Player Matchup

Hou Yi
Hou Yi
Gekyvme
Hou Yi
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 64L
1,634 Elo+
Party 1
Hel
Hel
HarthCore
Hel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 31L
1,707 Elo+
Party 1
Ymir
Ymir
RayTellEm1
Ymir
Level 7
God Stats
2W - 0L
1,394 SR
Queue Stats
2W - 1L
1,512 Elo+
Party 1
Team Averages
Level 58
1,465 SR
1,618 Elo+

VS

Team Averages
Level 25
1,561 SR
1,442 Elo+
Gilgamesh
Gilgamesh
OriginaI Senpai
Gilgamesh
Level 42
God Stats
19W - 18L
1,683 SR
Queue Stats
195W - 241L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
S4NTILL4N
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,385 Elo+
Party 2
Sol
Sol
justicierochilud
Sol
Level 27
God Stats
40W - 36L
1,499 SR
Queue Stats
210W - 244L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gekyvme
Hou Yi
18
5 / 1 / 5
13,984
666
20,003
26,343
12,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 3 / 4
14,385
685
24,231
22,331
10,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
0 / 5 / 8
13,228
630
6,820
22,581
24,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OriginaI Senpai
Gilgamesh
16
1 / 3 / 8
13,636
649
21,153
31,396
28,413
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
S4NTILL4N
Tsukuyomi
14
7 / 7 / 1
12,883
613
15,050
16,456
6,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 3 / 6
12,249
583
26,679
16,155
5,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
13
Kills
9
9
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Gekyvme
Hou Yi
5
1
5
7.5
W
8
3
4
3.33
L
Gilgamesh
OriginaI Senpai
Gilgamesh
1
3
8
1.67
W
0
5
8
0.8
L
Tsukuyomi
S4NTILL4N
Tsukuyomi
7
7
1
1.07
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,054
Damage
62,882
71,255
Taken
64,007
47,715
Mitigated
39,823
37,529
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Gekyvme
Hou Yi
20,003
11,965
0
8,897
26,343
12,829
2,728
9,721
16,622
0
101,400
W
24,231
3,456
12,882
13,352
22,331
10,574
780
8,712
13,619
82,594
0
L
Gilgamesh
OriginaI Senpai
Gilgamesh
21,153
3,616
93
8,919
31,396
28,413
46
16,406
14,972
0
57,356
W
6,820
1,004
0
2,398
22,581
24,312
170
8,607
13,974
28,774
0
L
Tsukuyomi
S4NTILL4N
Tsukuyomi
15,050
3,627
453
2,031
16,456
6,047
630
7,870
8,586
0
51,275
L
26,679
2,922
1,275
8,303
16,155
5,363
596
6,863
9,262
92,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,597
Gold Earned
38,768
245
Minions Killed
241
0
Camps Cleared
0
1,112,764
Distance Traveled
1,025,248
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,984
666
119
6
0
360,126
4
W
Hel
14,385
685
81
4
0
388,920
1
L
Gilgamesh
13,636
649
60
3
0
354,497
4
W
Ymir
13,228
630
45
2
0
363,718
0
L
Tsukuyomi
12,883
613
59
3
0
305,788
2
L
Sol
12,249
583
122
6
0
364,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role