Player Matchup

Janus
Janus
RigatoniRex
Janus
Level 147
God Stats
15W - 19L
1,522 SR
Queue Stats
364W - 298L
1,612 Elo+
Party 1
Nike
Nike
TheHersir
Nike
Level 145
God Stats
7W - 1L
1,525 SR
Queue Stats
62W - 47L
1,705 Elo+
Party 1
Gilgamesh
Gilgamesh
ZombieSlik
Gilgamesh
Level 129
God Stats
2W - 1L
1,727 SR
Queue Stats
162W - 137L
1,678 Elo+
Party 1
Ullr
Ullr
iDistortion
Ullr
Level 23
God Stats
11W - 14L
1,784 SR
Queue Stats
167W - 104L
1,683 Elo+
Party 1
Sylvanus
Sylvanus
spirht
Sylvanus
Level 69
God Stats
7W - 4L
1,863 SR
Queue Stats
538W - 505L
1,610 Elo+
Party 1
Team Averages
Level 103
1,684 SR
1,658 Elo+

VS

Team Averages
Level 90
1,634 SR
1,576 Elo+
Discordia
Discordia
Ashalar
Discordia
Level 46
God Stats
3W - 4L
1,685 SR
Queue Stats
196W - 176L
1,676 Elo+
Solo
Gilgamesh
Gilgamesh
OkamiRyuken
Gilgamesh
Level 121
God Stats
7W - 18L
1,727 SR
Queue Stats
500W - 515L
1,554 Elo+
Party 2
Izanami
Izanami
OpheliacticCat
Izanami
Level 146
God Stats
136W - 111L
1,635 SR
Queue Stats
649W - 630L
1,531 Elo+
Party 2
Heimdallr
Heimdallr
devastatorX1321
Heimdallr
Level 87
God Stats
2W - 3L
1,299 SR
Queue Stats
440W - 417L
1,552 Elo+
Party 2
Ganesha
Ganesha
mikelorus
Ganesha
Level 48
God Stats
1W - 3L
1,822 SR
Queue Stats
178W - 165L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
8,988
529
11,892
5,633
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
15
3 / 1 / 3
9,136
537
9,973
13,112
9,260
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
ZombieSlik
Gilgamesh
17
10 / 2 / 3
9,968
586
9,644
11,527
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 3
9,117
536
5,812
10,521
4,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
spirht
Sylvanus
13
2 / 3 / 8
8,766
516
7,757
15,023
11,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ashalar
Discordia
13
0 / 4 / 2
7,793
458
8,466
10,090
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
OkamiRyuken
Gilgamesh
13
4 / 4 / 2
8,386
493
8,922
13,231
7,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 4 / 1
8,526
502
6,077
12,294
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
devastatorX1321
Heimdallr
15
3 / 4 / 2
9,148
538
6,315
10,784
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
mikelorus
Ganesha
11
0 / 5 / 3
7,265
427
5,513
13,403
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
21
Kills
8
8
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ashalar
Discordia
0
4
2
0.25
L
Gilgamesh
OkamiRyuken
Gilgamesh
4
4
2
1.25
L
1
4
1
0.38
W
2
1
9
6.5
W
Nike
3
1
3
4.5
W
Gilgamesh
ZombieSlik
Gilgamesh
10
2
3
5.75
L
Heimdallr
devastatorX1321
Heimdallr
3
4
2
1
W
4
1
3
5.5
L
Ganesha
mikelorus
Ganesha
0
5
3
0.3
W
Sylvanus
spirht
Sylvanus
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,078
Damage
35,293
55,816
Taken
59,802
33,433
Mitigated
28,810
7,671
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ashalar
Discordia
8,466
719
0
980
10,090
3,627
0
3,297
6,507
49,151
0
L
Gilgamesh
OkamiRyuken
Gilgamesh
8,922
3,323
0
3,103
13,231
7,672
0
5,270
7,815
0
43,791
L
6,077
2,642
0
3,622
12,294
4,176
614
731
11,563
0
52,414
W
11,892
541
0
497
5,633
1,877
500
1,401
3,862
53,940
0
W
Nike
9,973
1,160
0
665
13,112
9,260
0
1,602
11,472
0
51,586
W
Gilgamesh
ZombieSlik
Gilgamesh
9,644
3,452
0
427
11,527
6,505
0
2,730
8,657
0
72,371
L
Heimdallr
devastatorX1321
Heimdallr
6,315
2,958
0
2,606
10,784
3,802
0
2,854
7,834
0
55,661
W
5,812
2,052
0
250
10,521
4,391
993
1,836
8,613
0
58,683
L
Ganesha
mikelorus
Ganesha
5,513
933
0
2,182
13,403
9,533
0
6,753
6,434
18,231
0
W
Sylvanus
spirht
Sylvanus
7,757
2,417
1,699
4,133
15,023
11,400
432
5,494
9,233
27,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,975
Gold Earned
41,118
488
Minions Killed
428
0
Camps Cleared
0
1,711,216
Distance Traveled
1,494,863
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,793
458
96
6
0
307,461
4
L
Gilgamesh
8,386
493
70
4
0
311,552
2
L
Izanami
8,526
502
127
7
0
249,942
4
W
Janus
8,988
529
127
7
0
372,385
2
W
Nike
9,136
537
100
6
0
289,729
1
W
Gilgamesh
9,968
586
122
7
0
394,983
2
L
Heimdallr
9,148
538
121
7
0
317,540
0
W
Ullr
9,117
536
104
6
0
360,506
5
L
Ganesha
7,265
427
14
1
0
308,368
4
W
Sylvanus
8,766
516
35
2
0
293,613
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role