Player Matchup

Izanami
Izanami
ColdSkull616
Izanami
Level 29
God Stats
62W - 60L
1,668 SR
Queue Stats
102W - 129L
1,430 Elo+
Solo
Jormungandr
Jormungandr
PigInTh3Gaff
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,489 Elo+
Solo
Cthulhu
Cthulhu
TheManiac2001
Cthulhu
Level 26
God Stats
2W - 3L
1,676 SR
Queue Stats
20W - 17L
1,569 Elo+
Solo
Arachne
Arachne
Yian_Krlozzz
Arachne
Level 22
God Stats
68W - 63L
1,561 SR
Queue Stats
102W - 98L
1,491 Elo+
Solo
Ra
Ra
xNoobNoob
Ra
Level 7
God Stats
8W - 15L
1,472 SR
Queue Stats
17W - 21L
1,371 Elo+
Solo
Team Averages
Level 18
1,575 SR
1,470 Elo+

VS

Team Averages
Level 18
1,551 SR
1,427 Elo+
Nemesis
Nemesis
BruceWayne91349
Nemesis
Level 5
God Stats
6W - 7L
1,182 SR
Queue Stats
6W - 9L
1,239 Elo+
Party 1
Zeus
Zeus
Fighterman9
Zeus
Level 25
God Stats
20W - 7L
1,720 SR
Queue Stats
21W - 11L
1,510 Elo+
Solo
Scylla
Scylla
Nikmaeeli
Scylla
Level 30
God Stats
31W - 51L
1,795 SR
Queue Stats
114W - 131L
1,589 Elo+
Solo
Neith
Neith
dirtyhawaiian69
Neith
Level 23
God Stats
10W - 8L
1,605 SR
Queue Stats
53W - 51L
1,451 Elo+
Solo
Ymir
Ymir
xYourSafeWordx
Ymir
Level 5
God Stats
2W - 1L
1,454 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ColdSkull616
Izanami
18
2 / 3 / 7
12,438
1,131
14,638
14,689
8,148
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
PigInTh3Gaff
Jormungandr
13
0 / 1 / 0
8,656
787
269
1,115
388
Cthulhu
18
8 / 1 / 3
12,573
1,143
15,648
18,301
19,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Yian_Krlozzz
Arachne
15
4 / 3 / 0
10,247
932
7,262
10,783
6,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 1 / 5
9,342
849
1,879
3,005
1,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

237

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 7
10,502
955
7,498
8,421
3,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 5
10,717
974
11,506
11,308
4,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
Nikmaeeli
Scylla
16
1 / 3 / 3
9,918
902
3,884
7,177
2,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 5
10,623
966
16,171
8,614
3,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 3 / 1
9,958
905
4,848
8,534
7,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
14
Kills
9
9
Deaths
14
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Izanami
ColdSkull616
Izanami
2
3
7
1.83
W
3
5
5
1.1
W
Scylla
Nikmaeeli
Scylla
1
3
3
0.83
L
Jormungandr
PigInTh3Gaff
Jormungandr
0
1
0
0
L
Cthulhu
8
1
3
9.5
L
Arachne
Yian_Krlozzz
Arachne
4
3
0
1.33
W
3
1
5
5.5
L
0
1
5
2.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,696
Damage
43,907
47,893
Taken
44,054
35,280
Mitigated
21,095
6,972
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,498
2,985
0
136
8,421
3,631
0
3,602
4,819
0
13,924
L
Izanami
ColdSkull616
Izanami
14,638
7,968
267
902
14,689
8,148
0
4,284
10,405
0
54,814
W
11,506
1,973
0
2,179
11,308
4,345
0
3,882
7,426
21,163
0
W
Scylla
Nikmaeeli
Scylla
3,884
1,078
0
0
7,177
2,570
0
2,942
4,235
19,016
0
L
Jormungandr
PigInTh3Gaff
Jormungandr
269
209
66
60
1,115
388
0
621
494
2,059
0
L
Cthulhu
15,648
606
0
3,064
18,301
19,470
0
7,883
10,418
42,498
0
L
Arachne
Yian_Krlozzz
Arachne
7,262
5,762
0
1,830
10,783
6,220
0
5,658
5,125
0
10,007
W
16,171
9,702
0
2,313
8,614
3,532
0
3,380
5,234
0
34,960
L
1,879
116
551
232
3,005
1,054
0
1,792
1,213
3,720
0
W
4,848
1,062
0
0
8,534
7,017
0
3,990
4,544
36,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,256
Gold Earned
51,718
201
Minions Killed
203
3
Camps Cleared
3
693,107
Distance Traveled
1,017,553
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,502
955
20
2
1
266,470
0
L
Izanami
12,438
1,131
131
12
0
175,187
1
W
Zeus
10,717
974
24
2
1
172,664
0
W
Scylla
9,918
902
44
4
0
182,382
0
L
Jormungandr
8,656
787
1
0
1
16,325
0
L
Cthulhu
12,573
1,143
59
5
1
229,600
0
L
Arachne
10,247
932
6
1
1
162,689
0
W
Neith
10,623
966
41
4
1
196,844
0
L
Ra
9,342
849
4
0
0
109,306
0
W
Ymir
9,958
905
74
7
0
199,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role