Player Matchup

Cthulhu
Cthulhu
Codsworthhh
Cthulhu
Level 80
God Stats
5W - 3L
1,500 SR
Queue Stats
65W - 90L
1,237 Elo+
Party 2
Neith
Neith
FestusClamrod
Neith
Level 122
God Stats
11W - 17L
1,334 SR
Queue Stats
36W - 53L
1,237 Elo+
Party 2
Gilgamesh
Gilgamesh
Vomatic
Gilgamesh
Level 29
God Stats
4W - 2L
1,722 SR
Queue Stats
14W - 23L
1,346 Elo+
Party 2
Team Averages
Level 77
1,519 SR
1,273 Elo+

VS

Team Averages
Level 9
1,506 SR
1,427 Elo+
Aphrodite
Aphrodite
KingGrier
Aphrodite
Level 14
God Stats
8W - 5L
1,446 SR
Queue Stats
23W - 19L
1,337 Elo+
Solo
Tyr
Tyr
Vex3d
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 281L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
daddydekuu
Baron Samedi
Level 6
God Stats
17W - 9L
1,573 SR
Queue Stats
134W - 103L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Codsworthhh
Cthulhu
20
2 / 7 / 16
19,121
598
37,303
33,268
27,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 7 / 13
19,712
616
42,881
30,997
11,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Vomatic
Gilgamesh
20
16 / 6 / 8
23,347
730
42,188
44,669
27,005
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KingGrier
Aphrodite
20
10 / 5 / 8
20,308
635
34,537
39,170
17,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
Vex3d
Tyr
20
9 / 10 / 11
20,442
639
29,271
62,893
47,634
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
daddydekuu
Baron Samedi
20
1 / 12 / 12
18,196
569
25,656
40,617
44,698
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
51
26
Kills
20
20
Deaths
27
37
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Codsworthhh
Cthulhu
2
7
16
1.43
W
8
7
13
2.07
L
Aphrodite
KingGrier
Aphrodite
10
5
8
2.8
L
Tyr
Vex3d
Tyr
9
10
11
1.45
W
Gilgamesh
Vomatic
Gilgamesh
16
6
8
3.33
L
Baron Samedi
daddydekuu
Baron Samedi
1
12
12
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,372
Damage
89,464
108,934
Taken
142,680
65,854
Mitigated
109,819
26,071
Healing
70,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Codsworthhh
Cthulhu
37,303
1,368
3,370
6,006
33,268
27,340
539
20,308
12,960
128,546
0
W
42,881
23,027
0
9,700
30,997
11,509
1,991
16,313
14,684
0
105,439
L
Aphrodite
KingGrier
Aphrodite
34,537
2,083
18,329
25,894
39,170
17,487
1,040
11,535
27,635
123,814
0
L
Tyr
Vex3d
Tyr
29,271
4,725
522
7,148
62,893
47,634
700
15,460
46,525
0
78,274
W
Gilgamesh
Vomatic
Gilgamesh
42,188
9,792
0
6,995
44,669
27,005
770
23,652
21,017
0
126,479
L
Baron Samedi
daddydekuu
Baron Samedi
25,656
2,629
7,226
11,064
40,617
44,698
319
10,652
29,965
91,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,180
Gold Earned
58,946
290
Minions Killed
273
0
Camps Cleared
0
1,612,677
Distance Traveled
1,778,173
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
19,121
598
124
4
0
587,323
4
W
Neith
19,712
616
104
3
0
426,956
0
L
Aphrodite
20,308
635
154
5
0
560,114
1
L
Tyr
20,442
639
36
1
0
678,605
1
W
Gilgamesh
23,347
730
62
2
0
598,398
1
L
Baron Samedi
18,196
569
83
3
0
539,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role