Player Matchup

Tsukuyomi
Tsukuyomi
Klaw Hex
Tsukuyomi
Level 18
God Stats
1W - 2L
1,518 SR
Queue Stats
13W - 14L
1,421 Elo+
Party 1
Ra
Ra
RK060
Ra
Level 7
God Stats
3W - 8L
1,601 SR
Queue Stats
6W - 19L
1,353 Elo+
Solo
Nemesis
Nemesis
SpringTwo787670
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,286 Elo+
Party 1
Tiamat
Tiamat
loopyman765
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
pxalmtrees
Gilgamesh
Level 23
God Stats
0W - 2L
1,186 SR
Queue Stats
31W - 24L
1,389 Elo+
Party 1
Team Averages
Level 16
1,461 SR
1,387 Elo+

VS

Team Averages
Level 19
1,401 SR
1,388 Elo+
Pele
Pele
DennyZen
Pele
Level 24
God Stats
115W - 97L
1,468 SR
Queue Stats
146W - 143L
1,381 Elo+
Party 2
Odin
Odin
Donato4s
Odin
Level 5
God Stats
3W - 1L
1,284 SR
Queue Stats
7W - 6L
1,364 Elo+
Solo
Danzaburou
Danzaburou
Kriegseule
Danzaburou
Level 26
God Stats
6W - 8L
1,373 SR
Queue Stats
157W - 120L
1,496 Elo+
Party 2
Jing Wei
Jing Wei
Villalobos4455
Jing Wei
Level 17
God Stats
305W - 325L
1,371 SR
Queue Stats
497W - 496L
1,319 Elo+
Solo
Hachiman
Hachiman
humanshowshow
Hachiman
Level 25
God Stats
67W - 55L
1,510 SR
Queue Stats
91W - 84L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Klaw Hex
Tsukuyomi
19
5 / 14 / 11
12,617
1,147
14,725
21,126
10,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ra
19
0 / 13 / 14
11,187
1,017
4,269
21,527
11,635
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 15 / 14
10,583
962
10,500
23,043
10,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
20
13 / 6 / 7
15,512
1,410
27,917
13,787
8,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
pxalmtrees
Gilgamesh
18
7 / 13 / 13
13,551
1,232
24,250
30,108
26,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
14 / 4 / 26
13,293
1,208
17,393
16,465
6,037
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
20
6 / 4 / 39
12,334
1,121
15,114
17,001
17,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Kriegseule
Danzaburou
20
18 / 7 / 24
14,851
1,350
27,147
21,441
8,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
20
13 / 2 / 35
14,725
1,339
28,558
18,664
6,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hachiman
humanshowshow
Hachiman
19
10 / 8 / 23
12,630
1,148
12,803
14,225
5,448
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
208
25
Kills
61
61
Deaths
25
59
Assists
147
Player
Kills
Deaths
Assists
KDA
W
Pele
14
4
26
6.75
W
Odin
6
4
39
6.38
L
Tsukuyomi
Klaw Hex
Tsukuyomi
5
14
11
0.75
W
Danzaburou
Kriegseule
Danzaburou
18
7
24
4.29
L
Ra
0
13
14
0.54
L
0
15
14
0.47
W
Jing Wei
13
2
35
15.25
W
Hachiman
humanshowshow
Hachiman
10
8
23
2.69
L
Tiamat
13
6
7
2.75
L
Gilgamesh
pxalmtrees
Gilgamesh
7
13
13
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,661
Damage
101,015
109,591
Taken
87,796
67,130
Mitigated
43,957
9,387
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
17,393
8,222
0
1,670
16,465
6,037
0
6,818
9,647
0
31,081
W
Odin
15,114
6,340
0
1,819
17,001
17,139
0
6,435
10,566
0
23,863
L
Tsukuyomi
Klaw Hex
Tsukuyomi
14,725
3,865
0
397
21,126
10,734
0
0
20,924
36
43,601
W
Danzaburou
Kriegseule
Danzaburou
27,147
20,019
0
6,951
21,441
8,377
0
6,946
14,495
0
41,785
L
Ra
4,269
1,386
142
46
21,527
11,635
0
0
21,327
17,613
0
L
10,500
6,990
0
2,022
23,043
10,145
0
0
22,943
0
16,060
W
Jing Wei
28,558
17,158
855
4,611
18,664
6,956
0
7,128
11,536
0
49,454
W
Hachiman
humanshowshow
Hachiman
12,803
9,888
0
81
14,225
5,448
0
4,895
9,330
0
21,380
L
Tiamat
27,917
3,392
0
5,280
13,787
8,133
0
0
13,753
55,616
0
L
Gilgamesh
pxalmtrees
Gilgamesh
24,250
7,279
0
1,500
30,108
26,483
0
0
29,858
0
37,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,450
Gold Earned
67,833
181
Minions Killed
152
3
Camps Cleared
2
988,240
Distance Traveled
925,673
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,293
1,208
25
2
1
200,941
0
W
Odin
12,334
1,121
20
2
1
213,016
1
L
Tsukuyomi
12,617
1,147
57
5
1
197,661
0
W
Danzaburou
14,851
1,350
31
3
0
169,795
0
L
Ra
11,187
1,017
28
3
0
149,123
3
L
Nemesis
10,583
962
13
1
1
198,092
0
W
Jing Wei
14,725
1,339
54
5
0
200,449
1
W
Hachiman
12,630
1,148
22
2
0
141,472
0
L
Tiamat
15,512
1,410
64
6
1
222,403
0
L
Gilgamesh
13,551
1,232
19
2
0
220,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role