Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LuckyDaDucky
Hun Batz
Level 74
God Stats
2W - 2L
1,342 SR
Queue Stats
32W - 42L
1,336 Elo+
Party 2
Chernobog
Chernobog
MissGorl
Chernobog
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 76L
1,354 Elo+
Party 2
Hachiman
Hachiman
SunShineDay136
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,195 Elo+
Solo
Chaac
Chaac
Wumbology127
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,403 Elo+
Party 2
Team Averages
Level 70
1,468 SR
1,358 Elo+

VS

Team Averages
Level 99
1,442 SR
1,395 Elo+
Janus
Janus
CaptainKitKats
Janus
Level 72
God Stats
10W - 9L
1,431 SR
Queue Stats
311W - 311L
1,370 Elo+
Party 1
Artio
Artio
Mr CROSSES
Artio
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 106L
1,433 Elo+
Solo
Discordia
Discordia
Ohwryn
Discordia
Level 86
God Stats
4W - 0L
1,593 SR
Queue Stats
66W - 68L
1,370 Elo+
Party 1
Hou Yi
Hou Yi
THExHIGHLANDER
Hou Yi
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
333W - 331L
1,380 Elo+
Party 1
Jing Wei
Jing Wei
ThaPlaymaker_10
Jing Wei
Level 104
God Stats
1W - 2L
1,184 SR
Queue Stats
63W - 59L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 4 / 8
8,531
711
13,401
21,046
13,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
LuckyDaDucky
Hun Batz
14
3 / 5 / 4
8,323
694
7,757
10,613
4,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
MissGorl
Chernobog
14
4 / 9 / 7
8,333
694
8,193
13,991
6,384
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
16
4 / 6 / 8
9,109
759
11,883
11,934
5,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
5 / 3 / 10
9,371
781
12,072
19,546
13,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 11
9,490
791
12,239
9,640
3,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
17
3 / 3 / 20
11,024
919
7,025
26,470
23,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Ohwryn
Discordia
18
11 / 3 / 14
11,243
937
22,057
12,511
5,516
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 3 / 16
10,199
850
16,437
11,520
5,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
16
4 / 5 / 14
9,793
816
11,039
11,485
5,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
102
19
Kills
27
27
Deaths
19
37
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
8
1.75
W
4
5
11
1.9
L
Hun Batz
LuckyDaDucky
Hun Batz
3
5
4
1
L
Chernobog
MissGorl
Chernobog
4
9
7
0.83
W
Artio
3
3
20
4.33
W
Discordia
Ohwryn
Discordia
11
3
14
6
L
Hachiman
4
6
8
1.33
W
5
3
16
4.33
W
Jing Wei
4
5
14
2.2
L
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,306
Damage
68,797
77,130
Taken
71,626
42,425
Mitigated
43,127
25,873
Healing
28,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,401
627
2,096
7,396
21,046
13,101
0
10,026
11,020
24,734
0
W
12,239
1,270
1,581
816
9,640
3,779
899
1,737
7,903
19,973
0
L
Hun Batz
LuckyDaDucky
Hun Batz
7,757
1,215
552
751
10,613
4,210
0
6,696
3,917
0
13,611
L
Chernobog
MissGorl
Chernobog
8,193
5,730
1,034
1,664
13,991
6,384
0
7,468
6,523
0
11,152
W
Artio
7,025
577
6,072
11,389
26,470
23,245
145
3,860
22,610
12,686
0
W
Discordia
Ohwryn
Discordia
22,057
2,158
1,868
1,463
12,511
5,516
1,411
2,990
9,521
42,222
0
L
Hachiman
11,883
7,264
0
1,410
11,934
5,101
1,365
7,663
4,271
0
23,046
W
16,437
10,075
1,034
1,480
11,520
5,253
2,304
2,516
9,004
0
32,333
W
Jing Wei
11,039
6,645
1,922
1,365
11,485
5,334
904
2,298
9,187
0
24,230
L
12,072
1,547
2,043
8,927
19,546
13,629
183
9,468
10,078
0
24,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
51,749
93
Minions Killed
113
0
Camps Cleared
0
1,058,208
Distance Traveled
1,118,150
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,531
711
24
2
0
238,782
1
W
Janus
9,490
791
16
1
0
211,174
0
L
Hun Batz
8,323
694
6
1
0
242,283
0
L
Chernobog
8,333
694
4
0
0
175,947
0
W
Artio
11,024
919
8
1
0
243,154
0
W
Discordia
11,243
937
41
3
0
231,355
2
L
Hachiman
9,109
759
25
2
0
176,167
3
W
Hou Yi
10,199
850
26
2
0
218,244
0
W
Jing Wei
9,793
816
22
2
0
214,223
0
L
Chaac
9,371
781
34
3
0
225,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role