Player Matchup

Artemis
Artemis
Freyastein
Artemis
Level 25
God Stats
21W - 14L
1,835 SR
Queue Stats
330W - 282L
1,711 Elo+
Party 3
Hou Yi
Hou Yi
I_Spinetta_I
Hou Yi
Level 22
God Stats
2W - 2L
1,588 SR
Queue Stats
35W - 28L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
ShishouJorge
Gilgamesh
Level 26
God Stats
20W - 7L
1,820 SR
Queue Stats
102W - 85L
1,663 Elo+
Party 3
Hades
Hades
cz_Mysskz14
Hades
Level 26
God Stats
8W - 6L
1,634 SR
Queue Stats
35W - 31L
1,477 Elo+
Party 1
Tiamat
Tiamat
ggSapphire
Tiamat
Level 19
God Stats
0W - 1L
1,558 SR
Queue Stats
12W - 9L
1,614 Elo+
Solo
Team Averages
Level 24
1,687 SR
1,597 Elo+

VS

Team Averages
Level 27
1,581 SR
1,476 Elo+
Mercury
Mercury
DivineAngle
Mercury
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 74L
1,401 Elo+
Solo
Yemoja
Yemoja
Ergale
Yemoja
Level 29
God Stats
2W - 1L
1,688 SR
Queue Stats
16W - 16L
1,399 Elo+
Party 2
Chronos
Chronos
RudeBar
Chronos
Level 26
God Stats
31W - 18L
1,719 SR
Queue Stats
296W - 234L
1,680 Elo+
Solo
Baron Samedi
Baron Samedi
Sauventreen
Baron Samedi
Level 29
God Stats
11W - 2L
1,497 SR
Queue Stats
16W - 16L
1,399 Elo+
Party 2
Chaac
Chaac
rayhoe
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Freyastein
Artemis
17
5 / 7 / 8
10,973
439
17,647
17,857
7,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
14
3 / 6 / 3
9,846
394
8,909
15,637
5,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ShishouJorge
Gilgamesh
20
11 / 3 / 6
13,923
557
26,771
22,298
15,027
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 5 / 7
11,554
462
10,140
16,147
7,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
ggSapphire
Tiamat
15
2 / 12 / 3
9,791
392
10,367
17,448
12,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DivineAngle
Mercury
19
0 / 7 / 6
12,296
492
4,123
20,113
8,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Ergale
Yemoja
17
1 / 6 / 10
12,417
497
7,670
18,596
19,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
RudeBar
Chronos
20
14 / 4 / 7
14,839
594
19,665
28,242
11,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Sauventreen
Baron Samedi
19
9 / 10 / 6
13,523
541
14,056
23,193
11,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
rayhoe
Chaac
20
9 / 1 / 11
14,592
584
23,905
29,229
33,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
73
28
Kills
33
33
Deaths
28
27
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mercury
DivineAngle
Mercury
0
7
6
0.43
W
Yemoja
Ergale
Yemoja
1
6
10
1
L
Artemis
Freyastein
Artemis
5
7
8
1.29
L
Hou Yi
3
6
3
0.75
W
Chronos
RudeBar
Chronos
14
4
7
4.38
W
Baron Samedi
Sauventreen
Baron Samedi
9
10
6
1.2
L
Gilgamesh
ShishouJorge
Gilgamesh
11
3
6
4.67
L
7
5
7
2.1
L
Tiamat
ggSapphire
Tiamat
2
12
3
0.29
W
Chaac
rayhoe
Chaac
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,834
Damage
69,419
89,387
Taken
119,373
48,652
Mitigated
83,817
17,486
Healing
46,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DivineAngle
Mercury
4,123
1,342
0
2,406
20,113
8,268
2,637
3,751
16,362
0
80,274
W
Yemoja
Ergale
Yemoja
7,670
2,046
4,224
4,115
18,596
19,045
1,077
3,551
14,965
38,129
0
L
Artemis
Freyastein
Artemis
17,647
8,333
221
1,530
17,857
7,702
390
10,397
7,324
0
72,190
L
Hou Yi
8,909
2,742
0
1,863
15,637
5,417
454
8,879
6,672
0
49,756
W
Chronos
RudeBar
Chronos
19,665
8,129
0
11,895
28,242
11,375
4,321
4,289
23,953
136,086
0
W
Baron Samedi
Sauventreen
Baron Samedi
14,056
1,798
1,630
5,473
23,193
11,539
1,805
4,023
19,170
61,463
0
L
Gilgamesh
ShishouJorge
Gilgamesh
26,771
6,924
0
7,680
22,298
15,027
0
8,712
13,109
0
99,939
L
10,140
1,203
66
4,612
16,147
7,851
710
6,347
9,557
40,718
0
L
Tiamat
ggSapphire
Tiamat
10,367
1,766
0
1,514
17,448
12,655
0
6,056
11,334
29,993
1,188
W
Chaac
rayhoe
Chaac
23,905
5,294
0
16,498
29,229
33,590
1,356
8,089
21,060
0
112,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,087
Gold Earned
67,667
452
Minions Killed
607
0
Camps Cleared
0
1,920,952
Distance Traveled
2,269,219
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,296
492
113
5
0
544,030
0
W
Yemoja
12,417
497
48
2
0
401,313
2
L
Artemis
10,973
439
91
4
0
428,562
3
L
Hou Yi
9,846
394
84
3
0
289,115
0
W
Chronos
14,839
594
175
7
0
459,799
0
W
Baron Samedi
13,523
541
86
3
0
366,747
0
L
Gilgamesh
13,923
557
136
5
0
512,854
4
L
Hades
11,554
462
88
4
0
318,206
2
L
Tiamat
9,791
392
53
2
0
372,215
2
W
Chaac
14,592
584
185
7
0
497,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role