Player Matchup

Janus
Janus
Platinum II
I ONERDIAZ I
Janus
Platinum II
Level 98
God Stats
7W - 13L
1,586 SR
Queue Stats
122W - 111L
1,989 MMR
Party 2
Cerberus
Cerberus
Platinum V
IllWhiteDeath
Cerberus
Platinum V
Level 113
God Stats
4W - 2L
1,444 SR
Queue Stats
54W - 46L
1,815 MMR
Party 2
Medusa
Medusa
Platinum I
YT-MarvlousNoob
Medusa
Platinum I
Level 160
God Stats
2W - 4L
1,391 SR
Queue Stats
237W - 225L
1,883 MMR
Solo
Nemesis
Nemesis
Gold I
Yemju
Nemesis
Gold I
Level 153
God Stats
7W - 6L
1,710 SR
Queue Stats
49W - 27L
1,856 MMR
Party 1
Achilles
Achilles
Platinum V
loonisthename
Achilles
Platinum V
Level 153
God Stats
16W - 2L
1,830 SR
Queue Stats
19W - 7L
1,903 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,592 SR
1,889 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,606 SR
1,890 MMR
Geb
Geb
Platinum II
Ahvee
Geb
Platinum II
Level 152
God Stats
21W - 22L
1,588 SR
Queue Stats
83W - 76L
1,892 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Awb120
Heimdallr
Platinum IV
Level 142
God Stats
1W - 3L
1,539 SR
Queue Stats
65W - 53L
1,901 MMR
Solo
Zeus
Zeus
Platinum III
Jeffe Liebre
Zeus
Platinum III
Level 155
God Stats
86W - 61L
1,765 SR
Queue Stats
333W - 319L
1,899 MMR
Solo
Nike
Nike
Platinum II
OMGItsARedHead
Nike
Platinum II
Level 133
God Stats
2W - 2L
1,534 SR
Queue Stats
93W - 91L
1,882 MMR
Solo
Bastet
Bastet
Platinum IV
Tebbys
Bastet
Platinum IV
Level 135
God Stats
3W - 1L
1,606 SR
Queue Stats
257W - 254L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 12
14,411
515
16,110
19,700
8,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
IllWhiteDeath
Cerberus
19
5 / 2 / 13
14,865
531
11,971
26,310
37,762
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 2 / 10
18,660
666
24,911
27,201
14,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Yemju
Nemesis
20
7 / 3 / 11
16,129
576
16,473
22,630
12,744
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
loonisthename
Achilles
20
8 / 0 / 16
17,119
611
19,998
28,818
29,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
TiamatDanzaburouAthenaSetCthulhu

VS

Bans
Guan YuApolloCu ChulainnTsukuyomiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ahvee
Geb
16
0 / 5 / 8
10,841
387
12,080
22,424
23,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Awb120
Heimdallr
18
1 / 8 / 3
11,742
419
12,366
20,830
9,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 6 / 8
12,247
437
24,986
19,621
9,869
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 6 / 3
13,688
489
12,988
30,448
21,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Tebbys
Bastet
19
5 / 6 / 5
12,914
461
17,708
24,244
15,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
31
Kills
11
11
Deaths
31
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Geb
Ahvee
Geb
0
5
8
0.8
L
Heimdallr
Awb120
Heimdallr
1
8
3
0.31
W
2
4
12
2
W
Cerberus
IllWhiteDeath
Cerberus
5
2
13
5.75
L
1
6
8
0.83
L
4
6
3
0.92
L
Bastet
Tebbys
Bastet
5
6
5
1.25
W
9
2
10
7
W
Nemesis
Yemju
Nemesis
7
3
11
4.17
W
Achilles
loonisthename
Achilles
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,463
Damage
80,128
124,659
Taken
117,567
103,390
Mitigated
79,579
48,788
Healing
25,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Ahvee
Geb
12,080
1,156
0
2,328
22,424
23,840
0
6,788
15,422
36,385
0
L
Heimdallr
Awb120
Heimdallr
12,366
6,715
0
5,676
20,830
9,208
0
4,799
15,943
0
90,752
W
16,110
473
424
3,648
19,700
8,801
749
8,505
11,195
89,166
0
W
Cerberus
IllWhiteDeath
Cerberus
11,971
752
0
10,172
26,310
37,762
639
10,133
16,177
59,950
0
L
24,986
1,270
0
4,063
19,621
9,869
168
5,390
13,995
119,134
0
L
12,988
1,169
0
6,700
30,448
21,580
0
4,908
25,364
11,457
88,798
L
Bastet
Tebbys
Bastet
17,708
4,700
0
6,466
24,244
15,082
37
6,250
17,808
0
93,920
W
24,911
11,233
0
11,608
27,201
14,520
6,451
7,230
19,971
0
189,358
W
Nemesis
Yemju
Nemesis
16,473
9,408
0
6,125
22,630
12,744
784
9,255
13,375
0
157,876
W
Achilles
loonisthename
Achilles
19,998
5,177
0
16,811
28,818
29,563
2,933
8,972
19,846
0
109,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,184
Gold Earned
61,432
815
Minions Killed
727
0
Camps Cleared
0
2,963,823
Distance Traveled
2,632,230
28
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,841
387
45
2
0
540,831
10
L
Heimdallr
11,742
419
146
5
0
474,118
6
W
Janus
14,411
515
153
5
0
586,664
6
W
Cerberus
14,865
531
81
3
0
604,097
10
L
Zeus
12,247
437
200
7
0
471,804
13
L
Nike
13,688
489
201
7
0
543,067
2
L
Bastet
12,914
461
135
5
0
602,410
9
W
Medusa
18,660
666
270
10
0
531,584
4
W
Nemesis
16,129
576
167
6
0
643,202
5
W
Achilles
17,119
611
144
5
0
598,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role