Player Matchup

Gilgamesh
Gilgamesh
Devil2-6pl
Gilgamesh
Level 90
God Stats
0W - 6L
1,500 SR
Queue Stats
238W - 284L
1,416 Elo+
Party 1
Ganesha
Ganesha
LIZEF
Ganesha
Level 101
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 8L
1,058 Elo+
Solo
Anubis
Anubis
cjmax19902002
Anubis
Level 54
God Stats
9W - 12L
1,495 SR
Queue Stats
264W - 349L
1,422 Elo+
Party 1
Team Averages
Level 82
1,433 SR
1,299 Elo+

VS

Team Averages
Level 72
1,605 SR
1,498 Elo+
Sobek
Sobek
ElShogun
Sobek
Level 77
God Stats
1W - 1L
1,824 SR
Queue Stats
131W - 131L
1,514 Elo+
Party 2
Anubis
Anubis
V3N0M321
Anubis
Level 69
God Stats
27W - 31L
1,488 SR
Queue Stats
523W - 598L
1,450 Elo+
Solo
Awilix
Awilix
Xenoreborn
Awilix
Level 70
God Stats
67W - 52L
1,505 SR
Queue Stats
93W - 93L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devil2-6pl
Gilgamesh
16
8 / 4 / 6
12,830
713
15,891
25,154
19,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
LIZEF
Ganesha
14
1 / 9 / 10
10,944
608
9,096
19,218
7,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 7 / 3
11,575
643
14,460
17,638
8,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ElShogun
Sobek
14
1 / 5 / 16
12,629
702
7,561
22,677
26,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
V3N0M321
Anubis
16
4 / 6 / 11
12,406
689
15,072
12,890
6,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Xenoreborn
Awilix
18
15 / 4 / 5
14,477
804
26,154
15,748
7,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
15
Kills
20
20
Deaths
15
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Devil2-6pl
Gilgamesh
8
4
6
2.75
W
Sobek
ElShogun
Sobek
1
5
16
1.8
L
Ganesha
LIZEF
Ganesha
1
9
10
0.67
W
Anubis
V3N0M321
Anubis
4
6
11
1.58
W
Awilix
Xenoreborn
Awilix
15
4
5
4.38
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,447
Damage
48,787
62,010
Taken
51,315
35,244
Mitigated
40,064
10,470
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Devil2-6pl
Gilgamesh
15,891
3,266
495
1,372
25,154
19,543
0
8,988
16,166
0
55,568
W
Sobek
ElShogun
Sobek
7,561
804
637
2,200
22,677
26,562
511
10,221
12,456
20,903
0
L
Ganesha
LIZEF
Ganesha
9,096
702
708
1,267
19,218
7,517
0
7,100
12,118
39,087
0
W
Anubis
V3N0M321
Anubis
15,072
775
0
4,370
12,890
6,156
1,046
6,854
6,036
63,181
0
W
Awilix
Xenoreborn
Awilix
26,154
12,651
431
2,104
15,748
7,346
1,791
6,616
9,132
0
60,852
L
14,460
1,730
318
6,310
17,638
8,184
234
6,873
10,765
49,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,349
Gold Earned
39,512
167
Minions Killed
149
0
Camps Cleared
0
845,563
Distance Traveled
923,579
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,830
713
59
3
0
339,117
1
W
Sobek
12,629
702
18
1
0
324,499
0
L
Ganesha
10,944
608
17
1
0
272,374
0
W
Anubis
12,406
689
91
5
0
263,308
0
W
Awilix
14,477
804
40
2
0
335,772
3
L
Anubis
11,575
643
91
5
0
234,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role