Player Matchup

Gilgamesh
Gilgamesh
AsianTookMyRice
Gilgamesh
Level 153
God Stats
25W - 16L
1,733 SR
Queue Stats
277W - 257L
1,507 Elo+
Party 2
Agni
Agni
MrGooseKnuckles
Agni
Level 128
God Stats
11W - 10L
1,562 SR
Queue Stats
209W - 193L
1,505 Elo+
Party 2
Ganesha
Ganesha
NotPatReilly
Ganesha
Level 26
God Stats
14W - 5L
1,666 SR
Queue Stats
17W - 9L
1,556 Elo+
Party 2
Nemesis
Nemesis
THEDIESELGUY59L
Nemesis
Level 129
God Stats
1W - 2L
1,651 SR
Queue Stats
62W - 57L
1,484 Elo+
Party 1
Anhur
Anhur
YBOOF3d
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,546 Elo+
Party 1
Team Averages
Level 92
1,623 SR
1,520 Elo+

VS

Team Averages
Level 73
1,553 SR
1,505 Elo+
Anhur
Anhur
Airblueninja
Anhur
Level 129
God Stats
2W - 6L
1,413 SR
Queue Stats
207W - 217L
1,492 Elo+
Party 3
Hun Batz
Hun Batz
BLUNTWRAITH
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 158L
1,518 Elo+
Party 3
Osiris
Osiris
BreezyAsh420
Osiris
Level 13
God Stats
3W - 1L
1,836 SR
Queue Stats
8W - 7L
1,634 Elo+
Party 3
Chernobog
Chernobog
PUP213
Chernobog
Level 66
God Stats
151W - 164L
1,510 SR
Queue Stats
361W - 378L
1,450 Elo+
Party 4
Ymir
Ymir
WheelnWaltPetig
Ymir
Level 30
God Stats
52W - 56L
1,504 SR
Queue Stats
100W - 105L
1,431 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AsianTookMyRice
Gilgamesh
16
8 / 0 / 0
9,733
695
11,366
8,023
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 2 / 5
8,199
586
5,206
4,659
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
NotPatReilly
Ganesha
11
0 / 4 / 5
7,047
503
3,685
9,865
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 1 / 2
8,245
589
5,186
7,561
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
YBOOF3d
Anhur
12
4 / 4 / 1
7,231
517
6,001
8,838
2,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 4
7,070
505
3,508
10,808
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
BLUNTWRAITH
Hun Batz
13
5 / 4 / 2
7,524
537
6,168
11,180
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
12
1 / 5 / 0
6,831
488
3,157
10,581
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
PUP213
Chernobog
11
2 / 1 / 7
6,804
486
4,626
6,588
1,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 2 / 4
5,940
424
1,589
5,795
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
18
Kills
11
11
Deaths
18
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Gilgamesh
AsianTookMyRice
Gilgamesh
8
0
0
8
L
Hun Batz
BLUNTWRAITH
Hun Batz
5
4
2
1.5
L
Osiris
1
5
0
0.2
W
2
2
5
2.25
W
Ganesha
NotPatReilly
Ganesha
0
4
5
0.63
L
Chernobog
PUP213
Chernobog
2
1
7
5.5
W
4
1
2
5
L
0
2
4
1
W
Anhur
YBOOF3d
Anhur
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,444
Damage
19,048
38,946
Taken
44,952
17,016
Mitigated
17,202
8,222
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,508
1,262
0
1,977
10,808
3,141
0
2,640
8,034
0
30,247
W
Gilgamesh
AsianTookMyRice
Gilgamesh
11,366
4,189
0
3,649
8,023
5,287
244
0
8,023
0
63,889
L
Hun Batz
BLUNTWRAITH
Hun Batz
6,168
2,091
0
2,204
11,180
4,526
0
2,116
8,876
0
43,922
L
Osiris
3,157
973
0
2,960
10,581
5,650
0
960
9,545
0
34,160
W
5,206
258
0
837
4,659
1,478
1,405
0
4,659
47,918
0
W
Ganesha
NotPatReilly
Ganesha
3,685
177
0
872
9,865
5,257
609
629
9,236
22,192
0
L
Chernobog
PUP213
Chernobog
4,626
1,746
0
2,632
6,588
1,654
0
1,659
4,897
0
28,157
W
5,186
2,394
0
1,106
7,561
2,462
515
278
7,283
0
50,244
L
1,589
98
0
1,258
5,795
2,231
0
1,086
4,709
10,148
0
W
Anhur
YBOOF3d
Anhur
6,001
2,818
0
1,758
8,838
2,532
561
682
8,156
0
41,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,455
Gold Earned
34,169
449
Minions Killed
272
0
Camps Cleared
0
1,456,787
Distance Traveled
1,237,403
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,070
505
49
4
0
219,064
0
W
Gilgamesh
9,733
695
124
9
0
273,938
4
L
Hun Batz
7,524
537
80
6
0
289,927
3
L
Osiris
6,831
488
77
6
0
269,310
4
W
Agni
8,199
586
115
8
0
283,124
8
W
Ganesha
7,047
503
18
1
0
300,923
4
L
Chernobog
6,804
486
42
3
0
227,141
1
W
Nemesis
8,245
589
100
7
0
323,701
2
L
Ymir
5,940
424
24
2
0
231,961
1
W
Anhur
7,231
517
92
7
0
275,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role