Player Matchup

Skadi
Skadi
Silver I
Jean-Val-Jean_M_
Skadi
Silver I
Level 145
God Stats
138W - 147L
1,521 SR
Queue Stats
402W - 492L
1,373 MMR
Party 1
Kukulkan
Kukulkan
Gold I
bobo-137
Kukulkan
Gold I
Level 108
God Stats
2W - 7L
1,429 SR
Queue Stats
74W - 123L
1,661 MMR
Party 1
Ares
Ares
Gold I
smoky2mars
Ares
Gold I
Level 128
God Stats
14W - 17L
1,697 SR
Queue Stats
270W - 411L
1,669 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,549 SR
1,568 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,527 SR
1,658 MMR
Ymir
Ymir
Platinum I
Ayoub_Sheikh
Ymir
Platinum I
Level 148
God Stats
21W - 23L
1,635 SR
Queue Stats
261W - 176L
1,707 MMR
Party 2
Ah Puch
Ah Puch
Platinum V
NINJA___O_o
Ah Puch
Platinum V
Level 155
God Stats
29W - 16L
1,631 SR
Queue Stats
303W - 214L
1,563 MMR
Party 2
Achilles
Achilles
Gold I
Zombie-Dreadful
Achilles
Gold I
Level 152
God Stats
1W - 0L
1,313 SR
Queue Stats
34W - 31L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
8,315
554
8,019
7,870
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
bobo-137
Kukulkan
12
0 / 2 / 0
8,462
564
5,837
6,864
2,803
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 0
8,946
596
5,034
14,378
14,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AphroditeAthenaChaacDanzaburouGuan Yu

VS

Bans
KumbhakarnaScyllaCu ChulainnDiscordiaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
10,209
681
5,982
14,903
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
NINJA___O_o
Ah Puch
15
5 / 0 / 3
10,369
691
10,110
5,927
2,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
2 / 0 / 6
9,268
618
9,907
8,740
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
0
2
0
0
W
Ah Puch
NINJA___O_o
Ah Puch
5
0
3
6.5
W
Achilles
2
0
6
5
L
Kukulkan
bobo-137
Kukulkan
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,890
Damage
25,999
29,112
Taken
29,570
20,112
Mitigated
24,039
4,649
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,982
334
0
4,805
14,903
13,511
0
5,126
9,777
26,985
0
L
8,019
3,134
0
2,290
7,870
3,294
0
4,533
3,262
0
35,037
W
Ah Puch
NINJA___O_o
Ah Puch
10,110
159
0
3,086
5,927
2,451
38
2,727
3,200
53,943
0
W
Achilles
9,907
2,410
0
2,982
8,740
8,077
59
3,165
5,575
0
35,433
L
Kukulkan
bobo-137
Kukulkan
5,837
469
0
718
6,864
2,803
0
4,211
2,528
45,703
0
L
5,034
125
0
1,641
14,378
14,015
0
7,436
6,567
17,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,723
Gold Earned
29,846
148
Minions Killed
164
0
Camps Cleared
0
811,274
Distance Traveled
807,157
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,209
681
25
2
0
248,272
5
L
Skadi
8,315
554
57
4
0
271,008
4
W
Ah Puch
10,369
691
102
7
0
266,942
1
W
Achilles
9,268
618
37
2
0
291,943
6
L
Kukulkan
8,462
564
78
5
0
269,201
2
L
Ares
8,946
596
13
1
0
271,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role