Player Matchup

Ymir
Ymir
Moonshine1718
Ymir
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 35L
1,500 Elo+
Party 1
Thanatos
Thanatos
Ryelstyle
Thanatos
Level 29
God Stats
65W - 71L
1,497 SR
Queue Stats
252W - 274L
1,423 Elo+
Solo
Sol
Sol
TheRealZ3Gaming2
Sol
Level 15
God Stats
11W - 8L
1,697 SR
Queue Stats
31W - 39L
1,493 Elo+
Party 1
Apollo
Apollo
xHammah
Apollo
Level 48
God Stats
50W - 47L
1,551 SR
Queue Stats
368W - 340L
1,502 Elo+
Party 1
Hel
Hel
zenktavis
Hel
Level 20
God Stats
16W - 8L
1,571 SR
Queue Stats
59W - 49L
1,407 Elo+
Solo
Team Averages
Level 23
1,563 SR
1,465 Elo+

VS

Team Averages
Level 25
1,361 SR
1,307 Elo+
Gilgamesh
Gilgamesh
Ahmed_mazroui
Gilgamesh
Level 18
God Stats
6W - 5L
1,462 SR
Queue Stats
7W - 10L
1,360 Elo+
Solo
Apollo
Apollo
BrandanFeltham
Apollo
Level 6
God Stats
159W - 165L
1,163 SR
Queue Stats
171W - 189L
1,110 Elo+
Party 2
Scylla
Scylla
PrOtOtYpEhYbRiD
Scylla
Level 18
God Stats
1W - 2L
1,343 SR
Queue Stats
24W - 26L
1,395 Elo+
Party 2
Athena
Athena
Sgillardd
Athena
Level 24
God Stats
3W - 5L
1,370 SR
Queue Stats
36W - 55L
1,301 Elo+
Party 2
Kali
Kali
Whiteraven187
Kali
Level 61
God Stats
19W - 18L
1,464 SR
Queue Stats
373W - 440L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 15
8,582
536
3,407
7,914
7,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Ryelstyle
Thanatos
14
8 / 2 / 7
9,543
596
7,004
9,977
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 3 / 2
9,701
606
8,386
7,874
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
xHammah
Apollo
16
14 / 3 / 4
10,594
662
14,436
11,949
3,768
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 1 / 2
10,010
626
9,056
8,909
6,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ahmed_mazroui
Gilgamesh
11
3 / 9 / 1
7,758
485
2,898
11,967
6,263
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 9 / 5
7,202
450
3,025
10,703
3,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 7 / 1
7,982
499
5,539
10,561
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Sgillardd
Athena
10
2 / 6 / 2
7,121
445
3,473
11,620
8,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 4 / 0
9,486
593
8,219
13,516
7,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
35
Kills
13
13
Deaths
35
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ahmed_mazroui
Gilgamesh
3
9
1
0.39
L
2
9
5
0.5
W
2
4
15
2.38
L
3
7
1
0.5
W
Thanatos
Ryelstyle
Thanatos
8
2
7
5.75
L
Athena
Sgillardd
Athena
2
6
2
0.5
W
6
3
2
2.33
L
3
4
0
0.75
W
Apollo
xHammah
Apollo
14
3
4
5.33
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,289
Damage
23,154
46,623
Taken
58,367
23,697
Mitigated
29,653
24,980
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ahmed_mazroui
Gilgamesh
2,898
1,341
0
104
11,967
6,263
590
5,700
6,267
0
23,295
L
3,025
1,960
0
14
10,703
3,481
38
3,537
7,166
0
19,079
W
3,407
904
0
494
7,914
7,017
305
1,469
6,445
20,651
0
L
5,539
802
0
158
10,561
3,848
782
4,491
6,070
29,200
0
W
Thanatos
Ryelstyle
Thanatos
7,004
2,440
0
7,585
9,977
3,707
5,415
1,569
8,352
0
48,968
L
Athena
Sgillardd
Athena
3,473
1,814
0
688
11,620
8,474
351
3,070
8,550
23,748
0
W
8,386
1,824
0
3,590
7,874
2,578
2,077
1,416
6,274
50,464
0
L
8,219
4,139
0
4,314
13,516
7,587
619
4,051
9,465
0
65,836
W
Apollo
xHammah
Apollo
14,436
11,538
0
6,949
11,949
3,768
1,174
1,544
10,397
0
51,756
W
9,056
1,092
1,554
4,808
8,909
6,627
1,596
2,648
6,143
61,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,430
Gold Earned
39,549
411
Minions Killed
318
0
Camps Cleared
0
1,305,884
Distance Traveled
1,448,398
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,758
485
54
3
0
290,692
1
L
Apollo
7,202
450
36
2
0
331,710
0
W
Ymir
8,582
536
33
2
0
275,503
1
L
Scylla
7,982
499
62
4
0
234,565
2
W
Thanatos
9,543
596
89
6
0
336,527
10
L
Athena
7,121
445
36
2
0
296,574
0
W
Sol
9,701
606
91
6
0
195,994
0
L
Kali
9,486
593
130
8
0
294,857
3
W
Apollo
10,594
662
84
5
0
236,447
1
W
Hel
10,010
626
114
7
0
261,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role