Player Matchup

Zeus
Zeus
Barthalomew694
Zeus
Level 116
God Stats
1W - 0L
1,153 SR
Queue Stats
112W - 90L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
Godly2117
Gilgamesh
Level 123
God Stats
10W - 11L
1,452 SR
Queue Stats
223W - 186L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
MISSIL3 43
Danzaburou
Level 28
God Stats
49W - 30L
1,628 SR
Queue Stats
76W - 46L
1,620 Elo+
Party 2
Team Averages
Level 89
1,411 SR
1,599 Elo+

VS

Team Averages
Level 36
1,739 SR
1,394 Elo+
Cthulhu
Cthulhu
Demgore
Cthulhu
Level 25
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 1
Xbalanque
Xbalanque
KillerXarch
Xbalanque
Level 65
God Stats
0W - 1L
1,757 SR
Queue Stats
2W - 4L
1,359 Elo+
Party 1
Hades
Hades
MauxI5649
Hades
Level 19
God Stats
5W - 8L
1,933 SR
Queue Stats
46W - 69L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 8
11,753
784
15,958
6,867
2,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Godly2117
Gilgamesh
13
1 / 7 / 13
10,506
700
11,034
13,566
6,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
MISSIL3 43
Danzaburou
15
8 / 3 / 8
11,657
777
10,677
10,892
3,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demgore
Cthulhu
12
2 / 4 / 10
9,979
665
7,637
16,793
14,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
KillerXarch
Xbalanque
13
3 / 5 / 10
9,711
647
8,344
12,505
4,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
MauxI5649
Hades
14
8 / 7 / 4
10,949
730
8,002
13,440
6,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
16
Kills
13
14
Deaths
16
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
L
Cthulhu
Demgore
Cthulhu
2
4
10
1.75
W
Gilgamesh
Godly2117
Gilgamesh
1
7
13
1.07
L
Xbalanque
KillerXarch
Xbalanque
3
5
10
1.6
W
Danzaburou
MISSIL3 43
Danzaburou
8
3
8
4
L
Hades
MauxI5649
Hades
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
23,983
31,325
Taken
42,738
13,145
Mitigated
26,471
6,944
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,958
1,529
0
2,440
6,867
2,201
775
4,296
2,409
51,056
0
L
Cthulhu
Demgore
Cthulhu
7,637
489
296
3,585
16,793
14,709
0
6,758
10,035
24,123
0
W
Gilgamesh
Godly2117
Gilgamesh
11,034
2,714
0
733
13,566
6,992
0
6,268
7,097
0
23,016
L
Xbalanque
KillerXarch
Xbalanque
8,344
4,565
0
2,295
12,505
4,873
0
4,336
8,169
0
35,226
W
Danzaburou
MISSIL3 43
Danzaburou
10,677
3,918
0
3,771
10,892
3,952
2,426
5,097
5,545
0
47,009
L
Hades
MauxI5649
Hades
8,002
373
1,320
2,798
13,440
6,889
0
4,910
8,530
47,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
30,639
162
Minions Killed
174
0
Camps Cleared
0
777,190
Distance Traveled
774,441
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,753
784
72
5
0
245,236
0
L
Cthulhu
9,979
665
30
2
0
275,262
5
W
Gilgamesh
10,506
700
19
1
0
264,798
2
L
Xbalanque
9,711
647
67
4
0
256,966
2
W
Danzaburou
11,657
777
71
5
0
267,156
0
L
Hades
10,949
730
77
5
0
242,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role