Player Matchup

Hel
Hel
BixaIrene
Hel
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 10L
1,625 Elo+
Party 2
Zhong Kui
Zhong Kui
JarlLokhtar
Zhong Kui
Level 27
God Stats
8W - 7L
1,413 SR
Queue Stats
118W - 136L
1,443 Elo+
Solo
Vamana
Vamana
ProSaoSepe
Vamana
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
333W - 176L
1,648 Elo+
Party 2
Fenrir
Fenrir
emessani12
Fenrir
Level 17
God Stats
14W - 13L
1,476 SR
Queue Stats
123W - 131L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
guiaraujo_sfc
Heimdallr
Level 16
God Stats
58W - 47L
1,580 SR
Queue Stats
133W - 124L
1,480 Elo+
Party 1
Team Averages
Level 38
1,494 SR
1,536 Elo+

VS

Team Averages
Level 17
1,518 SR
1,408 Elo+
Zeus
Zeus
BIRUKK
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
PipoP4nic
Yemoja
Level 29
God Stats
6W - 8L
1,406 SR
Queue Stats
428W - 443L
1,478 Elo+
Solo
Anubis
Anubis
TZLin
Anubis
Level 30
God Stats
18W - 10L
1,685 SR
Queue Stats
171W - 142L
1,520 Elo+
Solo
Hel
Hel
WeeDLipE
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,368 Elo+
Solo
Fenrir
Fenrir
tatyabunaka
Fenrir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 18
12,343
882
15,256
14,629
10,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
JarlLokhtar
Zhong Kui
20
11 / 0 / 11
14,976
1,070
30,479
17,397
13,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Vamana
ProSaoSepe
Vamana
20
11 / 3 / 12
15,237
1,088
26,943
27,670
31,979
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
emessani12
Fenrir
19
4 / 4 / 10
12,405
886
10,195
14,032
7,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
guiaraujo_sfc
Heimdallr
20
3 / 4 / 12
13,032
931
9,005
10,802
3,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

167

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BIRUKK
Zeus
18
4 / 9 / 4
12,792
914
19,125
16,952
6,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
PipoP4nic
Yemoja
18
0 / 3 / 8
12,401
886
10,478
17,044
21,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
TZLin
Anubis
19
5 / 6 / 5
13,671
977
21,236
23,344
12,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 7 / 5
11,358
811
6,335
21,114
9,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
18
4 / 5 / 5
12,761
912
12,250
19,190
7,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
30
Kills
13
13
Deaths
30
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zeus
BIRUKK
Zeus
4
9
4
0.67
W
1
2
18
5
W
Zhong Kui
JarlLokhtar
Zhong Kui
11
0
11
16.5
L
Yemoja
PipoP4nic
Yemoja
0
3
8
1.33
W
Vamana
ProSaoSepe
Vamana
11
3
12
5.67
L
Anubis
TZLin
Anubis
5
6
5
1.25
L
0
7
5
0.36
W
Fenrir
emessani12
Fenrir
4
4
10
2.25
W
Heimdallr
guiaraujo_sfc
Heimdallr
3
4
12
2.25
L
Fenrir
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,878
Damage
69,424
84,530
Taken
97,644
66,388
Mitigated
57,610
40,550
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
BIRUKK
Zeus
19,125
1,983
0
489
16,952
6,380
0
8,741
8,211
40,194
0
W
15,256
580
15,640
10,807
14,629
10,358
0
10,818
3,811
34,146
0
W
Zhong Kui
JarlLokhtar
Zhong Kui
30,479
2,990
0
6,977
17,397
13,461
0
13,391
4,006
53,426
0
L
Yemoja
PipoP4nic
Yemoja
10,478
1,841
943
865
17,044
21,189
0
8,629
8,415
26,197
0
W
Vamana
ProSaoSepe
Vamana
26,943
16,943
0
6,111
27,670
31,979
0
15,240
12,430
0
54,112
L
Anubis
TZLin
Anubis
21,236
1,110
0
5,999
23,344
12,341
0
7,942
15,402
75,716
0
L
6,335
742
1,228
900
21,114
9,862
0
9,098
12,013
20,881
0
W
Fenrir
emessani12
Fenrir
10,195
1,848
0
457
14,032
7,100
0
8,781
5,251
0
16,300
W
Heimdallr
guiaraujo_sfc
Heimdallr
9,005
2,241
0
558
10,802
3,490
0
8,944
1,858
0
48,528
L
Fenrir
12,250
3,001
511
1,131
19,190
7,838
0
11,325
7,865
0
19,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,993
Gold Earned
62,983
256
Minions Killed
255
10
Camps Cleared
8
1,420,477
Distance Traveled
1,192,537
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,792
914
57
4
1
197,777
5
W
Hel
12,343
882
40
3
0
292,811
0
W
Zhong Kui
14,976
1,070
65
5
2
303,868
0
L
Yemoja
12,401
886
30
2
3
210,732
1
W
Vamana
15,237
1,088
44
3
7
285,842
3
L
Anubis
13,671
977
117
8
3
248,681
0
L
Hel
11,358
811
38
3
0
268,263
1
W
Fenrir
12,405
886
9
1
1
306,884
0
W
Heimdallr
13,032
931
98
7
0
231,072
1
L
Fenrir
12,761
912
13
1
1
267,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role