Player Matchup

Bellona
Bellona
GeTReCK2383
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,556 Elo+
Party 1
Ymir
Ymir
Sam_la_Plante
Ymir
Level 89
God Stats
1W - 8L
1,153 SR
Queue Stats
371W - 319L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
iTz-MagicSheep
Hou Yi
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 257L
1,479 Elo+
Party 1
Fenrir
Fenrir
l-Bray-l
Fenrir
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 63L
1,425 Elo+
Party 1
Anubis
Anubis
l-Jesser-l
Anubis
Level 87
God Stats
10W - 12L
1,209 SR
Queue Stats
105W - 104L
1,451 Elo+
Party 1
Team Averages
Level 74
1,372 SR
1,485 Elo+

VS

Team Averages
Level 125
1,644 SR
1,491 Elo+
Hou Yi
Hou Yi
Capt BootySmash
Hou Yi
Level 152
God Stats
4W - 3L
1,941 SR
Queue Stats
719W - 623L
1,533 Elo+
Party 2
Yemoja
Yemoja
DimebagMatcher
Yemoja
Level 88
God Stats
56W - 51L
1,471 SR
Queue Stats
455W - 435L
1,446 Elo+
Party 2
King Arthur
King Arthur
Eisenwarg
King Arthur
Level 67
God Stats
15W - 21L
1,469 SR
Queue Stats
232W - 231L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
Mikeyk09
Zhong Kui
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 77L
1,511 Elo+
Party 2
Pele
Pele
x2eZ MaJiiN x
Pele
Level 158
God Stats
11W - 8L
1,837 SR
Queue Stats
1,305W - 1,174L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GeTReCK2383
Bellona
15
0 / 6 / 3
8,570
451
11,144
14,889
13,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 3 / 6
10,044
529
6,501
13,092
11,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 4 / 0
9,290
489
10,630
12,987
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
l-Bray-l
Fenrir
12
1 / 7 / 2
7,837
412
8,967
15,260
5,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
l-Jesser-l
Anubis
17
2 / 3 / 1
9,484
499
7,099
10,919
5,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
10,343
544
8,851
13,293
4,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 11
9,641
507
9,374
11,115
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Eisenwarg
King Arthur
16
7 / 2 / 2
10,175
536
10,420
21,138
14,414
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Mikeyk09
Zhong Kui
19
5 / 1 / 7
11,858
624
10,666
11,948
7,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 3 / 7
10,855
571
9,544
14,648
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
12
Kills
23
23
Deaths
12
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
2
3
11
2.5
W
King Arthur
Eisenwarg
King Arthur
7
2
2
4
L
Bellona
GeTReCK2383
Bellona
0
6
3
0.25
W
Zhong Kui
Mikeyk09
Zhong Kui
5
1
7
8.5
L
4
3
6
2.33
L
5
4
0
1.25
L
Fenrir
l-Bray-l
Fenrir
1
7
2
0.29
L
Anubis
l-Jesser-l
Anubis
2
3
1
0.83
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,341
Damage
48,855
67,147
Taken
72,142
40,607
Mitigated
40,820
20,180
Healing
31,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,851
6,380
0
5,231
13,293
4,881
356
1,555
11,738
0
67,704
W
9,374
1,136
2,388
2,494
11,115
6,788
362
3,414
7,701
31,457
0
W
King Arthur
Eisenwarg
King Arthur
10,420
1,193
0
6,936
21,138
14,414
0
2,166
18,972
387
45,140
L
Bellona
GeTReCK2383
Bellona
11,144
3,023
489
2,121
14,889
13,000
0
2,108
12,781
7,708
43,565
W
Zhong Kui
Mikeyk09
Zhong Kui
10,666
2,376
0
8,077
11,948
7,924
424
5,001
6,947
85,822
0
L
6,501
1,128
0
3,822
13,092
11,537
0
5,150
7,942
47,668
0
L
10,630
5,819
222
5,627
12,987
4,772
0
2,759
10,228
0
58,295
L
Fenrir
l-Bray-l
Fenrir
8,967
1,706
0
4,031
15,260
5,682
0
4,066
11,194
0
42,861
L
Anubis
l-Jesser-l
Anubis
7,099
278
0
3,868
10,919
5,616
0
6,275
4,644
62,289
0
W
9,544
2,736
0
6,057
14,648
6,813
0
3,419
11,229
0
84,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,225
Gold Earned
52,872
447
Minions Killed
558
0
Camps Cleared
0
1,677,377
Distance Traveled
1,811,772
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,343
544
115
6
0
334,831
4
W
Yemoja
9,641
507
43
2
0
363,583
9
W
King Arthur
10,175
536
89
5
0
331,249
0
L
Bellona
8,570
451
89
5
0
363,818
0
W
Zhong Kui
11,858
624
184
10
0
375,387
5
L
Ymir
10,044
529
71
4
0
346,592
6
L
Hou Yi
9,290
489
105
6
0
322,842
1
L
Fenrir
7,837
412
69
4
0
328,025
4
L
Anubis
9,484
499
113
6
0
316,100
6
W
Pele
10,855
571
127
7
0
406,722
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role