Player Matchup

Ah Puch
Ah Puch
FaultDubz
Ah Puch
Level 18
God Stats
19W - 11L
1,530 SR
Queue Stats
104W - 124L
1,520 Elo+
Party 1
Olorun
Olorun
Gleik
Olorun
Level 128
God Stats
2W - 1L
1,257 SR
Queue Stats
51W - 48L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Imrapido
Sun Wukong
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,505 Elo+
Party 1
Team Averages
Level 69
1,429 SR
1,492 Elo+

VS

Team Averages
Level 53
1,698 SR
1,638 Elo+
Anubis
Anubis
HolloWLiricK753
Anubis
Level 29
God Stats
4W - 1L
1,831 SR
Queue Stats
4W - 2L
1,807 Elo+
Solo
Cupid
Cupid
Hudd0
Cupid
Level 27
God Stats
7W - 8L
1,500 SR
Queue Stats
147W - 157L
1,642 Elo+
Party 2
Kuzenbo
Kuzenbo
nighthawk zat
Kuzenbo
Level 102
God Stats
6W - 4L
1,763 SR
Queue Stats
350W - 331L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FaultDubz
Ah Puch
16
8 / 5 / 9
13,263
698
17,956
15,540
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Gleik
Olorun
16
7 / 6 / 7
13,457
708
15,644
16,798
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Imrapido
Sun Wukong
16
4 / 4 / 15
12,961
682
15,691
15,960
12,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 6
12,558
661
11,359
18,389
8,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Hudd0
Cupid
14
3 / 7 / 4
10,959
577
6,565
14,539
5,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
15
5 / 4 / 7
12,668
667
17,131
23,656
34,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
19
Kills
15
15
Deaths
19
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FaultDubz
Ah Puch
8
5
9
2.5
W
Olorun
Gleik
Olorun
7
6
7
1.75
L
7
8
6
1.25
L
Cupid
Hudd0
Cupid
3
7
4
0.71
W
Sun Wukong
Imrapido
Sun Wukong
4
4
15
2.88
L
Kuzenbo
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,291
Damage
35,055
48,298
Taken
56,584
24,481
Mitigated
48,506
18,217
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FaultDubz
Ah Puch
17,956
824
300
6,113
15,540
5,065
574
11,279
4,261
63,372
0
W
Olorun
Gleik
Olorun
15,644
7,400
604
6,181
16,798
7,056
2,830
8,063
8,735
69,189
5,721
L
11,359
182
0
7,178
18,389
8,482
300
11,377
6,737
50,846
0
L
Cupid
Hudd0
Cupid
6,565
1,862
1,683
3,554
14,539
5,545
633
8,537
5,702
0
34,906
W
Sun Wukong
Imrapido
Sun Wukong
15,691
2,068
0
5,019
15,960
12,360
494
9,256
6,704
0
54,804
L
Kuzenbo
17,131
5,206
0
2,937
23,656
34,479
44
12,967
10,300
37,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
36,185
242
Minions Killed
167
0
Camps Cleared
0
963,814
Distance Traveled
895,874
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,263
698
98
5
0
307,989
0
W
Olorun
13,457
708
84
4
0
294,109
1
L
Anubis
12,558
661
74
4
0
253,003
1
L
Cupid
10,959
577
61
3
0
300,771
0
W
Sun Wukong
12,961
682
60
3
0
361,716
0
L
Kuzenbo
12,668
667
32
2
0
342,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role