Player Matchup

Ares
Ares
Deuce-_-Almighty
Ares
Level 29
God Stats
5W - 10L
1,472 SR
Queue Stats
81W - 66L
1,621 Elo+
Party 3
Janus
Janus
H-HOUR_guilhe-38
Janus
Level 46
God Stats
10W - 6L
1,767 SR
Queue Stats
107W - 74L
1,648 Elo+
Party 1
Apollo
Apollo
Milk_Shake_Ninho
Apollo
Level 17
God Stats
3W - 2L
1,780 SR
Queue Stats
114W - 89L
1,721 Elo+
Party 1
Hun Batz
Hun Batz
SpLaSh-_-ARES
Hun Batz
Level 121
God Stats
0W - 1L
1,187 SR
Queue Stats
241W - 236L
1,600 Elo+
Party 3
Chaac
Chaac
ninao_22
Chaac
Level 123
God Stats
3W - 1L
1,605 SR
Queue Stats
36W - 37L
1,515 Elo+
Party 1
Team Averages
Level 67
1,562 SR
1,621 Elo+

VS

Team Averages
Level 67
1,580 SR
1,595 Elo+
Set
Set
Azraeliz
Set
Level 89
God Stats
5W - 5L
1,637 SR
Queue Stats
503W - 354L
1,607 Elo+
Party 2
Chang'e
Chang'e
Hellooomotto
Chang'e
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 166L
1,613 Elo+
Party 2
Sol
Sol
Stormsae
Sol
Level 33
God Stats
28W - 19L
1,636 SR
Queue Stats
199W - 168L
1,535 Elo+
Party 4
Athena
Athena
Vrisic
Athena
Level 147
God Stats
15W - 14L
1,627 SR
Queue Stats
229W - 184L
1,560 Elo+
Party 4
Guan Yu
Guan Yu
xKillingKate
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
7,733
387
8,258
22,158
16,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 4 / 2
10,272
514
12,157
13,543
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 1
8,580
429
5,730
15,045
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
SpLaSh-_-ARES
Hun Batz
15
2 / 4 / 4
9,154
458
12,745
16,680
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
ninao_22
Chaac
16
1 / 4 / 0
9,268
463
10,142
19,855
15,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 7
10,816
541
11,107
16,288
8,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Hellooomotto
Chang'e
17
3 / 4 / 13
10,983
549
14,551
15,844
7,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 9
10,346
517
10,783
12,649
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Vrisic
Athena
15
5 / 0 / 17
11,130
557
12,421
20,223
17,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
xKillingKate
Guan Yu
19
8 / 0 / 4
12,405
620
18,100
23,573
29,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
8
Kills
27
27
Deaths
9
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
L
1
9
2
0.22
L
4
4
2
1.25
W
Chang'e
Hellooomotto
Chang'e
3
4
13
2.38
L
0
6
1
0.08
L
Hun Batz
SpLaSh-_-ARES
Hun Batz
2
4
4
1
W
4
2
9
4.25
W
Athena
Vrisic
Athena
5
0
17
13.5
L
Chaac
ninao_22
Chaac
1
4
0
0.25
W
Guan Yu
xKillingKate
Guan Yu
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,032
Damage
66,962
87,281
Taken
88,577
46,257
Mitigated
67,458
18,516
Healing
43,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,107
6,041
0
5,480
16,288
8,272
2,155
4,224
11,790
0
73,387
L
8,258
450
0
3,299
22,158
16,013
0
13,630
8,380
23,778
0
L
12,157
429
0
1,768
13,543
4,164
0
6,907
6,440
70,276
0
W
Chang'e
Hellooomotto
Chang'e
14,551
700
4,263
5,109
15,844
7,939
1,407
3,783
11,760
73,423
0
L
5,730
2,778
0
2,667
15,045
4,863
0
7,388
7,591
0
62,656
L
Hun Batz
SpLaSh-_-ARES
Hun Batz
12,745
4,054
0
3,884
16,680
5,998
0
6,753
9,713
0
64,602
W
10,783
3,306
0
5,896
12,649
4,143
1,491
1,869
10,716
66,781
0
W
Athena
Vrisic
Athena
12,421
3,995
1,977
6,739
20,223
17,429
643
6,626
13,306
47,447
0
L
Chaac
ninao_22
Chaac
10,142
1,922
0
6,898
19,855
15,219
855
5,273
14,502
0
66,484
W
Guan Yu
xKillingKate
Guan Yu
18,100
3,598
3,715
10,479
23,573
29,675
1,228
3,131
19,817
8,930
71,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,007
Gold Earned
55,680
496
Minions Killed
566
0
Camps Cleared
0
1,866,743
Distance Traveled
2,064,056
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,816
541
107
5
0
437,676
1
L
Ares
7,733
387
22
1
0
351,946
3
L
Janus
10,272
514
161
8
0
388,689
4
W
Chang'e
10,983
549
136
7
0
414,049
6
L
Apollo
8,580
429
101
5
0
374,199
2
L
Hun Batz
9,154
458
104
5
0
419,929
5
W
Sol
10,346
517
119
6
0
365,669
1
W
Athena
11,130
557
58
3
0
441,231
3
L
Chaac
9,268
463
108
5
0
331,980
0
W
Guan Yu
12,405
620
146
7
0
405,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role