Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
TomNookEsquire
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 58L
1,752 Elo+
Party 3
Kuzenbo
Kuzenbo
dinokeats111-din
Kuzenbo
Level 89
God Stats
52W - 29L
1,716 SR
Queue Stats
854W - 732L
1,672 Elo+
Party 3
Merlin
Merlin
ooga_Booga_unga_
Merlin
Level 123
God Stats
2W - 4L
1,237 SR
Queue Stats
298W - 280L
1,597 Elo+
Party 3
Horus
Horus
yoBone_head24
Horus
Level 160
God Stats
6W - 4L
1,805 SR
Queue Stats
343W - 323L
1,548 Elo+
Party 3
Team Averages
Level 114
1,552 SR
1,614 Elo+

VS

Team Averages
Level 79
1,674 SR
1,672 Elo+
Xing Tian
Xing Tian
FrozenRunner
Xing Tian
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 111L
1,563 Elo+
Party 2
Neith
Neith
SH-Grande
Neith
Level 27
God Stats
6W - 1L
1,989 SR
Queue Stats
91W - 37L
1,790 Elo+
Party 1
Merlin
Merlin
SH-Squirrel
Merlin
Level 141
God Stats
6W - 3L
1,860 SR
Queue Stats
268W - 184L
1,754 Elo+
Party 1
Gilgamesh
Gilgamesh
Zabikenx
Gilgamesh
Level 57
God Stats
9W - 1L
1,835 SR
Queue Stats
339W - 177L
1,761 Elo+
Party 1
Amaterasu
Amaterasu
mommaslilgamer
Amaterasu
Level 136
God Stats
4W - 2L
1,184 SR
Queue Stats
298W - 266L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 3 / 1
8,768
674
9,143
9,539
5,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
TomNookEsquire
Heimdallr
12
2 / 2 / 1
7,085
545
9,642
9,530
2,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 3 / 0
6,227
479
2,081
6,740
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 4 / 1
6,557
504
2,167
9,002
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 5 / 1
5,748
442
3,454
9,272
4,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FrozenRunner
Xing Tian
11
0 / 1 / 3
6,397
492
2,080
10,357
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
SH-Grande
Neith
12
2 / 1 / 3
6,926
533
6,270
8,842
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
14
9 / 3 / 4
8,683
668
11,859
6,634
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Zabikenx
Gilgamesh
13
5 / 1 / 7
8,091
622
6,477
7,716
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
mommaslilgamer
Amaterasu
13
1 / 5 / 4
7,237
557
1,874
10,697
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
11
Kills
17
17
Deaths
11
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
3
1
2.5
W
Xing Tian
FrozenRunner
Xing Tian
0
1
3
1.5
W
Neith
SH-Grande
Neith
2
1
3
3.5
W
Merlin
9
3
4
3.67
L
Heimdallr
TomNookEsquire
Heimdallr
2
2
1
1.25
W
Gilgamesh
Zabikenx
Gilgamesh
5
1
7
8.5
L
1
3
0
0.33
W
Amaterasu
mommaslilgamer
Amaterasu
1
5
4
0.6
L
0
4
1
0.13
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,487
Damage
28,560
44,083
Taken
44,246
18,833
Mitigated
18,004
13,410
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,143
2,314
0
1,609
9,539
5,099
324
1,770
7,769
0
58,915
W
Xing Tian
FrozenRunner
Xing Tian
2,080
261
0
2,918
10,357
5,450
0
677
9,640
21,267
0
W
Neith
SH-Grande
Neith
6,270
3,098
0
4,332
8,842
2,339
0
0
8,842
0
44,227
W
Merlin
11,859
897
0
1,093
6,634
2,376
0
1,438
5,164
52,080
0
L
Heimdallr
TomNookEsquire
Heimdallr
9,642
5,703
0
3,068
9,530
2,901
0
2,975
6,555
0
40,447
W
Gilgamesh
Zabikenx
Gilgamesh
6,477
2,500
0
3,371
7,716
3,220
0
1,582
6,078
0
35,292
L
2,081
478
0
1,537
6,740
4,079
342
2,717
4,023
19,506
0
W
Amaterasu
mommaslilgamer
Amaterasu
1,874
455
0
4,501
10,697
4,619
0
413
10,274
0
39,668
L
2,167
64
0
3,850
9,002
2,574
509
3,363
5,639
43,336
0
L
3,454
1,271
747
2,599
9,272
4,180
0
3,114
6,158
0
16,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
37,334
337
Minions Killed
361
0
Camps Cleared
0
1,261,809
Distance Traveled
1,285,540
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,768
674
101
8
0
274,542
2
W
Xing Tian
6,397
492
36
3
0
252,646
4
W
Neith
6,926
533
79
6
0
220,073
6
W
Merlin
8,683
668
83
6
0
235,302
3
L
Heimdallr
7,085
545
77
6
0
258,692
0
W
Gilgamesh
8,091
622
68
5
0
298,709
3
L
Kuzenbo
6,227
479
38
3
0
253,134
0
W
Amaterasu
7,237
557
95
7
0
278,810
0
L
Merlin
6,557
504
91
7
0
237,099
0
L
Horus
5,748
442
30
2
0
238,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role