasaur
Da Ji
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 212L
1,357 Elo+
Party 3
Kukulkan
Kukulkan
TorontoDefiant
Kukulkan
Level 5
God Stats
1W - 3L
1,180 SR
Queue Stats
37W - 31L
1,253 Elo+
Party 2
Cthulhu
Cthulhu
inferno4512
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Highlyrez
Aphrodite
20
6 / 3 / 27
16,469
1,029
18,035
18,307
13,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
JesseBaker
Thanatos
20
12 / 6 / 24
17,642
1,103
25,106
23,853
9,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Soberphobik
Izanami
20
16 / 8 / 20
19,242
1,203
61,613
27,414
10,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
bobrozney
Bellona
20
9 / 9 / 26
16,692
1,043
27,398
34,191
32,284
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
lilpppapi
Tiamat
20
1 / 9 / 20
13,858
866
13,639
17,586
9,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
6 / 9 / 15
15,462
966
11,653
36,557
45,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
20
3 / 9 / 19
15,047
940
22,077
24,462
11,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Nopeasaur
Da Ji
20
17 / 13 / 13
18,420
1,151
31,688
30,395
14,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
20
6 / 5 / 21
15,877
992
25,000
27,843
27,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
inferno4512
Cthulhu
20
3 / 8 / 20
15,126
945
21,383
34,316
42,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
123
44
Kills
35
35
Deaths
44
117
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Horus
6
9
15
1.5
W
Aphrodite
Highlyrez
Aphrodite
6
3
27
6.5
L
Olorun
3
9
19
1.39
W
Thanatos
JesseBaker
Thanatos
12
6
24
4
L
Da Ji
Nopeasaur
Da Ji
17
13
13
1.81
W
Izanami
Soberphobik
Izanami
16
8
20
3.25
L
Kukulkan
6
5
21
3.3
W
Bellona
bobrozney
Bellona
9
9
26
2.44
L
Cthulhu
inferno4512
Cthulhu
3
8
20
1.63
W
Tiamat
lilpppapi
Tiamat
1
9
20
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,791
Damage
111,801
121,351
Taken
153,573
76,079
Mitigated
141,399
44,796
Healing
35,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
11,653
7,581
7,803
6,481
36,557
45,056
0
8,308
28,249
0
24,462
W
Aphrodite
Highlyrez
Aphrodite
18,035
1,538
16,713
10,587
18,307
13,645
0
8,727
9,580
39,450
0
L
Olorun
22,077
13,054
6,205
6,761
24,462
11,935
0
3,265
21,197
50,669
0
W
Thanatos
JesseBaker
Thanatos
25,106
4,331
0
12,318
23,853
9,485
0
14,359
9,275
0
42,037
L
Da Ji
Nopeasaur
Da Ji
31,688
6,867
453
1,366
30,395
14,393
0
7,842
22,547
0
42,701
W
Izanami
Soberphobik
Izanami
61,613
40,578
0
0
27,414
10,786
0
16,096
11,223
0
116,975
L
Kukulkan
25,000
7,074
0
2,193
27,843
27,804
0
4,360
23,483
51,287
0
W
Bellona
bobrozney
Bellona
27,398
12,022
0
3,363
34,191
32,284
0
18,815
14,945
1,189
46,266
L
Cthulhu
inferno4512
Cthulhu
21,383
987
2,628
2,091
34,316
42,211
0
8,916
25,400
68,027
0
W
Tiamat
lilpppapi
Tiamat
13,639
1,888
0
1,815
17,586
9,879
0
9,718
7,868
30,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,903
Gold Earned
79,932
266
Minions Killed
273
12
Camps Cleared
3
1,397,027
Distance Traveled
1,395,845
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
15,462
966
24
2
1
314,856
2
W
Aphrodite
16,469
1,029
53
3
1
285,195
0
L
Olorun
15,047
940
59
4
0
243,199
3
W
Thanatos
17,642
1,103
36
2
0
329,508
0
L
Da Ji
18,420
1,151
36
2
1
285,063
0
W
Izanami
19,242
1,203
111
7
9
288,506
0
L
Kukulkan
15,877
992
58
4
1
247,396
4
W
Bellona
16,692
1,043
33
2
1
278,930
0
L
Cthulhu
15,126
945
96
6
0
305,331
1
W
Tiamat
13,858
866
33
2
1
214,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role