Player Matchup

Gilgamesh
Gilgamesh
GT 8ighty6ix
Gilgamesh
Level 107
God Stats
11W - 5L
1,892 SR
Queue Stats
147W - 148L
1,569 Elo+
Party 1
Anubis
Anubis
ItzToaad
Anubis
Level 65
God Stats
11W - 15L
1,653 SR
Queue Stats
526W - 606L
1,443 Elo+
Party 1
Susano
Susano
Spar0w1537
Susano
Level 69
God Stats
2W - 2L
1,777 SR
Queue Stats
126W - 164L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
The Blinded Sun
Heimdallr
Level 67
God Stats
1W - 0L
1,716 SR
Queue Stats
134W - 133L
1,606 Elo+
Party 1
Ganesha
Ganesha
UnivrslChikn
Ganesha
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 74L
1,442 Elo+
Party 1
Team Averages
Level 73
1,708 SR
1,501 Elo+

VS

Team Averages
Level 104
1,545 SR
1,538 Elo+
Cerberus
Cerberus
CHEWY PEEEN
Cerberus
Level 86
God Stats
5W - 7L
1,592 SR
Queue Stats
304W - 283L
1,558 Elo+
Solo
Chiron
Chiron
ElDomino2
Chiron
Level 128
God Stats
1W - 1L
1,903 SR
Queue Stats
252W - 240L
1,544 Elo+
Solo
Sol
Sol
K6y9
Sol
Level 82
God Stats
3W - 6L
1,483 SR
Queue Stats
379W - 330L
1,530 Elo+
Solo
Ravana
Ravana
TBNRfaNboy13
Ravana
Level 96
God Stats
2W - 2L
1,264 SR
Queue Stats
269W - 247L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
Tehrabyte2p0
Sun Wukong
Level 126
God Stats
2W - 6L
1,481 SR
Queue Stats
219W - 219L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GT 8ighty6ix
Gilgamesh
20
9 / 1 / 5
13,925
605
27,054
31,932
38,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Anubis
ItzToaad
Anubis
18
3 / 7 / 6
11,357
494
10,414
15,769
5,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Spar0w1537
Susano
19
5 / 3 / 4
11,698
509
9,266
18,020
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
The Blinded Sun
Heimdallr
19
8 / 6 / 6
12,485
543
23,403
19,412
8,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
UnivrslChikn
Ganesha
16
1 / 4 / 14
10,305
448
10,873
21,567
19,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CHEWY PEEEN
Cerberus
16
3 / 9 / 8
10,809
470
7,530
26,417
27,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
ElDomino2
Chiron
19
3 / 4 / 5
12,505
544
15,362
15,164
6,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
K6y9
Sol
19
6 / 4 / 2
12,839
558
19,638
19,628
7,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
18
6 / 5 / 6
12,077
525
13,564
16,233
10,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Tehrabyte2p0
Sun Wukong
19
3 / 4 / 3
12,349
537
19,051
29,995
36,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
26
Kills
21
21
Deaths
26
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CHEWY PEEEN
Cerberus
3
9
8
0.78
L
Chiron
ElDomino2
Chiron
3
4
5
1.38
W
Gilgamesh
GT 8ighty6ix
Gilgamesh
9
1
5
11.5
W
Anubis
ItzToaad
Anubis
3
7
6
0.86
L
Sol
K6y9
Sol
6
4
2
1.75
W
Susano
Spar0w1537
Susano
5
3
4
2.33
L
Ravana
6
5
6
1.8
L
Sun Wukong
Tehrabyte2p0
Sun Wukong
3
4
3
1.13
W
Heimdallr
The Blinded Sun
Heimdallr
8
6
6
1.83
W
Ganesha
UnivrslChikn
Ganesha
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,010
Damage
75,145
106,700
Taken
107,437
80,186
Mitigated
87,821
36,853
Healing
40,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CHEWY PEEEN
Cerberus
7,530
671
0
6,665
26,417
27,270
0
5,272
21,061
45,542
0
L
Chiron
ElDomino2
Chiron
15,362
7,716
506
6,739
15,164
6,583
1,985
1,414
13,663
0
98,374
W
Gilgamesh
GT 8ighty6ix
Gilgamesh
27,054
6,419
0
17,277
31,932
38,561
162
5,452
26,480
129
105,666
W
Anubis
ItzToaad
Anubis
10,414
60
0
5,093
15,769
5,847
727
5,364
10,405
68,861
0
L
Sol
K6y9
Sol
19,638
6,556
0
8,754
19,628
7,603
885
6,192
13,361
85,727
0
W
Susano
Spar0w1537
Susano
9,266
3,252
0
5,920
18,020
7,817
88
1,220
16,800
0
93,346
L
Ravana
13,564
2,623
0
5,618
16,233
10,097
640
6,000
10,107
0
90,138
L
Sun Wukong
Tehrabyte2p0
Sun Wukong
19,051
2,159
0
12,122
29,995
36,268
453
2,708
26,133
0
87,160
W
Heimdallr
The Blinded Sun
Heimdallr
23,403
11,810
0
3,663
19,412
8,910
294
6,287
13,125
0
82,621
W
Ganesha
UnivrslChikn
Ganesha
10,873
724
0
4,900
21,567
19,051
47
8,961
12,606
28,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,770
Gold Earned
60,579
609
Minions Killed
685
0
Camps Cleared
0
2,248,287
Distance Traveled
2,094,318
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,809
470
77
3
0
451,247
5
L
Chiron
12,505
544
161
7
0
387,200
2
W
Gilgamesh
13,925
605
194
8
0
460,717
1
W
Anubis
11,357
494
130
6
0
379,663
6
L
Sol
12,839
558
146
6
0
441,077
14
W
Susano
11,698
509
138
6
0
485,550
5
L
Ravana
12,077
525
134
6
0
416,539
0
L
Sun Wukong
12,349
537
167
7
0
398,255
4
W
Heimdallr
12,485
543
137
6
0
442,181
3
W
Ganesha
10,305
448
10
0
0
480,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role