Player Matchup

Discordia
Discordia
Bashorz
Discordia
Level 20
God Stats
1W - 0L
1,734 SR
Queue Stats
22W - 13L
1,584 Elo+
Party 2
Jormungandr
Jormungandr
GodlessSince90
Jormungandr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Indelic
Cthulhu
Level 104
God Stats
4W - 3L
1,872 SR
Queue Stats
116W - 95L
1,473 Elo+
Party 2
Cernunnos
Cernunnos
PoohbarTheWise
Cernunnos
Level 25
God Stats
9W - 6L
1,451 SR
Queue Stats
66W - 77L
1,398 Elo+
Party 3
Gilgamesh
Gilgamesh
bawlzs
Gilgamesh
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 163L
1,447 Elo+
Party 3
Team Averages
Level 64
1,611 SR
1,480 Elo+

VS

Team Averages
Level 84
1,375 SR
1,426 Elo+
Chang'e
Chang'e
DarkAmoon7x
Chang'e
Level 45
God Stats
21W - 21L
1,567 SR
Queue Stats
240W - 361L
1,456 Elo+
Party 1
Achilles
Achilles
Im rodols
Achilles
Level 114
God Stats
0W - 2L
1,304 SR
Queue Stats
234W - 305L
1,425 Elo+
Party 1
Fenrir
Fenrir
Onhail1718
Fenrir
Level 99
God Stats
10W - 13L
1,472 SR
Queue Stats
242W - 357L
1,412 Elo+
Party 1
Terra
Terra
SSAM5
Terra
Level 54
God Stats
1W - 2L
1,251 SR
Queue Stats
111W - 165L
1,268 Elo+
Party 1
Artemis
Artemis
Vourtecks
Artemis
Level 106
God Stats
1W - 4L
1,282 SR
Queue Stats
190W - 165L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bashorz
Discordia
15
3 / 8 / 5
10,141
534
9,622
12,077
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
GodlessSince90
Jormungandr
15
3 / 2 / 7
9,413
495
6,980
12,465
10,197
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Indelic
Cthulhu
15
7 / 4 / 6
10,492
552
13,959
16,053
14,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
PoohbarTheWise
Cernunnos
15
4 / 3 / 4
10,294
542
6,481
13,412
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
bawlzs
Gilgamesh
18
7 / 3 / 5
11,659
614
8,881
13,725
9,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkAmoon7x
Chang'e
12
2 / 4 / 7
7,805
411
6,212
17,538
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
Im rodols
Achilles
9
0 / 3 / 1
6,409
337
740
3,519
1,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Onhail1718
Fenrir
15
9 / 6 / 3
9,612
506
6,428
13,102
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
SSAM5
Terra
11
0 / 7 / 5
6,837
360
1,275
15,846
10,055
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Vourtecks
Artemis
16
7 / 4 / 5
9,665
509
14,486
13,063
4,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
24
Kills
18
20
Deaths
24
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bashorz
Discordia
3
8
5
0.69
L
Chang'e
DarkAmoon7x
Chang'e
2
4
7
1.38
W
Jormungandr
GodlessSince90
Jormungandr
3
2
7
3.25
L
Achilles
Im rodols
Achilles
0
3
1
0.17
W
Cthulhu
Indelic
Cthulhu
7
4
6
2.5
L
Fenrir
Onhail1718
Fenrir
9
6
3
1.75
W
Cernunnos
PoohbarTheWise
Cernunnos
4
3
4
2
L
Terra
SSAM5
Terra
0
7
5
0.36
L
Artemis
Vourtecks
Artemis
7
4
5
2.38
W
Gilgamesh
bawlzs
Gilgamesh
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,923
Damage
29,141
67,732
Taken
63,068
43,029
Mitigated
27,351
19,606
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bashorz
Discordia
9,622
743
0
1,466
12,077
3,839
2,803
1,006
11,029
51,427
0
L
Chang'e
DarkAmoon7x
Chang'e
6,212
528
897
6,139
17,538
5,863
0
7,873
9,157
28,215
0
W
Jormungandr
GodlessSince90
Jormungandr
6,980
372
401
4,328
12,465
10,197
30
1,315
11,100
27,827
0
L
Achilles
Im rodols
Achilles
740
161
0
204
3,519
1,239
0
1,949
1,340
0
11,589
W
Cthulhu
Indelic
Cthulhu
13,959
1,166
388
2,256
16,053
14,548
654
2,341
13,366
52,644
0
L
Fenrir
Onhail1718
Fenrir
6,428
1,126
0
3,459
13,102
5,238
0
4,898
7,991
0
43,595
W
Cernunnos
PoohbarTheWise
Cernunnos
6,481
3,483
0
7,206
13,412
5,062
2,542
98
13,314
0
71,669
L
Terra
SSAM5
Terra
1,275
283
903
1,769
15,846
10,055
0
6,795
8,680
9,929
0
L
Artemis
Vourtecks
Artemis
14,486
6,444
0
2,795
13,063
4,956
0
7,552
5,339
0
69,396
W
Gilgamesh
bawlzs
Gilgamesh
8,881
2,727
0
3,561
13,725
9,383
1,939
2,059
11,436
0
81,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,999
Gold Earned
40,328
483
Minions Killed
265
0
Camps Cleared
0
1,753,521
Distance Traveled
1,476,290
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,141
534
85
4
0
318,383
4
L
Chang'e
7,805
411
54
3
0
342,827
3
W
Jormungandr
9,413
495
51
3
0
379,910
0
L
Achilles
6,409
337
24
1
0
162,243
2
W
Cthulhu
10,492
552
101
5
0
371,339
1
L
Fenrir
9,612
506
68
4
0
313,573
0
W
Cernunnos
10,294
542
120
6
0
300,344
0
L
Terra
6,837
360
11
1
0
350,707
1
L
Artemis
9,665
509
108
6
0
306,940
0
W
Gilgamesh
11,659
614
126
7
0
383,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role