Player Matchup

Neith
Neith
APOLOBJJ1234
Neith
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 65L
1,559 Elo+
Solo
Ares
Ares
DruupyToomerz
Ares
Level 28
God Stats
18W - 9L
1,709 SR
Queue Stats
33W - 26L
1,515 Elo+
Party 1
Mulan
Mulan
LarryPinhead
Mulan
Level 22
God Stats
7W - 2L
1,947 SR
Queue Stats
65W - 65L
1,551 Elo+
Solo
Agni
Agni
LeydanDN
Agni
Level 29
God Stats
4W - 6L
1,433 SR
Queue Stats
180W - 177L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
YOlOMcSweGGins
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,583 Elo+
Party 1
Team Averages
Level 22
1,618 SR
1,542 Elo+

VS

Team Averages
Level 17
1,538 SR
1,588 Elo+
Tyr
Tyr
Arki28
Tyr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,626 Elo+
Solo
Ullr
Ullr
Quinttero
Ullr
Level 25
God Stats
5W - 2L
1,736 SR
Queue Stats
214W - 174L
1,637 Elo+
Solo
Cthulhu
Cthulhu
TimeCrisis3
Cthulhu
Level 26
God Stats
8W - 11L
1,457 SR
Queue Stats
244W - 261L
1,486 Elo+
Solo
Sol
Sol
eb0yabuser
Sol
Level 17
God Stats
0W - 1L
1,498 SR
Queue Stats
10W - 11L
1,558 Elo+
Solo
Awilix
Awilix
s3rene
Awilix
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 3L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
10,623
462
8,209
14,172
5,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 2 / 7
12,340
537
13,460
19,981
20,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
12 / 4 / 2
13,105
570
15,732
17,801
15,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
19
2 / 4 / 7
11,819
514
6,582
9,292
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
YOlOMcSweGGins
Gilgamesh
16
4 / 2 / 7
10,568
459
4,233
11,717
7,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Arki28
Tyr
14
0 / 8 / 1
9,137
397
1,872
13,672
10,261
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
16
1 / 4 / 1
10,108
439
6,168
12,223
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TimeCrisis3
Cthulhu
15
0 / 5 / 2
9,371
407
6,567
14,865
13,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 5 / 8
11,396
495
10,650
16,191
7,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
s3rene
Awilix
20
16 / 3 / 1
13,567
590
21,011
16,267
7,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
25
Kills
18
18
Deaths
25
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
6
7
0.92
L
Tyr
Arki28
Tyr
0
8
1
0.06
W
5
2
7
4.25
W
12
4
2
3.25
W
Agni
2
4
7
1.38
L
Ullr
1
4
1
0.38
L
Cthulhu
TimeCrisis3
Cthulhu
0
5
2
0.2
W
Gilgamesh
YOlOMcSweGGins
Gilgamesh
4
2
7
3.75
L
1
5
8
1
L
Awilix
s3rene
Awilix
16
3
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,216
Damage
46,268
72,963
Taken
73,218
52,300
Mitigated
43,622
17,940
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,209
3,354
0
2,961
14,172
5,560
1,232
1,551
12,621
0
67,588
L
Tyr
Arki28
Tyr
1,872
627
0
1,001
13,672
10,261
419
0
13,297
0
23,022
W
13,460
539
573
4,461
19,981
20,314
666
7,101
12,880
49,309
0
W
15,732
2,462
0
5,535
17,801
15,187
929
3,054
14,747
0
61,311
W
Agni
6,582
888
248
2,610
9,292
3,346
400
3,402
5,890
77,131
0
L
Ullr
6,168
2,437
0
2,764
12,223
4,655
814
3,325
8,820
0
74,535
L
Cthulhu
TimeCrisis3
Cthulhu
6,567
302
0
768
14,865
13,766
0
4,831
9,962
47,267
0
W
Gilgamesh
YOlOMcSweGGins
Gilgamesh
4,233
1,655
0
1,552
11,717
7,893
0
1,733
9,984
0
63,585
L
10,650
4,148
0
4,489
16,191
7,334
672
6,990
8,807
76,539
2,774
L
Awilix
s3rene
Awilix
21,011
10,478
0
2,464
16,267
7,606
0
4,438
11,665
0
102,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,455
Gold Earned
53,579
528
Minions Killed
562
0
Camps Cleared
0
2,095,858
Distance Traveled
2,174,701
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,623
462
115
5
0
395,059
6
L
Tyr
9,137
397
47
2
0
405,026
0
W
Ares
12,340
537
48
2
0
443,384
0
W
Mulan
13,105
570
111
5
0
444,753
0
W
Agni
11,819
514
166
7
0
455,097
3
L
Ullr
10,108
439
140
6
0
394,087
3
L
Cthulhu
9,371
407
85
4
0
442,765
6
W
Gilgamesh
10,568
459
88
4
0
357,565
1
L
Sol
11,396
495
138
6
0
424,502
3
L
Awilix
13,567
590
152
7
0
508,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role