Player Matchup

Ravana
Ravana
Diamond III
ExuIansis
Ravana
Diamond III
Level 159
God Stats
6W - 9L
1,516 SR
Queue Stats
312W - 305L
2,208 MMR
Party 1
Rama
Rama
Diamond IV
FoloQ
Rama
Diamond IV
Level 66
God Stats
2W - 2L
1,522 SR
Queue Stats
26W - 16L
2,380 MMR
Solo
Yemoja
Yemoja
Platinum V
SeteFacadas
Yemoja
Platinum V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Diamond I
muypicadopa
Achilles
Diamond I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum IV
sithisit
Ra
Platinum IV
Level 156
God Stats
2W - 3L
1,778 SR
Queue Stats
86W - 79L
1,773 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,563 SR
1,872 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,616 SR
1,827 MMR
He Bo
He Bo
Masters
Kowalskï
He Bo
Masters
Level 159
God Stats
11W - 5L
1,698 SR
Queue Stats
333W - 267L
2,158 MMR
Party 3
Eset
Eset
Masters
LastLook
Eset
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond I
Skippër
Camazotz
Diamond I
Level 160
God Stats
11W - 10L
1,883 SR
Queue Stats
397W - 367L
2,352 MMR
Party 3
Kumbhakarna
Kumbhakarna
Gold II
joaqopro
Kumbhakarna
Gold II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,627 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
Álisha
Danzaburou
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ExuIansis
Ravana
19
5 / 4 / 2
11,952
543
9,015
12,669
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
FoloQ
Rama
19
2 / 7 / 2
12,436
565
10,594
18,347
6,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
13
0 / 5 / 4
8,019
365
4,674
21,228
14,938
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
muypicadopa
Achilles
17
2 / 3 / 0
10,803
491
10,215
20,501
22,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 9 / 3
10,933
497
11,110
21,080
9,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GebAthenaTiamatApolloTsukuyomi

VS

Bans
SetFenrirSobekAwilixYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kowalskï
He Bo
20
11 / 1 / 7
13,552
616
16,570
10,737
4,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
18
4 / 5 / 9
12,214
555
17,508
14,348
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
Skippër
Camazotz
20
6 / 1 / 4
13,711
623
18,128
21,902
22,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
joaqopro
Kumbhakarna
16
1 / 2 / 17
11,273
512
8,406
19,852
21,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Álisha
Danzaburou
20
6 / 3 / 6
13,943
634
15,618
19,298
8,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
12
Kills
28
28
Deaths
12
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ravana
ExuIansis
Ravana
5
4
2
1.5
L
Rama
FoloQ
Rama
2
7
2
0.43
W
He Bo
Kowalskï
He Bo
11
1
7
14.5
W
Eset
4
5
9
1.7
L
Yemoja
0
5
4
0.4
W
Camazotz
Skippër
Camazotz
6
1
4
8
W
Kumbhakarna
joaqopro
Kumbhakarna
1
2
17
4.75
L
Achilles
muypicadopa
Achilles
2
3
0
0.67
L
3
9
3
0.5
W
Danzaburou
Álisha
Danzaburou
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,608
Damage
76,230
93,825
Taken
86,137
59,289
Mitigated
62,317
27,424
Healing
40,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ExuIansis
Ravana
9,015
1,974
0
3,132
12,669
5,558
0
7,661
4,928
0
91,367
L
Rama
FoloQ
Rama
10,594
7,815
0
6,067
18,347
6,180
1,526
4,570
13,777
0
104,816
W
He Bo
Kowalskï
He Bo
16,570
472
0
6,666
10,737
4,146
1,074
1,478
9,259
111,364
0
W
Eset
17,508
995
1,709
4,520
14,348
6,391
2,210
5,477
8,871
93,322
0
L
Yemoja
4,674
1,149
3,015
1,909
21,228
14,938
0
9,387
11,841
21,478
0
W
Camazotz
Skippër
Camazotz
18,128
7,663
0
13,541
21,902
22,117
2,459
2,513
19,389
0
103,903
W
Kumbhakarna
joaqopro
Kumbhakarna
8,406
769
0
2,286
19,852
21,234
177
5,820
14,032
30,131
0
L
Achilles
muypicadopa
Achilles
10,215
2,791
0
4,529
20,501
22,618
0
7,679
12,822
0
71,794
L
11,110
381
2,144
6,628
21,080
9,995
32
13,107
7,973
86,486
0
W
Danzaburou
Álisha
Danzaburou
15,618
7,224
0
11,366
19,298
8,429
2,862
836
18,462
0
119,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,143
Gold Earned
64,693
718
Minions Killed
728
0
Camps Cleared
0
2,028,749
Distance Traveled
2,194,578
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,952
543
164
7
0
460,882
5
L
Rama
12,436
565
208
9
0
349,248
5
W
He Bo
13,552
616
162
7
0
458,281
3
W
Eset
12,214
555
166
8
0
396,429
9
L
Yemoja
8,019
365
35
2
0
394,560
4
W
Camazotz
13,711
623
188
9
0
486,544
5
W
Kumbhakarna
11,273
512
41
2
0
457,568
7
L
Achilles
10,803
491
144
7
0
431,134
8
L
Ra
10,933
497
167
8
0
392,925
4
W
Danzaburou
13,943
634
171
8
0
395,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role