Player Matchup

Hel
Hel
DiegoGa03
Hel
Level 108
God Stats
4W - 1L
1,479 SR
Queue Stats
155W - 136L
1,404 Elo+
Party 1
Thanatos
Thanatos
Metaphysik
Thanatos
Level 28
God Stats
4W - 3L
1,473 SR
Queue Stats
25W - 29L
1,384 Elo+
Party 1
Bellona
Bellona
bryanrose182000
Bellona
Level 28
God Stats
31W - 17L
1,550 SR
Queue Stats
105W - 79L
1,450 Elo+
Party 1
Team Averages
Level 55
1,501 SR
1,413 Elo+

VS

Team Averages
Level 40
1,423 SR
1,417 Elo+
Vamana
Vamana
Xensanti
Vamana
Level 29
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 2
Artio
Artio
kettleghost
Artio
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,576 Elo+
Party 2
Chang'e
Chang'e
vinjo1083
Chang'e
Level 35
God Stats
0W - 3L
1,382 SR
Queue Stats
10W - 12L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
7,144
714
6,971
6,647
2,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Metaphysik
Thanatos
10
3 / 0 / 3
7,214
721
4,875
2,692
862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 0 / 3
7,312
731
4,900
5,371
2,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Xensanti
Vamana
9
0 / 2 / 2
6,344
634
3,293
9,032
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 1
7,104
710
3,399
9,404
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
vinjo1083
Chang'e
9
1 / 4 / 1
6,323
632
4,300
6,863
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
2
2
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Thanatos
Metaphysik
Thanatos
3
0
3
4.5
L
Vamana
Xensanti
Vamana
0
2
2
0.5
W
3
0
3
4.5
L
1
1
1
1.5
L
Chang'e
vinjo1083
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,746
Damage
10,992
14,710
Taken
25,299
5,428
Mitigated
10,818
8,935
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,971
220
2,255
2,855
6,647
2,103
0
3,321
3,137
41,056
0
W
Thanatos
Metaphysik
Thanatos
4,875
900
0
2,524
2,692
862
0
1,303
1,323
0
14,834
L
Vamana
Xensanti
Vamana
3,293
1,261
0
2,660
9,032
3,449
0
1,975
7,057
0
22,657
W
4,900
1,443
0
1,301
5,371
2,463
85
2,689
2,508
0
13,366
L
3,399
137
906
3,490
9,404
5,389
0
2,651
6,753
13,097
0
L
Chang'e
vinjo1083
Chang'e
4,300
39
1,245
1,345
6,863
1,980
0
2,433
4,430
20,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,670
Gold Earned
19,771
120
Minions Killed
88
0
Camps Cleared
0
624,547
Distance Traveled
586,707
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,144
714
86
9
0
186,369
3
W
Thanatos
7,214
721
23
2
0
213,902
2
L
Vamana
6,344
634
40
4
0
225,351
0
W
Bellona
7,312
731
11
1
0
224,276
1
L
Artio
7,104
710
12
1
0
193,570
1
L
Chang'e
6,323
632
36
4
0
167,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role