Player Matchup

Ymir
Ymir
ElBany
Ymir
Level 4
God Stats
45W - 33L
1,332 SR
Queue Stats
69W - 55L
1,319 Elo+
Party 1
Erlang Shen
Erlang Shen
MrUsme
Erlang Shen
Level 87
God Stats
53W - 53L
1,554 SR
Queue Stats
366W - 391L
1,446 Elo+
Party 1
Fenrir
Fenrir
assayix01
Fenrir
Level 123
God Stats
11W - 7L
1,545 SR
Queue Stats
190W - 211L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
elyor123
Danzaburou
Level 109
God Stats
101W - 89L
1,617 SR
Queue Stats
851W - 840L
1,482 Elo+
Party 1
Nox
Nox
teokineitor300
Nox
Level 101
God Stats
9W - 6L
1,498 SR
Queue Stats
138W - 140L
1,497 Elo+
Party 1
Team Averages
Level 85
1,509 SR
1,450 Elo+

VS

Team Averages
Level 101
1,575 SR
1,491 Elo+
Zeus
Zeus
DV Frantic Sr
Zeus
Level 141
God Stats
4W - 6L
1,525 SR
Queue Stats
98W - 104L
1,524 Elo+
Party 2
Geb
Geb
Il yeti Il
Geb
Level 139
God Stats
1W - 3L
1,562 SR
Queue Stats
43W - 51L
1,490 Elo+
Party 2
Thoth
Thoth
NativeAM
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 283L
1,407 Elo+
Solo
King Arthur
King Arthur
TheBurrd
King Arthur
Level 129
God Stats
5W - 8L
1,755 SR
Queue Stats
64W - 65L
1,574 Elo+
Party 2
Anhur
Anhur
akorte95
Anhur
Level 49
God Stats
1W - 6L
1,531 SR
Queue Stats
62W - 74L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElBany
Ymir
9
3 / 2 / 5
5,982
544
2,017
6,165
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
MrUsme
Erlang Shen
11
3 / 0 / 1
6,587
599
3,397
4,467
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
assayix01
Fenrir
9
3 / 0 / 2
5,696
518
3,123
5,912
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
elyor123
Danzaburou
10
3 / 1 / 4
6,707
610
7,279
5,536
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 3
6,306
573
1,769
4,975
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,520
593
7,052
4,703
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,492
408
1,475
5,223
1,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
NativeAM
Thoth
9
0 / 2 / 0
5,102
464
1,851
4,796
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
TheBurrd
King Arthur
8
0 / 3 / 2
5,040
458
828
6,618
2,263
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
akorte95
Anhur
7
1 / 5 / 1
4,723
429
3,003
7,502
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Ymir
ElBany
Ymir
3
2
5
2.75
L
0
2
0
0
W
Erlang Shen
MrUsme
Erlang Shen
3
0
1
3.5
L
Thoth
NativeAM
Thoth
0
2
0
0
L
King Arthur
TheBurrd
King Arthur
0
3
2
0.33
L
Anhur
akorte95
Anhur
1
5
1
0.3
W
Fenrir
assayix01
Fenrir
3
0
2
4
W
Danzaburou
elyor123
Danzaburou
3
1
4
5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,585
Damage
14,209
27,055
Taken
28,842
9,895
Mitigated
8,349
10,718
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,052
687
0
1,846
4,703
1,371
0
1,033
3,650
39,333
0
W
Ymir
ElBany
Ymir
2,017
452
0
700
6,165
2,679
0
2,211
3,954
22,270
0
L
1,475
330
0
1,000
5,223
1,946
0
358
4,825
15,959
0
W
Erlang Shen
MrUsme
Erlang Shen
3,397
1,757
0
2,945
4,467
1,874
474
1,577
2,616
0
27,641
L
Thoth
NativeAM
Thoth
1,851
221
0
750
4,796
1,148
276
0
4,796
20,300
0
L
King Arthur
TheBurrd
King Arthur
828
211
0
107
6,618
2,263
0
1,046
5,542
0
21,788
L
Anhur
akorte95
Anhur
3,003
1,373
0
1,373
7,502
1,621
0
1,227
6,243
0
15,569
W
Fenrir
assayix01
Fenrir
3,123
623
0
2,650
5,912
1,856
0
1,380
4,532
0
23,857
W
Danzaburou
elyor123
Danzaburou
7,279
3,589
0
2,478
5,536
1,748
0
2,166
3,370
0
33,999
W
1,769
684
0
1,945
4,975
1,738
0
2,770
2,205
31,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,278
Gold Earned
25,877
300
Minions Killed
254
0
Camps Cleared
0
1,036,789
Distance Traveled
952,397
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,520
593
93
8
0
167,864
1
W
Ymir
5,982
544
44
4
0
195,675
4
L
Geb
4,492
408
28
3
0
225,719
6
W
Erlang Shen
6,587
599
54
5
0
191,255
0
L
Thoth
5,102
464
49
4
0
170,193
0
L
King Arthur
5,040
458
52
5
0
203,127
4
L
Anhur
4,723
429
32
3
0
185,494
1
W
Fenrir
5,696
518
62
6
0
230,515
1
W
Danzaburou
6,707
610
61
6
0
199,806
0
W
Nox
6,306
573
79
7
0
219,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role