Player Matchup

Neith
Neith
B00M headshot42
Neith
Level 28
God Stats
3W - 15L
1,310 SR
Queue Stats
114W - 233L
1,227 Elo+
Party 1
Yemoja
Yemoja
BeeblesBoi
Yemoja
Level 17
God Stats
10W - 12L
1,416 SR
Queue Stats
31W - 66L
1,200 Elo+
Party 1
Hel
Hel
Darknis-X3
Hel
Level 29
God Stats
0W - 1L
1,262 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Niahara
Aphrodite
Level 29
God Stats
56W - 57L
1,530 SR
Queue Stats
195W - 369L
1,216 Elo+
Party 1
Vamana
Vamana
PickleFlick
Vamana
Level 47
God Stats
1W - 7L
1,506 SR
Queue Stats
272W - 547L
1,210 Elo+
Party 1
Team Averages
Level 30
1,405 SR
1,271 Elo+

VS

Team Averages
Level 21
1,409 SR
1,370 Elo+
Cthulhu
Cthulhu
CountMaximus
Cthulhu
Level 14
God Stats
23W - 15L
1,250 SR
Queue Stats
29W - 23L
1,242 Elo+
Solo
Neith
Neith
HvW PENTA
Neith
Level 27
God Stats
1W - 0L
1,295 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hades
Hades
SkaterBoyDeku05
Hades
Level 29
God Stats
7W - 5L
1,550 SR
Queue Stats
7W - 6L
1,410 Elo+
Solo
Zeus
Zeus
VeKTR Smirks
Zeus
Level 8
God Stats
23W - 19L
1,561 SR
Queue Stats
57W - 53L
1,301 Elo+
Solo
He Bo
He Bo
Waffles1983
He Bo
Level 26
God Stats
3W - 6L
1,388 SR
Queue Stats
271W - 295L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,016
902
8,133
12,488
5,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
BeeblesBoi
Yemoja
16
0 / 5 / 4
10,137
1,014
6,252
17,351
16,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 3 / 0
8,237
824
2,902
7,535
8,888
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes

Shoes

+6%
Movement Speed

Aphrodite
Niahara
Aphrodite
14
2 / 8 / 1
9,152
915
9,621
18,484
11,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Vamana
15
1 / 10 / 1
9,057
906
13,298
22,856
16,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

90

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CountMaximus
Cthulhu
17
1 / 0 / 20
9,771
977
10,022
10,908
11,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
HvW PENTA
Neith
18
9 / 0 / 17
12,224
1,222
17,998
6,536
2,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 0 / 13
10,961
1,096
18,134
15,016
7,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 3 / 17
11,299
1,130
18,019
7,853
2,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 1 / 14
10,084
1,008
7,515
5,335
1,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
113
4
Kills
32
32
Deaths
4
7
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Yemoja
BeeblesBoi
Yemoja
0
5
4
0.4
W
Cthulhu
CountMaximus
Cthulhu
1
0
20
11
L
0
3
0
0
W
Neith
HvW PENTA
Neith
9
0
17
17.5
L
Aphrodite
Niahara
Aphrodite
2
8
1
0.31
L
Vamana
1
10
1
0.15
W
9
0
13
15.5
W
8
3
17
5.5
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,206
Damage
71,688
78,714
Taken
45,648
58,404
Mitigated
26,629
18,254
Healing
15,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,133
2,985
0
612
12,488
5,003
0
7,989
4,499
0
23,524
L
Yemoja
BeeblesBoi
Yemoja
6,252
1,283
1,543
966
17,351
16,493
0
11,085
6,266
26,187
0
W
Cthulhu
CountMaximus
Cthulhu
10,022
689
354
0
10,908
11,799
0
3,463
7,145
23,114
0
L
2,902
951
2,439
1,503
7,535
8,888
0
6,680
855
12,566
0
W
Neith
HvW PENTA
Neith
17,998
8,949
1,008
4,142
6,536
2,800
0
2,925
3,486
0
47,224
L
Aphrodite
Niahara
Aphrodite
9,621
1,729
3,678
3,616
18,484
11,181
0
11,311
7,173
26,323
0
L
Vamana
13,298
6,645
0
3,897
22,856
16,839
0
16,625
6,231
117
28,549
W
18,134
2,038
195
7,603
15,016
7,439
0
7,177
7,691
25,329
0
W
18,019
3,638
147
945
7,853
2,751
0
4,096
3,632
28,500
0
W
7,515
135
71
765
5,335
1,840
0
1,231
4,029
18,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,599
Gold Earned
54,339
159
Minions Killed
181
4
Camps Cleared
3
821,270
Distance Traveled
845,855
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,016
902
28
3
1
174,473
2
L
Yemoja
10,137
1,014
37
4
1
155,952
1
W
Cthulhu
9,771
977
32
3
0
184,114
0
L
Hel
8,237
824
18
2
0
130,666
0
W
Neith
12,224
1,222
81
8
3
183,788
0
L
Aphrodite
9,152
915
43
4
1
160,304
3
L
Vamana
9,057
906
33
3
1
199,875
0
W
Hades
10,961
1,096
20
2
0
163,974
0
W
Zeus
11,299
1,130
22
2
0
137,463
0
W
He Bo
10,084
1,008
26
3
0
176,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role