Player Matchup

Horus
Horus
HeBOOOOOOOOOOOO
Horus
Level 17
God Stats
1W - 3L
1,279 SR
Queue Stats
16W - 21L
1,409 Elo+
Party 1
Ra
Ra
SupremeDivinity
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,281 Elo+
Solo
Yemoja
Yemoja
UrsaRose
Yemoja
Level 29
God Stats
3W - 3L
1,292 SR
Queue Stats
14W - 15L
1,396 Elo+
Solo
Cernunnos
Cernunnos
wolfweb123
Cernunnos
Level 43
God Stats
12W - 16L
1,525 SR
Queue Stats
49W - 75L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
woosangkim
Kukulkan
Level 27
God Stats
37W - 31L
1,569 SR
Queue Stats
75W - 87L
1,374 Elo+
Solo
Team Averages
Level 28
1,433 SR
1,366 Elo+

VS

Team Averages
Level 22
1,413 SR
1,425 Elo+
Tiamat
Tiamat
MonikaPlays
Tiamat
Level 28
God Stats
1W - 4L
1,340 SR
Queue Stats
11W - 20L
1,420 Elo+
Solo
Ratatoskr
Ratatoskr
PickledMuffinTop
Ratatoskr
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
SlaaneshyGod
Arachne
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
XxSk1n3RxX
Scylla
Level 22
God Stats
0W - 2L
1,521 SR
Queue Stats
4W - 6L
1,398 Elo+
Solo
Thanatos
Thanatos
kunsero
Thanatos
Level 16
God Stats
3W - 5L
1,201 SR
Queue Stats
15W - 14L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 3 / 4
9,187
656
9,763
9,890
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 1 / 2
8,049
575
4,398
4,862
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
UrsaRose
Yemoja
12
3 / 0 / 7
7,665
548
3,668
2,798
1,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
wolfweb123
Cernunnos
11
4 / 4 / 9
7,496
535
6,110
8,064
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
woosangkim
Kukulkan
12
2 / 3 / 3
7,515
537
2,525
4,717
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 7 / 0
6,426
459
4,686
8,975
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
9
1 / 6 / 3
6,057
433
2,759
6,863
1,804
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
SlaaneshyGod
Arachne
10
4 / 5 / 0
7,162
512
2,951
8,235
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
XxSk1n3RxX
Scylla
11
1 / 4 / 2
6,507
465
4,612
7,320
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
kunsero
Thanatos
11
2 / 5 / 2
6,766
483
4,309
10,767
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
26
Kills
10
11
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
3
4
4.67
L
Tiamat
2
7
0
0.29
L
Ratatoskr
1
6
3
0.42
L
Arachne
SlaaneshyGod
Arachne
4
5
0
0.8
W
5
1
2
6
W
Yemoja
UrsaRose
Yemoja
3
0
7
6.5
L
Scylla
XxSk1n3RxX
Scylla
1
4
2
0.5
L
Thanatos
kunsero
Thanatos
2
5
2
0.6
W
Cernunnos
wolfweb123
Cernunnos
4
4
9
2.13
W
Kukulkan
woosangkim
Kukulkan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,464
Damage
19,317
30,331
Taken
42,160
12,458
Mitigated
14,429
5,773
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,763
4,488
176
1,151
9,890
4,667
1,291
2,017
7,729
0
51,817
L
Tiamat
4,686
651
0
1,998
8,975
4,400
0
4,584
4,074
24,586
0
L
Ratatoskr
2,759
870
0
599
6,863
1,804
0
1,512
5,351
0
19,698
L
Arachne
SlaaneshyGod
Arachne
2,951
1,909
0
895
8,235
2,668
0
1,362
6,849
0
24,092
W
4,398
1,058
104
1,847
4,862
1,594
418
2,915
1,589
28,608
0
W
Yemoja
UrsaRose
Yemoja
3,668
418
1,137
565
2,798
1,708
1,141
217
2,516
27,676
0
L
Scylla
XxSk1n3RxX
Scylla
4,612
311
0
1,267
7,320
1,845
210
1,592
5,544
31,259
0
L
Thanatos
kunsero
Thanatos
4,309
1,385
0
4,845
10,767
3,712
0
1,004
9,751
0
37,900
W
Cernunnos
wolfweb123
Cernunnos
6,110
3,067
0
793
8,064
3,123
1,974
815
7,144
0
38,902
W
Kukulkan
woosangkim
Kukulkan
2,525
197
0
0
4,717
1,366
829
2,394
2,005
28,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
32,918
337
Minions Killed
274
0
Camps Cleared
0
1,226,863
Distance Traveled
1,133,968
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,187
656
95
7
0
258,303
1
L
Tiamat
6,426
459
47
3
0
205,580
3
L
Ratatoskr
6,057
433
39
3
0
215,843
0
L
Arachne
7,162
512
43
3
0
240,298
0
W
Ra
8,049
575
66
5
0
268,854
2
W
Yemoja
7,665
548
44
3
0
235,864
0
L
Scylla
6,507
465
74
5
0
214,930
3
L
Thanatos
6,766
483
71
5
0
257,317
0
W
Cernunnos
7,496
535
58
4
0
236,294
2
W
Kukulkan
7,515
537
74
5
0
227,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role