Player Matchup

Thor
Thor
Bigpimpdad69
Thor
Level 3
God Stats
0W - 2L
1,185 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 2
Yemoja
Yemoja
BlissfulDreamer
Yemoja
Level 28
God Stats
12W - 8L
1,501 SR
Queue Stats
179W - 204L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
BoxingHorizon39
Baron Samedi
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 14L
1,585 Elo+
Solo
Ymir
Ymir
CoolKid6969420
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,560 Elo+
Party 2
Neith
Neith
africantwin
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 18
1,437 SR
1,441 Elo+

VS

Team Averages
Level 32
1,704 SR
1,492 Elo+
Ares
Ares
Blue_fire1
Ares
Level 13
God Stats
7W - 9L
1,616 SR
Queue Stats
18W - 29L
1,467 Elo+
Party 1
Bacchus
Bacchus
JEFFYY_808
Bacchus
Level 63
God Stats
10W - 14L
1,786 SR
Queue Stats
80W - 72L
1,514 Elo+
Party 1
Scylla
Scylla
Q-hoops-
Scylla
Level 26
God Stats
7W - 6L
1,512 SR
Queue Stats
283W - 304L
1,410 Elo+
Solo
Cupid
Cupid
Red_hawck22
Cupid
Level 14
God Stats
2W - 1L
1,752 SR
Queue Stats
7W - 2L
1,641 Elo+
Party 1
Sun Wukong
Sun Wukong
angelg0323
Sun Wukong
Level 46
God Stats
9W - 4L
1,857 SR
Queue Stats
127W - 128L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,274
440
1,529
7,637
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 3 / 0
5,628
469
3,052
7,888
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
BoxingHorizon39
Baron Samedi
10
0 / 3 / 0
5,868
489
3,502
5,154
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 2 / 0
6,815
568
5,139
7,036
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 4 / 1
4,805
400
2,325
5,252
1,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,018
502
3,285
4,202
2,010
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
JEFFYY_808
Bacchus
11
6 / 1 / 8
7,028
586
6,515
8,944
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Q-hoops-
Scylla
12
6 / 0 / 5
7,190
599
5,234
4,426
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

10
1 / 2 / 5
5,485
457
2,510
4,916
1,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
angelg0323
Sun Wukong
10
1 / 1 / 5
6,233
519
2,949
7,164
2,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
6
Kills
16
17
Deaths
6
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
2
3
0
0.67
W
2
2
3
1.75
L
Baron Samedi
BoxingHorizon39
Baron Samedi
0
3
0
0
L
4
2
0
2
W
Bacchus
JEFFYY_808
Bacchus
6
1
8
10
W
Scylla
Q-hoops-
Scylla
6
0
5
8.5
W
1
2
5
1.75
L
0
4
1
0.13
W
Sun Wukong
angelg0323
Sun Wukong
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,547
Damage
20,493
32,967
Taken
29,652
12,331
Mitigated
12,051
6,106
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,529
711
0
1,496
7,637
2,098
0
2,052
5,585
0
20,748
L
3,052
394
316
1,526
7,888
3,423
0
3,801
4,015
15,897
0
W
3,285
124
0
737
4,202
2,010
160
1,456
2,746
17,105
0
L
Baron Samedi
BoxingHorizon39
Baron Samedi
3,502
0
0
1,066
5,154
1,677
0
3,494
1,504
24,119
0
L
5,139
1,252
0
1,102
7,036
3,660
1,052
1,966
5,024
27,245
1,755
W
Bacchus
JEFFYY_808
Bacchus
6,515
1,240
0
4,815
8,944
4,458
363
2,122
6,674
27,956
0
W
Scylla
Q-hoops-
Scylla
5,234
411
0
1,151
4,426
1,294
257
2,389
1,883
31,289
0
W
2,510
1,402
45
1,311
4,916
1,500
548
1,738
3,178
0
19,945
L
2,325
1,299
0
600
5,252
1,473
0
3,375
1,805
0
14,109
W
Sun Wukong
angelg0323
Sun Wukong
2,949
945
0
1,457
7,164
2,789
354
3,476
3,614
0
27,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,390
Gold Earned
31,954
216
Minions Killed
235
0
Camps Cleared
0
1,008,402
Distance Traveled
1,116,437
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,274
440
44
4
0
202,116
0
L
Yemoja
5,628
469
34
3
0
177,293
0
W
Ares
6,018
502
19
2
0
238,124
0
L
Baron Samedi
5,868
489
57
5
0
213,491
4
L
Ymir
6,815
568
63
5
0
222,182
1
W
Bacchus
7,028
586
48
4
0
244,518
2
W
Scylla
7,190
599
68
6
0
204,695
1
W
Cupid
5,485
457
34
3
0
212,239
0
L
Neith
4,805
400
18
2
0
193,320
0
W
Sun Wukong
6,233
519
66
6
0
216,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role