Player Matchup

Bellona
Bellona
Afrowluffy
Bellona
Level 6
God Stats
10W - 8L
1,741 SR
Queue Stats
75W - 76L
1,402 Elo+
Party 1
Bacchus
Bacchus
Bajowa
Bacchus
Level 29
God Stats
3W - 0L
1,842 SR
Queue Stats
17W - 15L
1,617 Elo+
Solo
Fenrir
Fenrir
NoiselessPoet
Fenrir
Level 144
God Stats
4W - 4L
1,485 SR
Queue Stats
94W - 115L
1,496 Elo+
Party 1
Artemis
Artemis
StevieP256
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,471 Elo+
Party 1
Merlin
Merlin
jordan201123
Merlin
Level 88
God Stats
6W - 3L
1,411 SR
Queue Stats
96W - 97L
1,483 Elo+
Party 1
Team Averages
Level 54
1,596 SR
1,494 Elo+

VS

Team Averages
Level 21
1,468 SR
1,406 Elo+
Neith
Neith
CapitanMike19
Neith
Level 28
God Stats
1W - 3L
1,398 SR
Queue Stats
16W - 21L
1,336 Elo+
Solo
Hel
Hel
EmilynTwain228
Hel
Level 15
God Stats
1W - 3L
1,204 SR
Queue Stats
12W - 26L
1,228 Elo+
Solo
Zeus
Zeus
HudScud
Zeus
Level 26
God Stats
20W - 13L
1,523 SR
Queue Stats
45W - 56L
1,447 Elo+
Solo
Ares
Ares
Killerbeast7231
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 27L
1,498 Elo+
Solo
Da Ji
Da Ji
Timbersaw147
Da Ji
Level 29
God Stats
12W - 9L
1,716 SR
Queue Stats
89W - 85L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Afrowluffy
Bellona
20
11 / 7 / 22
13,528
1,127
16,178
23,002
21,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Bajowa
Bacchus
13
0 / 0 / 0
8,980
748
0
0
0
20
17 / 2 / 29
15,281
1,273
19,462
21,477
27,591
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
StevieP256
Artemis
20
9 / 2 / 25
13,626
1,136
24,161
12,804
5,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
20
15 / 1 / 18
14,811
1,234
20,902
8,158
3,678
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 8
11,450
954
16,996
22,311
9,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
0 / 14 / 6
10,316
860
8,646
18,046
7,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
HudScud
Zeus
18
5 / 9 / 5
13,146
1,096
19,438
17,475
7,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 9 / 6
10,630
886
4,305
17,943
19,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 10 / 3
12,314
1,026
10,478
15,174
6,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
40
52
Kills
12
12
Deaths
52
94
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
Afrowluffy
Bellona
11
7
22
3.14
W
Bacchus
Bajowa
Bacchus
0
0
0
0
L
1
10
8
0.5
L
0
14
6
0.21
L
Zeus
HudScud
Zeus
5
9
5
0.83
L
0
9
6
0.33
W
17
2
29
15.75
W
Artemis
StevieP256
Artemis
9
2
25
10.75
L
6
10
3
0.75
W
Merlin
15
1
18
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,703
Damage
59,863
65,441
Taken
90,949
57,839
Mitigated
49,278
5,052
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Afrowluffy
Bellona
16,178
9,314
0
1,704
23,002
21,212
0
11,326
11,676
0
32,348
W
Bacchus
Bajowa
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
16,996
8,162
470
2,306
22,311
9,400
0
6,050
16,261
0
43,648
L
8,646
1,915
0
0
18,046
7,564
0
3,075
14,971
26,490
0
L
Zeus
HudScud
Zeus
19,438
2,905
0
1,290
17,475
7,097
0
2,173
15,302
58,252
0
L
4,305
491
0
0
17,943
19,046
0
4,311
13,632
18,889
0
W
19,462
4,050
0
1,382
21,477
27,591
0
8,865
12,612
0
26,347
W
Artemis
StevieP256
Artemis
24,161
13,283
0
1,957
12,804
5,358
0
7,752
5,052
0
40,719
L
10,478
1,833
0
0
15,174
6,171
0
5,293
9,649
0
21,493
W
Merlin
20,902
186
0
9
8,158
3,678
0
4,446
3,712
59,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,226
Gold Earned
57,856
183
Minions Killed
216
3
Camps Cleared
9
920,542
Distance Traveled
943,236
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,528
1,127
38
3
0
210,543
0
W
Bacchus
8,980
748
0
0
0
0
0
L
Neith
11,450
954
57
5
1
211,576
0
L
Hel
10,316
860
44
4
0
149,222
1
L
Zeus
13,146
1,096
81
7
2
195,476
1
L
Ares
10,630
886
16
1
3
174,822
1
W
Fenrir
15,281
1,273
14
1
0
253,080
0
W
Artemis
13,626
1,136
41
3
3
238,650
2
L
Da Ji
12,314
1,026
18
2
3
212,140
0
W
Merlin
14,811
1,234
90
8
0
218,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role