Player Matchup

Hachiman
Hachiman
Aegexen
Hachiman
Level 107
God Stats
0W - 1L
1,775 SR
Queue Stats
133W - 77L
1,644 Elo+
Party 1
Fafnir
Fafnir
CappaKi
Fafnir
Level 28
God Stats
1W - 1L
1,875 SR
Queue Stats
30W - 17L
1,621 Elo+
Party 1
Achilles
Achilles
Rowln
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 48L
1,626 Elo+
Party 1
Pele
Pele
iDemoz
Pele
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 51L
1,648 Elo+
Party 1
Amaterasu
Amaterasu
minkook
Amaterasu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 52L
1,651 Elo+
Party 1
Team Averages
Level 52
1,630 SR
1,638 Elo+

VS

Team Averages
Level 103
1,444 SR
1,513 Elo+
Agni
Agni
Dash1030
Agni
Level 155
God Stats
1W - 1L
1,219 SR
Queue Stats
131W - 111L
1,579 Elo+
Party 2
Pele
Pele
Gorutta-_Jones
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Swooney
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,406 Elo+
Party 2
Nemesis
Nemesis
slappykyl3
Nemesis
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
835W - 857L
1,546 Elo+
Party 2
Chang'e
Chang'e
zHybrid
Chang'e
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
155W - 143L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aegexen
Hachiman
18
8 / 5 / 9
10,469
872
21,707
13,369
6,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
CappaKi
Fafnir
13
0 / 7 / 16
8,110
676
7,121
19,311
26,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Rowln
Achilles
17
6 / 6 / 11
9,642
804
11,896
16,202
21,175
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
iDemoz
Pele
15
5 / 8 / 9
8,991
749
12,689
13,111
5,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
minkook
Amaterasu
15
2 / 5 / 12
9,460
788
7,122
19,020
17,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
13 / 3 / 12
11,785
982
25,294
11,221
5,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 6 / 14
10,857
905
14,022
18,462
13,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Swooney
Cthulhu
16
1 / 4 / 17
9,387
782
7,760
17,356
19,884
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
slappykyl3
Nemesis
16
5 / 5 / 13
9,975
831
10,019
15,858
11,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
zHybrid
Chang'e
16
4 / 3 / 19
9,793
816
12,907
12,981
8,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
105
21
Kills
30
31
Deaths
21
57
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aegexen
Hachiman
8
5
9
2.5
L
Fafnir
CappaKi
Fafnir
0
7
16
1.14
W
Agni
13
3
12
6.33
W
7
6
14
2.33
L
Achilles
Rowln
Achilles
6
6
11
1.92
W
Cthulhu
Swooney
Cthulhu
1
4
17
2.38
L
Pele
iDemoz
Pele
5
8
9
1.19
L
Amaterasu
minkook
Amaterasu
2
5
12
1.6
W
Nemesis
slappykyl3
Nemesis
5
5
13
2.3
W
Chang'e
zHybrid
Chang'e
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,535
Damage
70,002
81,013
Taken
75,878
77,176
Mitigated
58,243
21,057
Healing
36,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aegexen
Hachiman
21,707
9,779
1,191
3,839
13,369
6,464
1,178
7,209
6,160
0
40,791
L
Fafnir
CappaKi
Fafnir
7,121
2,116
825
2,867
19,311
26,115
299
11,434
7,877
9,825
0
W
Agni
25,294
1,618
1,722
2,891
11,221
5,327
1,788
575
10,646
38,964
0
W
14,022
2,753
1,694
5,570
18,462
13,681
252
2,655
15,807
0
28,818
L
Achilles
Rowln
Achilles
11,896
3,102
960
1,714
16,202
21,175
432
8,896
7,306
0
18,949
W
Cthulhu
Swooney
Cthulhu
7,760
724
0
0
17,356
19,884
288
1,187
16,169
16,178
0
L
Pele
iDemoz
Pele
12,689
2,573
2,040
1,332
13,111
5,793
793
6,348
6,763
0
26,246
L
Amaterasu
minkook
Amaterasu
7,122
2,499
998
5,291
19,020
17,629
0
12,074
6,946
0
9,924
W
Nemesis
slappykyl3
Nemesis
10,019
4,476
1,084
3,733
15,858
11,185
1,771
1,783
14,075
0
19,460
W
Chang'e
zHybrid
Chang'e
12,907
1,045
13,061
6,373
12,981
8,166
776
921
12,060
23,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,672
Gold Earned
51,797
91
Minions Killed
115
0
Camps Cleared
0
893,697
Distance Traveled
1,083,099
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,469
872
47
4
0
141,858
0
L
Fafnir
8,110
676
8
1
0
186,112
0
W
Agni
11,785
982
18
2
0
233,075
2
W
Pele
10,857
905
30
3
0
215,947
1
L
Achilles
9,642
804
6
1
0
196,488
0
W
Cthulhu
9,387
782
23
2
0
212,961
0
L
Pele
8,991
749
27
2
0
178,641
1
L
Amaterasu
9,460
788
3
0
0
190,598
1
W
Nemesis
9,975
831
19
2
0
203,557
0
W
Chang'e
9,793
816
25
2
0
217,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role