Player Matchup

Sun Wukong
Sun Wukong
Elhon
Sun Wukong
Level 28
God Stats
15W - 10L
1,537 SR
Queue Stats
219W - 203L
1,540 Elo+
Solo
Set
Set
MadMan1357917
Set
Level 28
God Stats
7W - 17L
1,358 SR
Queue Stats
143W - 157L
1,398 Elo+
Solo
Scylla
Scylla
Teki18
Scylla
Level 8
God Stats
2W - 1L
1,821 SR
Queue Stats
5W - 5L
1,597 Elo+
Party 1
Medusa
Medusa
king369
Medusa
Level 7
God Stats
0W - 4L
1,134 SR
Queue Stats
2W - 7L
1,608 Elo+
Solo
Jormungandr
Jormungandr
zerheftt
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,484 Elo+
Party 1
Team Averages
Level 20
1,470 SR
1,525 Elo+

VS

Team Averages
Level 18
1,536 SR
1,537 Elo+
Artemis
Artemis
Dslicky
Artemis
Level 29
God Stats
13W - 11L
1,452 SR
Queue Stats
493W - 540L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
DvineJustice
Tsukuyomi
Level 8
God Stats
7W - 4L
1,759 SR
Queue Stats
34W - 20L
1,622 Elo+
Solo
Hades
Hades
Mervpls
Hades
Level 7
God Stats
3W - 1L
1,301 SR
Queue Stats
5W - 2L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
Okishisa
Gilgamesh
Level 19
God Stats
4W - 0L
1,829 SR
Queue Stats
41W - 28L
1,560 Elo+
Solo
Sobek
Sobek
kevinthepirate
Sobek
Level 29
God Stats
3W - 4L
1,341 SR
Queue Stats
12W - 22L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elhon
Sun Wukong
11
2 / 2 / 0
6,512
543
4,850
8,387
3,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 3
6,601
550
4,209
8,106
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Teki18
Scylla
8
0 / 5 / 1
5,170
431
749
4,506
1,171
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
king369
Medusa
9
1 / 5 / 2
5,778
482
3,396
7,051
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
zerheftt
Jormungandr
9
3 / 3 / 1
6,018
502
5,403
9,264
5,356
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dslicky
Artemis
13
6 / 1 / 2
7,284
607
6,885
5,654
1,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
DvineJustice
Tsukuyomi
13
7 / 0 / 5
7,920
660
7,218
8,127
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Mervpls
Hades
12
2 / 1 / 3
7,027
586
1,790
5,007
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Okishisa
Gilgamesh
13
2 / 2 / 0
7,222
602
7,994
9,243
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 3 / 4
5,787
482
1,250
8,412
5,407
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
18
18
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dslicky
Artemis
6
1
2
7
W
Tsukuyomi
DvineJustice
Tsukuyomi
7
0
5
9.5
L
Sun Wukong
Elhon
Sun Wukong
2
2
0
1
L
1
3
3
0.83
W
Hades
Mervpls
Hades
2
1
3
3.5
W
Gilgamesh
Okishisa
Gilgamesh
2
2
0
1
L
Scylla
Teki18
Scylla
0
5
1
0.1
W
1
3
4
1
L
Medusa
king369
Medusa
1
5
2
0.4
L
Jormungandr
zerheftt
Jormungandr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,607
Damage
25,137
37,314
Taken
36,443
15,188
Mitigated
17,403
6,878
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dslicky
Artemis
6,885
2,934
0
203
5,654
1,941
462
1,958
3,571
0
41,349
W
Tsukuyomi
DvineJustice
Tsukuyomi
7,218
1,781
0
4,389
8,127
2,745
201
1,203
6,806
0
42,577
L
Sun Wukong
Elhon
Sun Wukong
4,850
1,041
0
1,840
8,387
3,966
282
0
8,037
0
32,906
L
4,209
1,981
0
3,123
8,106
2,932
0
457
7,574
0
40,946
W
Hades
Mervpls
Hades
1,790
172
95
2,605
5,007
1,894
0
569
4,413
33,154
0
W
Gilgamesh
Okishisa
Gilgamesh
7,994
2,338
0
3,796
9,243
5,416
210
0
9,243
0
38,441
L
Scylla
Teki18
Scylla
749
71
0
500
4,506
1,171
0
1,568
2,938
15,739
0
W
1,250
99
0
1,349
8,412
5,407
182
2,029
6,258
11,672
0
L
Medusa
king369
Medusa
3,396
1,640
0
0
7,051
1,763
0
267
6,784
0
23,114
L
Jormungandr
zerheftt
Jormungandr
5,403
1,361
147
1,268
9,264
5,356
10
748
8,516
24,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,079
Gold Earned
35,240
266
Minions Killed
333
0
Camps Cleared
0
1,107,764
Distance Traveled
1,187,103
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,284
607
78
7
0
211,607
1
W
Tsukuyomi
7,920
660
83
7
0
292,837
2
L
Sun Wukong
6,512
543
66
6
0
246,118
5
L
Set
6,601
550
92
8
0
250,185
6
W
Hades
7,027
586
73
6
0
228,543
0
W
Gilgamesh
7,222
602
87
7
0
236,535
0
L
Scylla
5,170
431
25
2
0
176,405
0
W
Sobek
5,787
482
12
1
0
217,581
2
L
Medusa
5,778
482
46
4
0
219,822
1
L
Jormungandr
6,018
502
37
3
0
215,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role