Player Matchup

Loki
Loki
Alex97469
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,620 Elo+
Party 2
Bellona
Bellona
Carinwan
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
SaintXXIV
Neith
Level 16
God Stats
28W - 29L
1,397 SR
Queue Stats
52W - 57L
1,362 Elo+
Party 1
Sun Wukong
Sun Wukong
meliodasシ
Sun Wukong
Level 34
God Stats
1W - 1L
1,252 SR
Queue Stats
46W - 54L
1,279 Elo+
Party 2
Ymir
Ymir
xYzPlayz
Ymir
Level 45
God Stats
1W - 2L
1,310 SR
Queue Stats
84W - 112L
1,347 Elo+
Party 1
Team Averages
Level 21
1,392 SR
1,422 Elo+

VS

Team Averages
Level 21
1,427 SR
1,343 Elo+
Set
Set
Gunye11
Set
Level 20
God Stats
6W - 4L
1,356 SR
Queue Stats
417W - 476L
1,324 Elo+
Solo
Ares
Ares
Koduhz
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 78L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
Spex1234
Sun Wukong
Level 18
God Stats
5W - 2L
1,532 SR
Queue Stats
9W - 10L
1,291 Elo+
Solo
Hachiman
Hachiman
by0kii
Hachiman
Level 18
God Stats
2W - 8L
1,263 SR
Queue Stats
17W - 29L
1,266 Elo+
Solo
Aphrodite
Aphrodite
kasouga96
Aphrodite
Level 22
God Stats
5W - 2L
1,487 SR
Queue Stats
34W - 29L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
3
0 / 0 / 0
5,892
196
0
0
0
Bellona
Carinwan
Bellona
18
1 / 12 / 7
11,517
384
8,607
24,329
19,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
SaintXXIV
Neith
20
16 / 8 / 7
16,825
561
39,638
23,431
11,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
meliodasシ
Sun Wukong
18
2 / 6 / 5
11,659
389
6,906
23,024
21,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
20
7 / 6 / 17
15,335
511
18,608
34,768
40,549
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
5 / 8 / 8
14,234
474
10,947
26,053
12,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Koduhz
Ares
19
2 / 5 / 15
14,396
480
12,560
31,127
31,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Spex1234
Sun Wukong
20
13 / 4 / 8
17,272
576
18,890
29,354
29,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
by0kii
Hachiman
20
9 / 6 / 9
16,245
542
18,623
21,676
10,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
kasouga96
Aphrodite
20
2 / 7 / 13
14,921
497
15,034
30,826
17,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
84
26
Kills
31
32
Deaths
30
36
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Loki
0
0
0
0
L
Bellona
Carinwan
Bellona
1
12
7
0.38
W
Set
5
8
8
1.13
W
Ares
Koduhz
Ares
2
5
15
1.9
L
Neith
SaintXXIV
Neith
16
8
7
2.44
W
Sun Wukong
Spex1234
Sun Wukong
13
4
8
4.25
W
Hachiman
by0kii
Hachiman
9
6
9
2.25
W
Aphrodite
kasouga96
Aphrodite
2
7
13
1.21
L
Sun Wukong
meliodasシ
Sun Wukong
2
6
5
0.75
L
Ymir
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,759
Damage
76,054
105,552
Taken
139,036
92,366
Mitigated
101,856
14,701
Healing
49,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Carinwan
Bellona
8,607
4,210
0
1,720
24,329
19,514
908
3,242
20,971
0
61,572
W
Set
10,947
4,060
0
4,712
26,053
12,756
968
4,761
21,292
0
114,224
W
Ares
Koduhz
Ares
12,560
1,426
0
8,392
31,127
31,223
1,666
7,168
23,959
47,191
0
L
Neith
SaintXXIV
Neith
39,638
18,944
767
6,864
23,431
11,085
3,847
7,398
15,818
0
113,829
W
Sun Wukong
Spex1234
Sun Wukong
18,890
5,707
0
6,278
29,354
29,768
1,488
4,011
24,803
0
112,414
W
Hachiman
by0kii
Hachiman
18,623
10,832
0
7,185
21,676
10,875
6,738
5,253
16,423
255
101,960
W
Aphrodite
kasouga96
Aphrodite
15,034
1,805
7,281
15,744
30,826
17,234
3,111
3,354
27,472
115,386
0
L
Sun Wukong
meliodasシ
Sun Wukong
6,906
2,258
0
851
23,024
21,218
943
7,655
14,925
0
49,752
L
Ymir
18,608
3,540
1,245
3,254
34,768
40,549
549
8,457
26,025
67,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,228
Gold Earned
77,068
392
Minions Killed
685
0
Camps Cleared
0
1,952,091
Distance Traveled
2,530,952
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,892
196
0
0
0
0
0
L
Bellona
11,517
384
72
2
0
412,648
1
W
Set
14,234
474
159
5
0
503,468
0
W
Ares
14,396
480
68
2
0
560,395
2
L
Neith
16,825
561
156
5
0
477,478
4
W
Sun Wukong
17,272
576
169
6
0
549,938
1
W
Hachiman
16,245
542
132
4
0
470,485
0
W
Aphrodite
14,921
497
157
5
0
446,666
7
L
Sun Wukong
11,659
389
74
2
0
530,896
0
L
Ymir
15,335
511
90
3
0
531,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role