Player Matchup

Bellona
Bellona
BDGSouless
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,598 Elo+
Party 1
Tiamat
Tiamat
Cam Sadge777
Tiamat
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
198W - 118L
1,662 Elo+
Solo
Apollo
Apollo
CopperheadJoe
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SilliestGoose
Tsukuyomi
Level 8
God Stats
12W - 6L
1,596 SR
Queue Stats
12W - 7L
1,691 Elo+
Party 1
Ares
Ares
TylerCake
Ares
Level 6
God Stats
5W - 1L
1,847 SR
Queue Stats
9W - 5L
1,833 Elo+
Party 1
Team Averages
Level 47
1,589 SR
1,657 Elo+

VS

Team Averages
Level 15
1,605 SR
1,628 Elo+
Athena
Athena
BCashWorld
Athena
Level 28
God Stats
14W - 15L
1,553 SR
Queue Stats
358W - 331L
1,650 Elo+
Party 2
Gilgamesh
Gilgamesh
LikelySmackin
Gilgamesh
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 10L
1,667 Elo+
Solo
Thoth
Thoth
Norse-Only
Thoth
Level 15
God Stats
4W - 2L
2,027 SR
Queue Stats
22W - 20L
1,656 Elo+
Party 2
Artemis
Artemis
death_stroke275
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,656 Elo+
Solo
Sobek
Sobek
placid-ship6
Sobek
Level 25
God Stats
6W - 5L
1,443 SR
Queue Stats
57W - 63L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BDGSouless
Bellona
11
1 / 3 / 3
6,755
520
7,333
8,235
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
8 / 3 / 5
8,928
687
14,205
8,745
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 2 / 5
7,757
597
5,412
5,653
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SilliestGoose
Tsukuyomi
11
3 / 3 / 1
7,338
564
3,789
7,881
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
12
6 / 1 / 3
7,837
603
6,378
10,740
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BCashWorld
Athena
11
2 / 3 / 4
7,176
552
3,898
10,241
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
LikelySmackin
Gilgamesh
11
6 / 5 / 1
7,242
557
10,445
11,206
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
11
2 / 5 / 2
6,717
517
2,660
8,262
2,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 6 / 1
5,211
401
2,654
5,723
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 3 / 4
7,222
556
6,160
12,725
8,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
22
Kills
12
12
Deaths
22
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
BCashWorld
Athena
2
3
4
1.33
W
Bellona
BDGSouless
Bellona
1
3
3
0.83
W
Tiamat
8
3
5
3.5
W
4
2
5
3.25
L
Gilgamesh
LikelySmackin
Gilgamesh
6
5
1
1.3
L
Thoth
2
5
2
0.6
W
Tsukuyomi
SilliestGoose
Tsukuyomi
3
3
1
1.17
W
Ares
6
1
3
7.5
L
0
6
1
0.08
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,117
Damage
25,817
41,254
Taken
48,157
21,991
Mitigated
21,529
9,178
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BCashWorld
Athena
3,898
706
0
2,466
10,241
4,922
140
4,843
5,398
17,883
0
W
Bellona
BDGSouless
Bellona
7,333
2,679
0
982
8,235
4,662
0
4,398
3,837
0
28,542
W
Tiamat
14,205
1,637
0
2,757
8,745
6,605
2,584
3,037
5,494
57,566
0
W
5,412
3,733
0
1,137
5,653
1,497
2,204
546
5,107
0
39,702
L
Gilgamesh
LikelySmackin
Gilgamesh
10,445
2,556
0
1,630
11,206
3,963
0
5,215
5,991
0
33,791
L
Thoth
2,660
552
0
1,743
8,262
2,384
0
4,702
3,560
27,438
0
W
Tsukuyomi
SilliestGoose
Tsukuyomi
3,789
1,066
0
2,899
7,881
2,729
0
1,763
6,118
0
35,932
W
Ares
6,378
910
0
1,403
10,740
6,498
488
2,714
7,980
18,363
0
L
2,654
1,313
0
28
5,723
1,854
105
3,018
2,705
0
16,453
L
6,160
522
0
6,414
12,725
8,406
0
2,805
9,920
38,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,615
Gold Earned
33,568
356
Minions Killed
263
0
Camps Cleared
0
1,186,000
Distance Traveled
1,194,137
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,176
552
27
2
0
279,439
3
W
Bellona
6,755
520
55
4
0
254,508
2
W
Tiamat
8,928
687
106
8
0
215,186
1
W
Apollo
7,757
597
94
7
0
252,620
2
L
Gilgamesh
7,242
557
62
5
0
245,576
1
L
Thoth
6,717
517
66
5
0
243,003
3
W
Tsukuyomi
7,338
564
84
6
0
211,125
0
W
Ares
7,837
603
17
1
0
252,561
1
L
Artemis
5,211
401
27
2
0
183,307
0
L
Sobek
7,222
556
81
6
0
242,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role