Player Matchup

Chernobog
Chernobog
AX-FINESSE-
Chernobog
Level 119
God Stats
45W - 33L
1,651 SR
Queue Stats
155W - 162L
1,588 Elo+
Solo
King Arthur
King Arthur
Grancrest
King Arthur
Level 89
God Stats
185W - 183L
1,635 SR
Queue Stats
220W - 208L
1,629 Elo+
Party 2
Gilgamesh
Gilgamesh
PaladinTeddy
Gilgamesh
Level 153
God Stats
57W - 44L
1,608 SR
Queue Stats
146W - 129L
1,600 Elo+
Party 2
Ares
Ares
Psycomajor
Ares
Level 129
God Stats
34W - 26L
1,762 SR
Queue Stats
377W - 271L
1,614 Elo+
Party 2
Ra
Ra
TheShamaLlama
Ra
Level 106
God Stats
21W - 20L
1,551 SR
Queue Stats
309W - 255L
1,597 Elo+
Party 2
Team Averages
Level 119
1,641 SR
1,606 Elo+

VS

Team Averages
Level 119
1,630 SR
1,637 Elo+
Horus
Horus
DoDoKitler
Horus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
Dorgahn
Danzaburou
Level 84
God Stats
35W - 7L
1,865 SR
Queue Stats
187W - 40L
1,843 Elo+
Party 1
Poseidon
Poseidon
KingFluffyington
Poseidon
Level 108
God Stats
42W - 40L
1,489 SR
Queue Stats
565W - 561L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
YangxBlakey
Gilgamesh
Level 120
God Stats
7W - 6L
1,241 SR
Queue Stats
123W - 126L
1,513 Elo+
Solo
Khepri
Khepri
botchy_weevil
Khepri
Level 138
God Stats
320W - 52L
2,056 SR
Queue Stats
422W - 78L
1,934 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AX-FINESSE-
Chernobog
17
1 / 1 / 3
11,403
950
11,472
8,273
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Grancrest
King Arthur
17
0 / 3 / 4
10,301
858
10,017
22,917
19,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
PaladinTeddy
Gilgamesh
17
2 / 1 / 3
10,955
913
10,372
14,475
12,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 7 / 3
11,024
919
10,511
22,880
23,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 2 / 5
11,932
994
13,207
10,479
5,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

180

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
0 / 1 / 11
10,602
884
10,377
15,649
21,597
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Dorgahn
Danzaburou
18
2 / 0 / 12
11,520
960
18,475
7,372
3,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 1 / 9
11,689
974
19,529
7,558
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
YangxBlakey
Gilgamesh
17
7 / 2 / 5
12,128
1,011
18,436
14,927
12,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 1 / 10
12,419
1,035
8,653
14,378
20,648
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
5
Kills
14
14
Deaths
5
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AX-FINESSE-
Chernobog
1
1
3
2.5
W
Horus
0
1
11
5.5
W
Danzaburou
Dorgahn
Danzaburou
2
0
12
8
L
King Arthur
Grancrest
King Arthur
0
3
4
0.67
W
3
1
9
7.5
L
Gilgamesh
PaladinTeddy
Gilgamesh
2
1
3
3.5
L
2
7
3
0.5
L
0
2
5
1.25
W
Gilgamesh
YangxBlakey
Gilgamesh
7
2
5
4.75
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,579
Damage
75,470
79,024
Taken
59,884
66,399
Mitigated
62,840
14,580
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AX-FINESSE-
Chernobog
11,472
6,570
0
1,528
8,273
5,632
0
2,765
5,483
0
56,031
W
Horus
10,377
4,236
3,600
4,828
15,649
21,597
0
6,038
9,611
0
21,192
W
Danzaburou
Dorgahn
Danzaburou
18,475
9,569
0
2,722
7,372
3,962
0
3,733
3,639
0
42,711
L
King Arthur
Grancrest
King Arthur
10,017
1,657
0
6,515
22,917
19,688
0
8,505
14,266
0
19,393
W
19,529
2,425
0
263
7,558
4,475
0
2,989
4,569
58,434
0
L
Gilgamesh
PaladinTeddy
Gilgamesh
10,372
2,332
0
414
14,475
12,004
0
5,699
8,626
0
17,062
L
10,511
202
0
336
22,880
23,143
0
7,226
15,429
15,418
0
L
13,207
346
3,595
2,192
10,479
5,932
0
3,987
6,467
52,111
0
W
Gilgamesh
YangxBlakey
Gilgamesh
18,436
5,869
772
1,244
14,927
12,158
0
5,207
9,720
0
29,713
W
8,653
472
0
2,006
14,378
20,648
0
5,751
8,627
20,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,615
Gold Earned
58,358
242
Minions Killed
226
10
Camps Cleared
8
1,193,913
Distance Traveled
1,248,797
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,403
950
108
9
4
220,731
0
W
Horus
10,602
884
26
2
2
271,630
0
W
Danzaburou
11,520
960
67
6
1
223,524
0
L
King Arthur
10,301
858
14
1
1
236,609
0
W
Poseidon
11,689
974
84
7
4
245,008
1
L
Gilgamesh
10,955
913
8
1
2
235,199
1
L
Ares
11,024
919
5
0
1
231,131
1
L
Ra
11,932
994
107
9
2
270,243
0
W
Gilgamesh
12,128
1,011
33
3
1
249,802
0
W
Khepri
12,419
1,035
16
1
0
258,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role